userAdam Wcancel

8,078 Commits over 2,649 Days - 0.13cph!

11 Days Ago
Merge from vcc
11 Days Ago
Add "Strafe Angle" option to gamepad options UI. Controls the point at which the left stick changes from sprint to strafe.
11 Days Ago
▄▄▌▍▇▋▊▇ ▄▅▋▊▅▊ ▉█▇▄▄▍ ▉▍▌
14 Days Ago
14 Days Ago
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
14 Days Ago
merge from vcc
14 Days Ago
Additional diagnostics
15 Days Ago
Remove the temporary pivots used for positioning, calculate it all instead. Removes some unecessary gameobjects. Fix a couple of minor display bugs too.
15 Days Ago
Merge from vcc
15 Days Ago
Reword and invert the inventory/crafting dpad convar and UI description so it's not confusing as fuck
15 Days Ago
Merge from dpad_crafting
15 Days Ago
wip
16 Days Ago
merge from vcc
16 Days Ago
Merge from main
16 Days Ago
Add support for the right-side icons on the map screen. Pressing dpad left/right shifts focus. Added glyphs. Added missing tooltips for some of the existing icons so they show correctly when navigating. Misc fixes
16 Days Ago
Merge from mixingcooking_ui
16 Days Ago
Merge from main
16 Days Ago
Bunch of fixes
17 Days Ago
Merge from lighthouse_deep_sea
17 Days Ago
Revert my temp proc map changes
17 Days Ago
Merge from main
17 Days Ago
Gamepad map zooming now centers around the crosshair
17 Days Ago
dpad inventory behaviour improvements
17 Days Ago
Merge from main
18 Days Ago
Can now change pie menu sets with gamepad bumpers
18 Days Ago
Fix flickering mouse cursor when right stick scrolling UI options. Fixes double hover state too.
18 Days Ago
Change lb/rb to cycle container selection ccw/cw
18 Days Ago
Fix container order when jumping with bumpers in dpad mode
18 Days Ago
Add missing IsOn check for heli rumble
18 Days Ago
Fix gamepad glyp display panel UI overlapping in inventory on certain resolutions/aspects
18 Days Ago
Merge from main
18 Days Ago
Auto-repair on startup if deep sea is disabled
18 Days Ago
Merge from mixingcooking_ui
18 Days Ago
Merge from main
18 Days Ago
Icon change
18 Days Ago
Add separate currently craftable list. Added all button. Changed behaviours.
18 Days Ago
Change category button behaviour: By default all items are shown in a single list. The category buttons are now a toggle group and switch to that category only. Added an All button.
18 Days Ago
Multiple lighthouses share resource/repair progress
22 Days Ago
Fix tests
22 Days Ago
Lighthouse rework WIP. Lighthouse now needs repairing, like the airwolf helipad. Repairing it restores the light and opens the deep sea. Moved airwolf airpad to use a new RepairableStructure base clase which the lighthouse now also uses.
22 Days Ago
Merge from main
22 Days Ago
Merge from icon_ui_optim
22 Days Ago
Canvas/UI gamepad optimisations
22 Days Ago
▅▊▅▄ ▍▇▄▅▄▋▋ ▍█ ▆▅█▆▄▉ ▌▄▄▌▍ ▄█▄ ▄▊▋▋▉█▇▊▉ █▊▌▆▋▆ ▄▌▄▋▅ ▋▋ ▉▍▆▇ ▊▋▄▌▅▄▉▆▍▉▇▄▅▉▄▊▉▄▉▆▆▅ ▋▍▍▍▇▇▇ ▇▅▌█▆ ▌▊▉ ▊▆▊ ▇▍ ▋▊ ▋▋▌▆▄▅
22 Days Ago
Remove unneeded CausedBy function
22 Days Ago
▄▌▋▉▄▌ ██▌▇▄▅█ █▊▊▌▋ ▇▇ ▋▌▇▌▌ ▉▆▋▌▅▆▆▅█
22 Days Ago
Merge from mixingcooking_ui
22 Days Ago
Mixing table UI now only reorders recipe list when availability changes, fixes 4 UI layout changes a second. Remove previous LINQ usage, saves some allocs.
22 Days Ago
Move headers inline per-section
22 Days Ago
Add toggle buttons per source, so you can toggle mixing table entries on/off for cooking workbench, etc. Search still searches across all categories, hidden or not. Pooling fixes. Layout tweaks.