userAdam Wcancel

12,387 Commits over 3,742 Days - 0.14cph!

32 Days Ago
Snake LOD distance improvements
32 Days Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
33 Days Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
33 Days Ago
Fix metal detector sources not spawning in the jungle
33 Days Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
33 Days Ago
Hookup anim in holdtype so third person fire anim triggers
33 Days Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
33 Days Ago
Dart damage tweaks. Lowered radiation dart effect strength.
33 Days Ago
Dart and blowpipe LOD and outline fixes
33 Days Ago
Delete bone dart folder
33 Days Ago
Reduced velocity of all darts
34 Days Ago
Spelling fix part 2
34 Days Ago
Fix spelling
34 Days Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
34 Days Ago
Make it easier to find a new position for non-flat terrain
34 Days Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
34 Days Ago
Merge from boomerang
34 Days Ago
Setup for wall mounted weapon racks. Too small for other types.
34 Days Ago
Merge from blowpipe
34 Days Ago
Blowpipe weapon racks setup.
34 Days Ago
blowpipe worldmodel LODGroup
34 Days Ago
Merge from blowpipe
34 Days Ago
Fix headshot marker not happening
34 Days Ago
Merge from main
34 Days Ago
Merge from jungle_update
35 Days Ago
Merge from snakes
35 Days Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
35 Days Ago
Fix delayed triggers after repositioning.
35 Days Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
35 Days Ago
Face towards player when re-appearing
35 Days Ago
Merge from jungle_update
35 Days Ago
Merge from jungle_update
35 Days Ago
Merge from blowpipe
35 Days Ago
Obscure vision overlay improvements
35 Days Ago
More leap fixes
35 Days Ago
Leap animator fixes
35 Days Ago
leap attack animator setup
35 Days Ago
Merge from blowpipe
35 Days Ago
Merge from turret_scaling
35 Days Ago
WIP modifier scaling & autoturret using it for darts.
35 Days Ago
Merge from editoronly_ui_convar_warning
35 Days Ago
Merge from snakes
35 Days Ago
Merge from wip_gameplay
35 Days Ago
Play rustling sound on client alert
35 Days Ago
Play the hiss anim when starting hazard
35 Days Ago
Add a very obvious and very placeholder disappear/reappear effect when snakes reposition - to make it obvious it's intentional and not a bug, until we get real effects.
35 Days Ago
Merge from parent
35 Days Ago
Merge from blowpupe
35 Days Ago
Merge from jungle_update
35 Days Ago
Merge from jungle_update