223,456 Commits over 3,684 Days - 2.53cph!

7 Years Ago
Console log for ActorCreated Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Safer static mesh loading
7 Years Ago
potted plant models/Prefab/Textures
7 Years Ago
Physgun can pick up BaseWorldEntity Reset recorded data when enabling/disabling interpolation Add 50ms to interpolation delta to avoid jittering as updates slow down Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
note.inv can take a reason Fixed (serverside) SteamStatistics not storing properly Stopped SteamStatistics trying to refresh on error
7 Years Ago
Server stats callback include client steamid Changed Server.Stats.Set to SetInt/SetFloat
7 Years Ago
Revert last commit, too buggy. Fixed jump sound not networking
7 Years Ago
more updates WIP
7 Years Ago
Post tweaks
7 Years Ago
Attach weapon world model to players hand
7 Years Ago
Fixed lift shaft gaps
7 Years Ago
Fixed IOOR bug in NavMesh Grid. Weekend ai experiment.
7 Years Ago
steam.achievements steam.stats
7 Years Ago
Don't StoreStats achievement on trigger if already unlocked Refresh achievements on startup Added Achievments.OnAchievementStateChanged Check GameId on achievement callbacks OnAchievementStateChanged nicer
7 Years Ago
working on train tracks steps
7 Years Ago
Fix for when map not available
7 Years Ago
Always tick pose and refresh bones
7 Years Ago
TTT: remove old arg from hook call Might want to pass basespeed to this hook instead, leaving it like this for now.
7 Years Ago
Added a null check to AudioManager pooling process to prevent the errors when loading a game (this might not fix the root cause of the issue) Fixed UIUtility not correctly using MaxBoundsY on unit (MaxBoundsY is a local offset, it was being used a world space Y coordinate) Above change fixes enemy widgets and conversation widgets Switched PartyOverlayWidget to use UIUtility now that MaxBoundsY calculation is working
7 Years Ago
Fixed a case where conversation widgets would start erroring out if a game was loaded while the current game had a conversation in progress
7 Years Ago
Scene stuff
7 Years Ago
Fixed not being able to see hint widgets in editor (use the editor preference to disable them, they were being disabled regardless) Fixed and adjusted the 3d preview settings for several buildings (particularly small hut)
7 Years Ago
Trace ground client side so players have a valid ground to play footsteps from
7 Years Ago
Fix bot eye angles (can't use control rotation because bots don't have a controller)
7 Years Ago
Code & warnings cleanup
7 Years Ago
Fix movement input not going in the direction of the player
7 Years Ago
Cleaned up movement input and eyeAngles so bots can also set them
7 Years Ago
Hair option tooltips are no longer zero-indexed
7 Years Ago
Simplify IVehicleUser
7 Years Ago
Run bot movement server side
7 Years Ago
Prefab fixes.
7 Years Ago
Basic fix for any calls to IsHumanOwner while NetworkUser is null.
7 Years Ago
Fix bot input
7 Years Ago
Proper graveyard prefabs.
7 Years Ago
Make bots run forward to test footstep sounds
7 Years Ago
Enabled sound attenuation by default. Add PlaySound2D binding. Attenuate non local footsteps. Broadcast player jump sounds.
7 Years Ago
Changing selected tribe member in tribe creation UI now closes the open toggle group Fixed delegates not being cleared on tribe create buttons and causing hover states being processed for multiple units at a time
7 Years Ago
When not looting a container, right-click in inventory switched items between main inventory and belt (if there's room).
7 Years Ago
Replaced using EventTrigger for buttons sounds with a new ButtonSound component EventTrigger consumes all ui events, so it blocks scroll views working (explains bad scrolling on craft+build screens)
7 Years Ago
Added a Clear Blackboard Desire ability and hooked it up to the Clear Desire goal plan (should stop empty goal plan messages, pretty sure this is what this goal plan was meant to do)
7 Years Ago
Fixed in-progress building upgrades not loading successfully
7 Years Ago
Added fake indirect reflection shadowing for pixels receiving primary light shadow
7 Years Ago
Only upload master branch to Steam, slackSend build errors Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Made bouncy balls bouncier
7 Years Ago
Revert "Parallelize client/server build" This reverts commit 87751bbad75abb35b84e0963697710082e1e6841.
7 Years Ago
Parallelize client/server build
7 Years Ago
Fixed hitch when opening radial menu Camera module FOV changes Reduced rock smash time Post tweaks
7 Years Ago
Better random color gen
7 Years Ago
Fix Random.Double
7 Years Ago
Nuked deprecated cginc