userAdam Wcancel

6,544 Commits over 2,376 Days - 0.11cph!

32 Days Ago
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33 Days Ago
Added playerboat.kill_all_above_deployable_count command.
33 Days Ago
Merge from deployable_limit
33 Days Ago
Enforce limit
33 Days Ago
Deployable limit convar wip
33 Days Ago
Track/assign editing boat. Toggle finished flag.
33 Days Ago
33 Days Ago
Compile fix
33 Days Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
33 Days Ago
Applying all my recent shelved work.
33 Days Ago
Merge from naval_update
33 Days Ago
merge from naval_update
33 Days Ago
Prevent storage adaptor placement on boats
34 Days Ago
Merge from naval_update
37 Days Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
37 Days Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
37 Days Ago
Debug drawing
37 Days Ago
Merge from naval_update
38 Days Ago
Change all applicable refs to GetParentBoat to GetParentFinishedBoat
38 Days Ago
Remove the word Player from a bunch of PlayerBoat static functions
38 Days Ago
Refactor some stuff to IsChildOfFinishedInteractablePlayerBoat (very placholder function name)
38 Days Ago
Add finished check
38 Days Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
38 Days Ago
wip/tests
38 Days Ago
Merge from naval_update
39 Days Ago
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.
39 Days Ago
Merge from deploy_edit_menu_option
39 Days Ago
Add "too far from shore" error message when trying to place BBS... too far from the shore.
39 Days Ago
Disable deploy & edit option if the player doesn't have the item. Add description text stating the item is required, you must be stationary and not in the deep sea. Refactor some related functionality/checks so I can add clientside error toasts for other factors going forward.
39 Days Ago
more wip
39 Days Ago
Compile fix
40 Days Ago
Debugging
40 Days Ago
Save for debugging
40 Days Ago
Fix for anchored status. Slightly more lenient anchor-to-water check. Additional debug drawing.
40 Days Ago
Reduce deploy volume collider on boat stairs so it can be correctly placed in all rotations with surrounding walls
40 Days Ago
Change steering wheel lock sound
41 Days Ago
Anchor load fix
45 Days Ago
Tweak position of codelock on steering wheel to fix bolts clipping.
45 Days Ago
Disable PlayerBoat clippingChecks, they're not used currently and handled elsewhere
45 Days Ago
Fix a couple of bugs with boat health after loading
45 Days Ago
Fix respawn position issue when boats are saved during dying
45 Days Ago
Merge from boat_inside_test
46 Days Ago
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46 Days Ago
Remove commented test
46 Days Ago
46 Days Ago
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46 Days Ago
Fix collider names on BBS causing warnings after a recent change
46 Days Ago
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47 Days Ago
Only using the steering wheel resets lastUsed timer for decay purposes, not just being aboard.
47 Days Ago
Bunch of GC fixes for the boat building UI now it's not just for debugging...