userAdam Wcancel

6,761 Commits over 2,496 Days - 0.11cph!

8 Days Ago
WIP multi-frame target checking support
11 Days Ago
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
11 Days Ago
Metas
11 Days Ago
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
11 Days Ago
merge from satellite_crash
11 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
11 Days Ago
Merge from main
12 Days Ago
Targeting flashes
12 Days Ago
More map anim/behaviour tweaks
12 Days Ago
Switch to delta
12 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
12 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
12 Days Ago
Lerp satellite targeting adjustments.
13 Days Ago
Compile fix
13 Days Ago
Add prevent building volume to crash remains
13 Days Ago
Codegen
13 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
13 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
13 Days Ago
Disable detect collisions for falling satellite
13 Days Ago
Menu priorities
13 Days Ago
Inventory access always available. Mount hidden until powered.
13 Days Ago
Tweak remains offset
13 Days Ago
Disable free powerup in the editor by default
13 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
13 Days Ago
Rename inventory access menu
13 Days Ago
SatelliteData.cs cleanup
13 Days Ago
Merge from main
13 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
13 Days Ago
Switch from hardcoded tech trash define to ItemAmount
13 Days Ago
Trigger server notification on impact not stage 2 start
13 Days Ago
SatelliteData translation phrases
14 Days Ago
Add support for real windows notifications
14 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
14 Days Ago
Metas
14 Days Ago
Comment cleanup
14 Days Ago
Same for SatelliteCrash
14 Days Ago
Splitting to partials
14 Days Ago
Misc cleanup
14 Days Ago
Merge from refactor
14 Days Ago
Merge from main
14 Days Ago
Loot ground scatter now has additional checks
14 Days Ago
SatellitePendingCrashSite prefab fixes
14 Days Ago
Metas doing my head in
15 Days Ago
Compile fix
15 Days Ago
Major refactor/cleanup wip
15 Days Ago
Merge from main
15 Days Ago
Merge from main
18 Days Ago
Merge from u6fixes
18 Days Ago
Change default ADS sensitivity multiplier to 0.2
18 Days Ago
merge from u6fixes