userAdam Wcancel

7,889 Commits over 2,588 Days - 0.13cph!

3 Days Ago
Workaround to preserve previous heli-specific input cancelling
3 Days Ago
Rename some gamepad binds to action names not physical button names, for consistency.
3 Days Ago
Add new bind command for gamepad defaults. Fixes regular binds not correctly reseting to defaults when no mouse/keyboard is bound, if a gamepad button is also bound to that key. Update keys_default
3 Days Ago
Merge from bindrefactor
3 Days Ago
Refactor two separate bind registration locations into one.
3 Days Ago
spacing/line fixes
3 Days Ago
Disable debug overlay by default
3 Days Ago
Merge from /skins
3 Days Ago
Merge from main
4 Days Ago
Bunch of UI styling/improvements.
4 Days Ago
Adde placeholder gamepad config button, runs the new console command, ready to call the steam input button configurator when I add it to FP.steamworks
4 Days Ago
Prevent key rebinding triggering if clicked with gamepad cursor
4 Days Ago
Performance fix
4 Days Ago
Added inheritSkinsFrom to ItemDefinition. Code support for it. Set all sandbag variants to inherit skins from the base sandbag item.
4 Days Ago
Fix pre-existing binding issue when closing menu mid key-assign. Only shows up as a real issue when using a gamepad.
4 Days Ago
Fix some key latching issues when input gets cleared such as F1 console opening.
4 Days Ago
PS 4/5 gamepad layout vdfs. Update input config deploy tool to work with all the layouts not just xbox.
4 Days Ago
Fix Map bindings not having close map
4 Days Ago
Real glyph texture settings. Fix some display issues.
4 Days Ago
show LT before RT when showing glyphs in a row
4 Days Ago
Merge from look_boost (which ended up mostly being a massive refactor)
4 Days Ago
Inventory sorting perf improvements
4 Days Ago
Fixes/cleanup
4 Days Ago
Merge from look_boost/refactor
4 Days Ago
Merge from loook_boost
4 Days Ago
Disable look boost by default
7 Days Ago
Merge from animal_fencing_v2
7 Days Ago
Animal fence inventory sounds.
7 Days Ago
WR config compile fix
7 Days Ago
Merge from wr_visual_config
7 Days Ago
NRE fix for step 3, applying to prefabs
7 Days Ago
Cleanup, refactor, bug fixes.
7 Days Ago
Cleanup/refactor
7 Days Ago
Enable r/w on fence_gate_col
8 Days Ago
Bunch more work: improvements, usability, config, add buttons to relevent components, etc.
8 Days Ago
Merge from editor_jump_hitch
8 Days Ago
Editing an item with existing WR setup auto loads it with previews.
8 Days Ago
Added editor-only Rust Editor option to preload the jump sound class to avoid the first jump hitch in editor.
8 Days Ago
Live edit/reload fixes
8 Days Ago
WIP weapon rack visual config tool
9 Days Ago
Merge from playerboat_wheel_codelock_change
9 Days Ago
Added an option to change the steering wheel code lock for player boats
9 Days Ago
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9 Days Ago
Merge from directional_armour_changes
9 Days Ago
Fix a save/load bug I found at the same time
9 Days Ago
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9 Days Ago
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9 Days Ago
Applying shelved heli/hav direction based armour changes
9 Days Ago
Post merge manifests
9 Days Ago
Merge from animal_fencing_v2