userAdam Wcancel

11,271 Commits over 3,500 Days - 0.13cph!

58 Days Ago
Added PrepareScene_PreRecord for init between takes. Zero out Rotation parent for each take.
58 Days Ago
Add my own test duplicate of twitch render scene before I destroy it
58 Days Ago
More batch rendering progress.
59 Days Ago
Merge from parent
2 Months Ago
WIP proof of concept for automating the entire process after pasting a list of workshop URLs.
2 Months Ago
Only get item schemas once to speed multiple item processing up, and do it during scene bootstrap.
2 Months Ago
Initial support for parsing a list of pasted workshop URLS and finding the matching items
2 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
2 Months Ago
wip hotswap urls
2 Months Ago
Pastable URL support
2 Months Ago
Apply workshop URL skin when starting scene. More tests.
2 Months Ago
Skip apply test
2 Months Ago
Merge from hurt_overlay_changes
2 Months Ago
Merge from main
2 Months Ago
Merge from hood_and_cuffs
2 Months Ago
Added a ForceHidden check on item information display calls. Added ItemModHideInfoPanel which is checked by ForceHidden. Hide handcuff information panel.
2 Months Ago
Merge from hood and cuffs
2 Months Ago
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2 Months Ago
Rename effects.hurt to effects.hurtoverlay so it doesn't become the default executed console option when trying to hurt yourself
2 Months Ago
Merge from hood_and_cuffs
2 Months Ago
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2 Months Ago
Moved convar to Effects.hurt for consistency with other image effects. Added option to menu UI under Image Effects.
2 Months Ago
HurtOverlay and HurtPunch now respect showBloodOverlay convar so that we can disable just the image effects. (This is in addition to showBlood which already exists and disables the hurt effects but along with other blood particle effects)
2 Months Ago
Added showBloodOverlay convar for hurt image effects. (not implemented yet)
2 Months Ago
Merge from main
2 Months Ago
Merge from hood_and_cuffs
2 Months Ago
Merge from force_mount_opt_out
2 Months Ago
Merge from surrender_gesture_warning
2 Months Ago
Merge from main
2 Months Ago
Added an icon for equip hood radial menu option
2 Months Ago
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2 Months Ago
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2 Months Ago
Compile fix
2 Months Ago
Changed new surrender gesture description to "Warning: Will allow other players to view (but not modify) your inventory" to reflect the new belt locking change
2 Months Ago
Merge from main
2 Months Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
2 Months Ago
Merge from main
2 Months Ago
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3 Months Ago
Potential fix for potential unlock UI bug.
3 Months Ago
MapInterface.IsMapBlockedByHood sentry NRE probable fix
3 Months Ago
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