userAdam Wcancel

7,904 Commits over 2,618 Days - 0.13cph!

37 Days Ago
Merge from main and heli gibs
37 Days Ago
HealthThresholdToggle improvements
37 Days Ago
Reduce the size of the main cabin collider so it doesn't block shots through the newly exposed gaps when panels come off
37 Days Ago
Setup collider/visual toggle groups. Added "Col" to collider group names so they're unique in inspector lists.
37 Days Ago
Attack heli specific code from earlier
37 Days Ago
Remove the duplicate client colliders for front panel
37 Days Ago
Merge from main
37 Days Ago
HealthThresholdToggle list support
37 Days Ago
Merge from main
37 Days Ago
Merge from main
37 Days Ago
Add HealthThresholdToggle
37 Days Ago
Merge from hackweek_random_skin_crafting
37 Days Ago
New random icon. Swap material for icon. Cache some stuff.
37 Days Ago
Merge from main
37 Days Ago
Merge from launchsiren
37 Days Ago
Fix the siren off state visibility
37 Days Ago
Merge from main
38 Days Ago
Merge from sam_vs_drone
38 Days Ago
Add tunble drone detonate distance convar.
38 Days Ago
Codegen
38 Days Ago
Merge from main
38 Days Ago
Merge from main
38 Days Ago
Merge from hackweek_random_skin_crafting
38 Days Ago
GC optim
38 Days Ago
Merge from main
38 Days Ago
Repair bench fix
38 Days Ago
SAM site vs drone buffs wip: Missiles use a proximity fuse against drones (reusing the MLRS trigger), lead vs them without aim error at 2.25x speed, and destroy drone-dropped explosives mid-air (no fireballs)
38 Days Ago
Random includes the default skin now too
38 Days Ago
Cached skin id fix
38 Days Ago
38 Days Ago
Refactor
38 Days Ago
Merge from main
41 Days Ago
Remove the short "hold left stick button" delay before toggling run, feels much better instant.
41 Days Ago
Cleanup
41 Days Ago
Use gamepad cursor for inventory management by defaullt (dpad navigation is a convar)
41 Days Ago
Additional UI options for gamepad
41 Days Ago
More gamepad tweaks and convars, actions.
41 Days Ago
Merge from main
42 Days Ago
very wip glyph tests
42 Days Ago
Re-apply the steam init reflection hack now it's not needed and tested.
42 Days Ago
Merge from main
42 Days Ago
Merge from fp_steamworks_steaminput
42 Days Ago
Merge from main
42 Days Ago
Update Facepunch.Steamworks files (b56e56a) Initialize ISteamInput with the interface lifecycle - previously SteamInput.Controllers always enumerated empty because Init was never called. Release build from GitHub Actions.
42 Days Ago
Remove the temporary reflection hack for steam input. Switch to alloc free controllers call. Testing with locally built new Steamworks DLL
42 Days Ago
Merge from main
43 Days Ago
Merge from launchsiren
43 Days Ago
Fixes
43 Days Ago
Code support for siren light. Hook up to control computer in the launch site scene/prefab. S2P launch site
43 Days Ago
Merge from main