243,392 Commits over 3,898 Days - 2.60cph!

8 Years Ago
compile fix
8 Years Ago
merged from main to steam
8 Years Ago
balance/functionality of Locker Fish provides animal fat shopfront no longer blocks wall placement on triangle foundations protocol++
8 Years Ago
Got interactables and NPC hover to handle the case where the active item is destroyed. Previously the active item could go null with the UI still displayed.
8 Years Ago
Rust.Workshop plugin has profiler enabled in debug build
8 Years Ago
Adjusted tonemapping level to 8.5 - a little darker than it used to be but lighter than after changeset 2180.
8 Years Ago
More profiler workshop skin profiler samples
8 Years Ago
Merging in the latest from Main
8 Years Ago
added tab key to controls help
8 Years Ago
Can now press TAB to cycle move and attack modes when you have a unit selected
8 Years Ago
Playback wip
8 Years Ago
Added "itemskins" convar to toggle workshop item skins
8 Years Ago
fixed revolver showing muzzlebrake all the time
8 Years Ago
turn indicator
8 Years Ago
Fixed memory leak when workshop skin texture file cannot be found
8 Years Ago
Added profiler samples to workshop skin loading
8 Years Ago
moved most hex blocks over to new system
8 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
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8 Years Ago
Manifest update
8 Years Ago
Reverted UI.Options.Keybind.prefab submission
8 Years Ago
Manifest update
bot
8 Years Ago
Automated Windows Build
bot
8 Years Ago
Automated Linux Build
bot
8 Years Ago
Automated OSX Build
8 Years Ago
8 Years Ago
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8 Years Ago
project files for plugins.
8 Years Ago
Warning fixes
8 Years Ago
Since partial classes cannot span assemblies, had to change some shit to sort that.
8 Years Ago
Merged decor_deployables branch to main
8 Years Ago
Merged decor_deployables branch to main
8 Years Ago
Proto stuff now generated in plugins.
8 Years Ago
Tweaked connect coroutine handling
8 Years Ago
Fixed ServerMgr indentation
8 Years Ago
Stripping unused / commented out scripts
8 Years Ago
Better coroutine profiling
8 Years Ago
Reducing mesh compression on all weapon world models set to high
8 Years Ago
recording
8 Years Ago
tilefall
8 Years Ago
I think this is necessary to make things actually cache? Correct me if I'm wrong @billowe
8 Years Ago
Board shrinks every 5 turns starting at 10
8 Years Ago
Profiling for helk
8 Years Ago
Demo recording
8 Years Ago
merged fix
8 Years Ago
fix
8 Years Ago
grabbing that aa fix
8 Years Ago
merge, deleting all plugins project that's fucked.