159,613 Commits over 2,741 Days - 2.43cph!

7 Years Ago
Made SpawnHandler resolution configurable (1024x1024 for now)
7 Years Ago
Fixed beaches 3 tree billboards
7 Years Ago
Sky dome ambient color tweaks
7 Years Ago
More profiling when sending snapshots
7 Years Ago
fixed vm_rock missing event errors
bot
7 Years Ago
Linux Build 197
7 Years Ago
Fixed NRE on server with clothes swapping Changed linux server not to ship steamclient.so
7 Years Ago
Recorded some replacement demos for Mazing.
7 Years Ago
Recorded some replacement demos for Mazing.
bot
7 Years Ago
OSX Build 172
bot
7 Years Ago
Windows Build 120
7 Years Ago
Made all scenes use tricolor ambient light
7 Years Ago
Time of Day update to 2.1.2 prerelease 1
7 Years Ago
Flippin' tiles
7 Years Ago
Flippin' tiles
7 Years Ago
Fixed AvatarImage panels rendering 184x184 avatars incorrectly
7 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
7 Years Ago
Added a property to GameCabinet to enable bandwidth logging.
7 Years Ago
Tweaking so out of memory errors get bucketed the same Fixed NRE in PlayerInput.ClientTick Re-enabled water reflection (perf test) Wolf now uses mesh collision Fixed crash in mesh collider (unity5 - non convex mesh colliders must have kinematic rigidbody)
7 Years Ago
Fixed Mazing load times.
7 Years Ago
Fixed Mazing load times.
7 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
7 Years Ago
Attempt at fixing build script syntax errors on Mac OSX.
7 Years Ago
Added torch & torch_lit overlays to player controller so two sets of anims can be played ( like the view model anims)
7 Years Ago
Root dir
7 Years Ago
[mazing] tilemap for walls (though tilemaps need flipping support or i need to add some flipped images)
7 Years Ago
[mazing] tilemap for walls (though tilemaps need flipping support or i need to add some flipped images)
7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Server no longer spawns cabinets, they get replicated fine if they're created in the scene. Different games don't sync yet though so the proxy will use the game on the prefab.
7 Years Ago
Server no longer spawns cabinets, they get replicated fine if they're created in the scene. Different games don't sync yet though so the proxy will use the game on the prefab.
7 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
7 Years Ago
Implemented approximate screen glow from Tilemap rendering calls.
7 Years Ago
Added compression to packaged sounds.
7 Years Ago
Added compression to packaged sounds.
7 Years Ago
Fix for remote controlled cabinets not having brighter screens.
7 Years Ago
Fix for remote controlled cabinets not having brighter screens.
7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Merge branch 'master' of arcade
7 Years Ago
Reconstructed the non-networked test scene.
7 Years Ago
Reconstructed the non-networked test scene.
7 Years Ago
Fixed BoltInit script not getting attached
7 Years Ago
Fixed BoltInit script not getting attached
7 Years Ago
Added missing scripts, ignoring bolt_src instead of bolt because that also ignores everything under Assets/bolt
7 Years Ago
Added missing scripts, ignoring bolt_src instead of bolt because that also ignores everything under Assets/bolt
7 Years Ago
Updating the code to generate meshes differently. Added some stolen temporary textures from mafia 2 mod. Meshes will now be generated per half edge. So this will be way fucking better mush.
bot
7 Years Ago
LinuxDS Build 91
7 Years Ago
Merge branch 'networking' of arcade
7 Years Ago
Merge branch 'networking' of arcade
bot
7 Years Ago
Windows Build 119