userAdam Wcancel

12,385 Commits over 3,742 Days - 0.14cph!

26 Days Ago
Merge from reposition
26 Days Ago
Merge from jungle_update
27 Days Ago
Merge from snakes
27 Days Ago
Merge from blowpipe
27 Days Ago
Merge from jungle_update
27 Days Ago
Merge from jungle_update
27 Days Ago
Merge from reposition
27 Days Ago
Compile fix
27 Days Ago
Add code ready for a separate effect to be spawned on reposition to final position. Timing/tweaks.
27 Days Ago
Disable debug gizmo
27 Days Ago
Spawn leaf effect with correct direction
27 Days Ago
Timing and effect tweak
27 Days Ago
Shrink down in size and align to to terrain when escaping
27 Days Ago
Merge from blowpipe
27 Days Ago
Backpack holster setup
27 Days Ago
Setup holster info
28 Days Ago
Merge from blowpipe
28 Days Ago
Dart rotations
28 Days Ago
Merge from jungle_update
28 Days Ago
Fix dart rotations to work with recent projectile rotation changes
28 Days Ago
Merge from parent
28 Days Ago
Merge from jungle_update
28 Days Ago
Movement fixes.
28 Days Ago
Transition tweak
28 Days Ago
duration & speed tweeks
28 Days Ago
more wip
28 Days Ago
Merge from parent
28 Days Ago
Merge from jungle_update
28 Days Ago
Merge from parent
28 Days Ago
Respect ai.ignoreplayers and ai.addignoreplayer for attacks
28 Days Ago
Merge from jungle_update
31 Days Ago
More wip, smoother movement
31 Days Ago
More wip
31 Days Ago
wip movement before repositioning
32 Days Ago
Refactor reposition logic to determine target position before disappearing.
32 Days Ago
Merge from snakes
32 Days Ago
Stay visually alert briefly if attacked form out of range
32 Days Ago
Merge from turn
32 Days Ago
Tweaks
32 Days Ago
Don't allow placement on single racks
32 Days Ago
wip
32 Days Ago
Merge from jungle_update
32 Days Ago
Merge from snakes
32 Days Ago
Merge from jungle_update
32 Days Ago
Merge from no_corpse
32 Days Ago
Compile fix
32 Days Ago
Corpse removal timer
32 Days Ago
Merge from main
32 Days Ago
Snake LOD distance improvements
32 Days Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.