userAdam Wcancel

12,635 Commits over 3,803 Days - 0.14cph!

11 Days Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
11 Days Ago
Implement AnyPlayersOnBoat
11 Days Ago
EngineOn now checks for open sails and thrust
12 Days Ago
Sail blocking tweaks
12 Days Ago
Test changes I used for auto driving boats for solo testing stuff
12 Days Ago
Fix some client/server domain issues with GetEntitiesInBuildArea
12 Days Ago
Merge from parent
14 Days Ago
Merge from parent
17 Days Ago
Cannon whitebox deployabke
17 Days Ago
Merge from deployable_cannon
17 Days Ago
Flip default anchor rotation so it's easier to place at edges
17 Days Ago
Initial setup of anchor as deployable.
17 Days Ago
Merge from manual_anchor
17 Days Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
17 Days Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
17 Days Ago
Merge from parent
17 Days Ago
Merge from main
17 Days Ago
Merge from UI
17 Days Ago
Show tick for valid required items
17 Days Ago
Improve placement of boat building station
17 Days Ago
17 Days Ago
Show required item status. UI fixes.
18 Days Ago
Icon setup
18 Days Ago
Required items rework. More UI wip.
18 Days Ago
19 Days Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
19 Days Ago
Sails only work if they're outside
19 Days Ago
Merge from parent
19 Days Ago
merge from manual_anchor
19 Days Ago
Merge from main
20 Days Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
21 Days Ago
Merge from manual_anchor
21 Days Ago
Merge from negative_source_modifiers_godmode
21 Days Ago
Modifiers with a negative source (eg: incapacitate/blind darts) no longer get added to god mode players. Added Modifier.HasNegativeSoruce()
21 Days Ago
Merge from snake_los
21 Days Ago
Snake LOS improvements
21 Days Ago
Merge from parent
24 Days Ago
Merge from parent
24 Days Ago
Merge from m ain
24 Days Ago
Merge from placement_improvements
24 Days Ago
Deployables can now be deployed on boats at sea
24 Days Ago
Construction setup. Block fixes.
25 Days Ago
Applied same to temaining hull block types.
25 Days Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
27 Days Ago
Wheel
27 Days Ago
Merge from steering_wheels
27 Days Ago
Merge from parent
27 Days Ago
Merge from main
28 Days Ago
Comment
28 Days Ago
Layer changes