userAdam Wcancel

6,748 Commits over 2,435 Days - 0.12cph!

23 Days Ago
Move to a partial. Add FromOwner checks
23 Days Ago
Flags cleanup.
23 Days Ago
Add keybind to UI
23 Days Ago
Merge from main
24 Days Ago
Merge from chat_colour_config
24 Days Ago
String interp
24 Days Ago
Adding chat label options to accessibility UI
24 Days Ago
Set correct default colours
24 Days Ago
Add convars. Codegen.
24 Days Ago
Local chat convar name
24 Days Ago
ChatEntry.SetMessageText pulls the colour from configs based on channel instead of the current hardcoded. Add local chat colour config.
24 Days Ago
Set default discord message colour to previous discord colour.
24 Days Ago
Apply correct channel label colours. Colour external/discord messages correctly.
24 Days Ago
WIP adding chat channel colour customisation. Added lookup funcs and colour config assets.
26 Days Ago
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28 Days Ago
Started cleanup
28 Days Ago
Remove the placeholder "cancel" menu option.
28 Days Ago
Add item name & icons to radial menu. Only show radial menu if there's more than one item that responds to lighttoggle. Run lighttoggle instantly on press if there is only one item. Misc fixes/functionality. Ready to start refactoring and cleaning up.
28 Days Ago
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29 Days Ago
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29 Days Ago
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29 Days Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
29 Days Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
29 Days Ago
Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
29 Days Ago
Initial boilerplate setup, empty test radial menu, new radial menu type, keybind, etc.
29 Days Ago
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29 Days Ago
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31 Days Ago
Fix divesites spawning under boats
31 Days Ago
Fix seed not being applied to weather preset selection/order correctly
32 Days Ago
Construction NRE fix
35 Days Ago
Altimeter works
35 Days Ago
Add a placeholder altimeter prefab. Add placeholder prefab to HAB.
35 Days Ago
Move the attack heli altitude guage calculation to a static so that I can use it for HAB consistency.
35 Days Ago
Fix error for boat floor frame. Add a null check to GetBlockedByErrorFromCollider.
36 Days Ago
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36 Days Ago
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36 Days Ago
Hook up forward drag display to boat building UI
36 Days Ago
Debug log forward drag and drag table as building boat
36 Days Ago
Re-apply yesterdays shelved changes, separating drag calc functionality out so it can work without a boat (wip, but maintains current functionality still)
36 Days Ago
Pull DragByAngle out of PlayerBoat into separate DragByAngle
36 Days Ago
Bump drag ddraw to 30 seconds
37 Days Ago
BoatBuildingBlocks can now always be rotated (in edit mode) - removed the timer to match new demolish behaviour. Gated behind new convar BoatBuildingBlock.AlwaysRotatable (defaults to true)
37 Days Ago
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37 Days Ago
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38 Days Ago
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38 Days Ago
Merge from main
38 Days Ago
Merge from static_bbs
38 Days Ago
Subtract 143408 - temporarily disable prevent building volume on floating city 1
38 Days Ago
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38 Days Ago
Player boat decay changes: Doubled decay delay from 12 hours to 24 hours. Reduced decay duration from 18 hours to 12 hours.