userAdam Wcancel

7,130 Commits over 2,557 Days - 0.12cph!

8 Days Ago
Merge from satellite_crash
8 Days Ago
Merge from satellite_internal_meshfix
8 Days Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
8 Days Ago
Gate debug dot to editor only
8 Days Ago
Manifest
8 Days Ago
8 Days Ago
Thruster item setup
8 Days Ago
Fix grass
8 Days Ago
initial/wip
8 Days Ago
Merge from playermaintainedmonuments
9 Days Ago
Merge from PMM
9 Days Ago
Merge from PMM
9 Days Ago
Merge from satellite_crash
9 Days Ago
merge from PMM
9 Days Ago
Codegen
9 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
9 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
9 Days Ago
Merge from playermaintainedmonuments
9 Days Ago
S2P launch site
9 Days Ago
Merge from satellite_crash
9 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
9 Days Ago
Merge from satellite_crash
9 Days Ago
Code gen
9 Days Ago
Merge from satellite_crash
9 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
9 Days Ago
Time the search in the debug commands too
9 Days Ago
Codegen
9 Days Ago
Merge from satellite_crash
9 Days Ago
Rename
9 Days Ago
Default site_check_physical_surface to true
9 Days Ago
Added satellite.launchquick - same as regular launch, still performs all the regular computer targeting validations, but fast forwards the descent to the final 30 seconds
9 Days Ago
Merge from satellite_crash
9 Days Ago
Added small, high radiation area to satellite remains
9 Days Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
9 Days Ago
Merge from PMM
10 Days Ago
Merge from satellite_crash
10 Days Ago
Merge from rb_oofed
10 Days Ago
Remove rigibody altogether and just use velocity stand in along same path. Implementation has evovled to the point it's not even needed now (probably).
10 Days Ago
Keep the trail in place after impact and shrink it over 45 seconds so players can still see the impact trajectory
10 Days Ago
Merge from align
10 Days Ago
Merge from demos
10 Days Ago
More, and related refactor.
10 Days Ago
Bunch more
10 Days Ago
Bunch of fixes for potential demo issues
10 Days Ago
Merge from fx_rework1
10 Days Ago
Phase 2 resume fix
10 Days Ago
Codegen
10 Days Ago
Move all the descent code to a partial while I'm at it
10 Days Ago
Refactor, moving the new flight curve calc/build to its own class.
10 Days Ago
More cleanup