userAdam Wcancel

7,805 Commits over 2,588 Days - 0.13cph!

39 Days Ago
Merge from satellite_crash
39 Days Ago
Also hide electrical FX/sparks with satellite
39 Days Ago
Merge from main
39 Days Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
39 Days Ago
Merge from satellite_crash
39 Days Ago
UI cleanup
39 Days Ago
Moved another UI file before starting UI cleanup
39 Days Ago
Move UI scripts to own folder
39 Days Ago
Delete unused script
39 Days Ago
Descent cleanup
39 Days Ago
Inspector cleanup
39 Days Ago
Cleanup
39 Days Ago
Cleanup.
39 Days Ago
Move CrashTargeting struct to its own file
39 Days Ago
Final pos/radius save tweaks.
39 Days Ago
Merge from PMM
40 Days Ago
Merge from satellite_crash
40 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
40 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
40 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
40 Days Ago
Add Aiming Module to launch costs
42 Days Ago
Merge from satellite_crash
42 Days Ago
Merge from satellite_internal_meshfix
42 Days Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
42 Days Ago
Gate debug dot to editor only
42 Days Ago
Manifest
42 Days Ago
42 Days Ago
Thruster item setup
42 Days Ago
Fix grass
42 Days Ago
initial/wip
42 Days Ago
Merge from playermaintainedmonuments
43 Days Ago
Merge from PMM
43 Days Ago
Merge from PMM
43 Days Ago
Merge from satellite_crash
43 Days Ago
merge from PMM
43 Days Ago
Codegen
43 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
43 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
43 Days Ago
Merge from playermaintainedmonuments
43 Days Ago
S2P launch site
43 Days Ago
Merge from satellite_crash
43 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
43 Days Ago
Merge from satellite_crash
43 Days Ago
Code gen
43 Days Ago
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43 Days Ago
Merge from satellite_crash
43 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
43 Days Ago
Time the search in the debug commands too
43 Days Ago
Codegen
43 Days Ago
Merge from satellite_crash