userAdam Wcancel

11,556 Commits over 3,591 Days - 0.13cph!

26 Days Ago
Remove old shadow distance
26 Days Ago
Bunch of texture streaming related setup/rework. Rewored AdjustTextureStreamingBudget() to take budget directly from convar. Added streaming budgets to presets. Fixed bug with preset editor and non-UI linked convars.
27 Days Ago
Merge from simple_upgrade
27 Days Ago
Can't upgrade after recent damage
27 Days Ago
Fixing branch name typo because I can't live with it.
27 Days Ago
Bunch of shadow cascades and distance related stuff.
27 Days Ago
Merge from simple_upgrade
27 Days Ago
Fix cancel radial menu appearance behaviour for upgradables. Fix the pre-existing missing icon error message.
27 Days Ago
Merge from main
28 Days Ago
Percentage based shadow distance. Still enforcing previous shadow distances based on cascades for workarounds.
28 Days Ago
Code gen
28 Days Ago
Merge from main
28 Days Ago
Merge from simple_upgrade
28 Days Ago
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29 Days Ago
Merge from simple_upgrade
29 Days Ago
Merge from main
31 Days Ago
Menu improvements. Additional RPC checks. Some refactoring.
31 Days Ago
Add an alternate render method
32 Days Ago
Upgradable items can now alternatively use the upgrade item as upgrade cost, instead of the item ingredients. High externall walls and gates use the upgrade item as cost.
32 Days Ago
Merge from simple_upgrade
32 Days Ago
Check item blueprint is unlocked.
32 Days Ago
Merge from main
32 Days Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
32 Days Ago
mp5 temp fix
32 Days Ago
Merge from main and restore graphics options UI after conflict
32 Days Ago
Manifest
33 Days Ago
Force a code gen
33 Days Ago
Merge from main
33 Days Ago
Merge from simple_upgrade
33 Days Ago
Restore child entities. Allow gates with locks to be upgraded again, copy the lock across instead.
33 Days Ago
Merge from simple_upgrade
33 Days Ago
Call AttachToBuilding
33 Days Ago
Merge from simple_upgrade
33 Days Ago
set ID
33 Days Ago
Merge from simple_upgrade
33 Days Ago
Pool for menu options
33 Days Ago
Fix compile error in none.
33 Days Ago
Remove some randomly added Usings
33 Days Ago
Remove redundant check
33 Days Ago
Additional checks
33 Days Ago
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33 Days Ago
Merge from main (keeping main changes to external wall prefabs)
34 Days Ago
Remove now uneeded sound defs.
34 Days Ago
Fix double ifdef
34 Days Ago
Refactor to remove duplication.
34 Days Ago
Effects
34 Days Ago
Show building blocked message in upgrade menu.
34 Days Ago
Layer exclusions when upgrading
34 Days Ago
Increase stone wall player deploy volume area to include collision area. Set time placed.
34 Days Ago
Bunch of compile fixes