userAdam Wcancel

7,154 Commits over 2,557 Days - 0.12cph!

16 Days Ago
Small computer screen now shows the cooldown message.
17 Days Ago
Merge from satellite_crash
17 Days Ago
Change thruster button labels from Letter-NumberNumber to Number-NumberLetter to make them clearly not related to map grid
17 Days Ago
Merge from satellite_crash
17 Days Ago
Also hide electrical FX/sparks with satellite
17 Days Ago
Merge from main
17 Days Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
17 Days Ago
Merge from satellite_crash
17 Days Ago
UI cleanup
17 Days Ago
Moved another UI file before starting UI cleanup
17 Days Ago
Move UI scripts to own folder
17 Days Ago
Delete unused script
17 Days Ago
Descent cleanup
17 Days Ago
Inspector cleanup
17 Days Ago
Cleanup
17 Days Ago
Cleanup.
17 Days Ago
Move CrashTargeting struct to its own file
17 Days Ago
Final pos/radius save tweaks.
17 Days Ago
Merge from PMM
17 Days Ago
Merge from satellite_crash
17 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
17 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
17 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
17 Days Ago
Add Aiming Module to launch costs
20 Days Ago
Merge from satellite_crash
20 Days Ago
Merge from satellite_internal_meshfix
20 Days Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
20 Days Ago
Gate debug dot to editor only
20 Days Ago
Manifest
20 Days Ago
20 Days Ago
Thruster item setup
20 Days Ago
Fix grass
20 Days Ago
initial/wip
20 Days Ago
Merge from playermaintainedmonuments
20 Days Ago
Merge from PMM
20 Days Ago
Merge from PMM
20 Days Ago
Merge from satellite_crash
20 Days Ago
merge from PMM
20 Days Ago
Codegen
20 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
20 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
21 Days Ago
Merge from playermaintainedmonuments
21 Days Ago
S2P launch site
21 Days Ago
Merge from satellite_crash
21 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
21 Days Ago
Merge from satellite_crash
21 Days Ago
Code gen
21 Days Ago
Merge from satellite_crash
21 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
21 Days Ago
Time the search in the debug commands too