userAdam Wcancel

12,582 Commits over 3,803 Days - 0.14cph!

30 Days Ago
Merge from parent
30 Days Ago
Merge from main
30 Days Ago
Health forwarding
30 Days Ago
Boat blocks forward damage to parent boat
30 Days Ago
Initial boat max health calculation. New test save.
31 Days Ago
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33 Days Ago
Setup collision & layers when finishing boat building, fixes a bunch of issues and player built boats now interact with other physics vehicles. Test changes on just hull_square for now. Added BoatBuildingBlock.
33 Days Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
34 Days Ago
Correctly check for demolish support when checking flag
34 Days Ago
Remove some unnecessary items from prefab. Remove old collision test.
35 Days Ago
Use blockout steering wheel art. Sail tweaks.
35 Days Ago
Merge from parent
35 Days Ago
Merge from steering_wheels
35 Days Ago
Fixes after merge from main
35 Days Ago
Merge from parent
35 Days Ago
Merge from main
35 Days Ago
Fix incorrect initial steering offset
35 Days Ago
Open/close sail radial menu options
35 Days Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
35 Days Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
35 Days Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
36 Days Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
36 Days Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
36 Days Ago
Deployed entity parenting
36 Days Ago
Merge from graphics_settings_size_fix
36 Days Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
36 Days Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
37 Days Ago
37 Days Ago
Merge from parent
37 Days Ago
Merge from main
40 Days Ago
Super hacky test
41 Days Ago
41 Days Ago
Merge from parent
41 Days Ago
Merge from main
41 Days Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
41 Days Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
41 Days Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
41 Days Ago
Merge from main
41 Days Ago
Add spinning wheel to render scene, setup.
42 Days Ago
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42 Days Ago
Merge from large_demolishing
42 Days Ago
Additional check
42 Days Ago
Merge from large_demolishing
42 Days Ago
Move the pre existing DemolishFlag clearing behaviour from StabilityEntity.Load to DecayEntity.Load
42 Days Ago
Merge from main
43 Days Ago
Merge from large_demolishing
43 Days Ago
Item fixes