userAdam Wcancel

12,637 Commits over 3,803 Days - 0.14cph!

40 Days Ago
More creation calculations
40 Days Ago
Merge from building_interaction
40 Days Ago
Added BuildingBlock interactable check functions/calls. Override for boat blocks, only allowing building related interactions when the boat is editable.
41 Days Ago
Loading fixes/support
41 Days Ago
Merge from trying_stuff_out
41 Days Ago
Merge from parent
41 Days Ago
Merge from main
42 Days Ago
Health forwarding
42 Days Ago
Boat blocks forward damage to parent boat
42 Days Ago
Initial boat max health calculation. New test save.
42 Days Ago
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45 Days Ago
Setup collision & layers when finishing boat building, fixes a bunch of issues and player built boats now interact with other physics vehicles. Test changes on just hull_square for now. Added BoatBuildingBlock.
45 Days Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
46 Days Ago
Correctly check for demolish support when checking flag
46 Days Ago
Remove some unnecessary items from prefab. Remove old collision test.
46 Days Ago
Use blockout steering wheel art. Sail tweaks.
46 Days Ago
Merge from parent
46 Days Ago
Merge from steering_wheels
46 Days Ago
Fixes after merge from main
46 Days Ago
Merge from parent
46 Days Ago
Merge from main
47 Days Ago
Fix incorrect initial steering offset
47 Days Ago
Open/close sail radial menu options
47 Days Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
47 Days Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
47 Days Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
47 Days Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
47 Days Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
47 Days Ago
Deployed entity parenting
48 Days Ago
Merge from graphics_settings_size_fix
48 Days Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
48 Days Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
48 Days Ago
48 Days Ago
Merge from parent
48 Days Ago
Merge from main
52 Days Ago
Super hacky test
52 Days Ago
52 Days Ago
Merge from parent
52 Days Ago
Merge from main
52 Days Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
52 Days Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
52 Days Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
52 Days Ago
Merge from main
52 Days Ago
Add spinning wheel to render scene, setup.
53 Days Ago
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54 Days Ago
Merge from large_demolishing
54 Days Ago
Additional check