userAdam Wcancel

7,121 Commits over 2,557 Days - 0.12cph!

5 Days Ago
Merge from playermaintainedmonuments
6 Days Ago
Merge from PMM
6 Days Ago
Merge from PMM
6 Days Ago
Merge from satellite_crash
6 Days Ago
merge from PMM
6 Days Ago
Codegen
6 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
6 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
6 Days Ago
Merge from playermaintainedmonuments
6 Days Ago
S2P launch site
6 Days Ago
Merge from satellite_crash
6 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
6 Days Ago
Merge from satellite_crash
6 Days Ago
Code gen
6 Days Ago
Merge from satellite_crash
6 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
6 Days Ago
Time the search in the debug commands too
6 Days Ago
Codegen
6 Days Ago
Merge from satellite_crash
6 Days Ago
Rename
6 Days Ago
Default site_check_physical_surface to true
6 Days Ago
Added satellite.launchquick - same as regular launch, still performs all the regular computer targeting validations, but fast forwards the descent to the final 30 seconds
6 Days Ago
Merge from satellite_crash
6 Days Ago
Added small, high radiation area to satellite remains
6 Days Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
6 Days Ago
Merge from PMM
6 Days Ago
Merge from satellite_crash
6 Days Ago
Merge from rb_oofed
6 Days Ago
Remove rigibody altogether and just use velocity stand in along same path. Implementation has evovled to the point it's not even needed now (probably).
6 Days Ago
Keep the trail in place after impact and shrink it over 45 seconds so players can still see the impact trajectory
6 Days Ago
Merge from align
6 Days Ago
Merge from demos
6 Days Ago
More, and related refactor.
7 Days Ago
Bunch more
7 Days Ago
Bunch of fixes for potential demo issues
7 Days Ago
Merge from fx_rework1
7 Days Ago
Phase 2 resume fix
7 Days Ago
Codegen
7 Days Ago
Move all the descent code to a partial while I'm at it
7 Days Ago
Refactor, moving the new flight curve calc/build to its own class.
7 Days Ago
More cleanup
7 Days Ago
Move SatelliteTrailFadeOut to its own file. More comment cleanup.
7 Days Ago
Comment cleanup
7 Days Ago
Descent phase time defaults
7 Days Ago
Merge from scale
7 Days Ago
Add remains spawn location as final point of the trail so it touches the ground
7 Days Ago
Lots more tweaks
7 Days Ago
double trail distance, reduce thickness. more closely copy the original trail effect.
7 Days Ago
7 Days Ago
Max trail length convar