userAdam Wcancel

12,474 Commits over 3,742 Days - 0.14cph!

10 Days Ago
Decay menu options
10 Days Ago
Set large furnace and small refinery as demolishable for initial testing.
10 Days Ago
WIP moving demolish functionality from StabilityEntity to DecayEntity so more things can use it.
11 Days Ago
Merge from directional_item_dropping
11 Days Ago
Check for NRE
11 Days Ago
Compile fixes
11 Days Ago
Added directionalDropEnabled server convar. Cleanup.
11 Days Ago
Experiment: Holding the directional drop key will drop items to the ground even when dropped over other inventory slots/ui, to make it easier to drop items with direction without needing to drag the icon all the way off the inventory. Tint item icon red and scale it down slightly when the directional drop key is held to make it clear the item is going to be dropped.
11 Days Ago
Add keybind to control option UI
11 Days Ago
Merge from main
13 Days Ago
Fixed the issue causing incorrect ordering + colouring of available mixing/cooking table items based on ingredient availability, only when in standalone builds.
14 Days Ago
Merge from main
14 Days Ago
Merge from main
14 Days Ago
Merge from tugboat_friend_auth and client compile fix
14 Days Ago
Merge from main
14 Days Ago
Usability fixes, rpc checks.
14 Days Ago
Additional checks
15 Days Ago
RPC fix
15 Days Ago
Functionality and code gen
15 Days Ago
WIP friend authing. Assign dialog bog to tugboat privilege prefab now I've actually found it.
15 Days Ago
Merge from incap_dart_blur
15 Days Ago
Trying a blur and darken combo for incap dart. Added a screen_blur_heavy post processing file.
15 Days Ago
Add Buttons.DirectionalDrop, hold to use directional dropping.
15 Days Ago
Correctly include any inherited drop velocity, and the original velocity variance
15 Days Ago
Some more rough wip changes, some cleanup and sever side validation
16 Days Ago
wip changes
16 Days Ago
Cherry picking directional item dropping from a previous hackweek
17 Days Ago
Merge from parent
17 Days Ago
Merge from main
17 Days Ago
17 Days Ago
Merge from multi_flower_vending_sales
17 Days Ago
Set orchid, rose and sunflower amountType to Count instead of Genetics, allowing multiple to be sold in vending machines.
17 Days Ago
▋▊▄▇▅ ▊▊▄█ ▍▌▄_▇▅▇▌▊▄█▍▉▅▇▋_▇▋▉_██▍
17 Days Ago
▊▍▌▅██▍▄▊▋ ██▆▄▅▅
17 Days Ago
17 Days Ago
Merge from incapacitate_dart_changes
17 Days Ago
Merge from softcore_modifiers_fix
17 Days Ago
▊▅▇▇▋ ▉▉▍▋▆▊▋▋▆▉▅▅▋.▍▉▄▅█▌▅▇▋▅▉▆▅▌▄▆▍▊▉█▊▍▋▋▆. ▌▇▄▆█▇ ▅▋▇ ▋▄▌▉▊█▆█▋ ▇██▅▋▊ ▉▇▍ ▊▊▄ ▄▌▇▌▊ ▉▄ ▄▇▌▇▉ ▋▅▍█ ▇▍ ▄▆▆▅▇▇▋▊ ▉█▋▄. ▇▉▅▇▊▆█▊ ▄▍ ▅▇▇▉▄▍ █▊▊ ▄▍▄▉▇▌▌▉▄ ▄▍ ▍▊▇▆█ ▌▇ ██▋▍▋ ▌▅▄▌▋.
18 Days Ago
Reduced speed of fade to black(ish)
18 Days Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
18 Days Ago
Merge from junkpile_bush_los
18 Days Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
20 Days Ago
Sea mines...
22 Days Ago
Fart Dart - Stackable flatulence dart. More darts, more farts. Farts heard and seen by everyone, giving away your position.
23 Days Ago
Deafening dart - mutes all audio for 10 seconds
23 Days Ago
Confusion dart: reverses movement controls and swaps jump/crouch.
24 Days Ago
Added AnimalModifiers. Setup on Bear, Boar, Chicken, Stag and setup their ModifierLimits Incapacitate slow effect now works on these animals.
24 Days Ago
▄▋▇ ▉ ▆▅▅ ▍▉▄▊▄ ▌▍▄█▉▋█▅▆ ▍▊█▉▆▄ █▉▊▊▋▉▄▊▆ ▍▅▉▊▍▌▇▄ ▋▊▇▌▍ ▌▅▇▌ ▆▄▄▄▌▄ ▍▅▊▇▍█ ▍█▋▇▋, ▉▇▆▋▆█▉ ▊▊▌▌▅'▉ ▋█ ▆▌▇ ▍▉ ▆▄▅▉▉▆██▊ ▌▅▊▉ ▆▆▋▅▄▄▉▉▇▅▅▅ (▄▅▉█▅ ▅▅ ▌▋ █ ▉▆▋▆ ▍▄▄)