userAdam Wcancel

12,641 Commits over 3,803 Days - 0.14cph!

9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Cam test
9 Years Ago
Changes
9 Years Ago
Fix
9 Years Ago
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9 Years Ago
Fix
9 Years Ago
Made a couple of anims
9 Years Ago
Z
9 Years Ago
H?
9 Years Ago
G
9 Years Ago
G
9 Years Ago
F
9 Years Ago
E
9 Years Ago
Moved invulnerability effect triggering to code Rebuilt player prefab, linking to Invuln effect
9 Years Ago
Enemies will no longer move to within 300 units of a door when the player isn't in their room Halved the health of all turrets Rebuilt prefabs
9 Years Ago
Factory gen fix?
9 Years Ago
Asteroid room A reenabled, changes. Rebuilt prefabs
9 Years Ago
Merge from main and fix ghost mission send player list function call
9 Years Ago
Merge from main
9 Years Ago
- Troubleshooter gates 99% fixed
9 Years Ago
Collision fix?
9 Years Ago
Gate collision code
9 Years Ago
C
9 Years Ago
9 Years Ago
b
9 Years Ago
A
9 Years Ago
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