userAdam Wcancel

7,092 Commits over 2,496 Days - 0.12cph!

38 Days Ago
Merge from workbench_upgrades
38 Days Ago
WB1 corpse fix
38 Days Ago
Move PB to shared, common. WB1-3
38 Days Ago
io table
38 Days Ago
wb3 pb setup
38 Days Ago
T2 bench prevent building setup
38 Days Ago
T1 bench prevent building setup
38 Days Ago
Ignore the full filler, just use the individuals.
39 Days Ago
Merge from workbench_upgrades
39 Days Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
39 Days Ago
Merge from main
40 Days Ago
Merge from main
40 Days Ago
Setup engineering bench filler/item visuals
41 Days Ago
wb3 setup
41 Days Ago
restore wb2 placement mesh ref
41 Days Ago
Hook up t2 filler/upgrade item links
41 Days Ago
Initial filler visuals implementation
42 Days Ago
Apply similar rounding to recycle bin effect as the recycler, to calculate nice chance of refund
42 Days Ago
Merge from main
42 Days Ago
Merge from workbench_upgrades
42 Days Ago
Entities can now block item moves client side before checking with server. Override for workbench, check client-side for deployables blocking slots too, show error toast if can't insert upgrade because of this.
42 Days Ago
Setup clearance for io tablle
42 Days Ago
merge from clearance
42 Days Ago
Tidy up upgrade icon display in workbench vital now we've got human-made icons
42 Days Ago
Merge from hierachy_optim
42 Days Ago
Context menu to cache visual position. Remove ServerCull from visual point transform hierachy. Setup realmedremove, strip the whole visual point hierachy for client+server
43 Days Ago
Merge from workbench_upgrades
43 Days Ago
Merge from main
43 Days Ago
Merge from main
43 Days Ago
Remove unintended antivehicle damage scaling
43 Days Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
43 Days Ago
Merge from workbench_upgrades
43 Days Ago
Merge from main
43 Days Ago
actually tick the save
43 Days Ago
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.
43 Days Ago
Add support for upto 10 upgrade icons in the vital panel at once. Now expands to two icon rows if needed.
44 Days Ago
io table too
44 Days Ago
Set workbench slots to 10 for now until we decide fore sure - easier testing/visuals
44 Days Ago
Setup remaining item->visual links
44 Days Ago
Merge from main
44 Days Ago
Merge from industrial_crafter
44 Days Ago
Craft speed multiplier fix. Pool fix
44 Days Ago
adding an industrial crafter test setup save
44 Days Ago
44 Days Ago
Merge from parent
44 Days Ago
More setup tests
45 Days Ago
Test placement for accelerate. item setup.
45 Days Ago
Merge from parent
45 Days Ago
Merge from parent
45 Days Ago
Merge from main