userAdam Wcancel

12,474 Commits over 3,742 Days - 0.14cph!

45 Days Ago
Timing and effect tweak
45 Days Ago
Shrink down in size and align to to terrain when escaping
45 Days Ago
Merge from blowpipe
45 Days Ago
Backpack holster setup
45 Days Ago
Setup holster info
45 Days Ago
Merge from blowpipe
45 Days Ago
Dart rotations
45 Days Ago
Merge from jungle_update
45 Days Ago
Fix dart rotations to work with recent projectile rotation changes
46 Days Ago
Merge from parent
46 Days Ago
Merge from jungle_update
46 Days Ago
Movement fixes.
46 Days Ago
Transition tweak
46 Days Ago
duration & speed tweeks
46 Days Ago
more wip
46 Days Ago
Merge from parent
46 Days Ago
Merge from jungle_update
46 Days Ago
Merge from parent
46 Days Ago
Respect ai.ignoreplayers and ai.addignoreplayer for attacks
46 Days Ago
Merge from jungle_update
49 Days Ago
More wip, smoother movement
49 Days Ago
More wip
49 Days Ago
wip movement before repositioning
49 Days Ago
Refactor reposition logic to determine target position before disappearing.
49 Days Ago
Merge from snakes
49 Days Ago
Stay visually alert briefly if attacked form out of range
49 Days Ago
Merge from turn
49 Days Ago
Tweaks
49 Days Ago
Don't allow placement on single racks
50 Days Ago
wip
50 Days Ago
Merge from jungle_update
50 Days Ago
Merge from snakes
50 Days Ago
Merge from jungle_update
50 Days Ago
Merge from no_corpse
50 Days Ago
Compile fix
50 Days Ago
Corpse removal timer
50 Days Ago
Merge from main
50 Days Ago
Snake LOD distance improvements
50 Days Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
50 Days Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
50 Days Ago
Fix metal detector sources not spawning in the jungle
50 Days Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
50 Days Ago
Hookup anim in holdtype so third person fire anim triggers
50 Days Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
51 Days Ago
Dart damage tweaks. Lowered radiation dart effect strength.
51 Days Ago
Dart and blowpipe LOD and outline fixes
51 Days Ago
Delete bone dart folder
51 Days Ago
Reduced velocity of all darts
51 Days Ago
Spelling fix part 2
51 Days Ago
Fix spelling