userAdam Wcancel

7,155 Commits over 2,496 Days - 0.12cph!

4 Days Ago
Debug position dot now shows on the map during control, not just when locked in.
4 Days Ago
Cache last successful sample position, check it first on next thruster fire.
4 Days Ago
4 Days Ago
Include sample count
4 Days Ago
debug logs
4 Days Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
4 Days Ago
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4 Days Ago
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4 Days Ago
Merge from main
7 Days Ago
Briefly show an "unsuitable location" error popup
7 Days Ago
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7 Days Ago
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8 Days Ago
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8 Days Ago
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8 Days Ago
Focus map on final targeting position when locking in.
8 Days Ago
merge from main
8 Days Ago
Rework thruster debug labels so they fit nicely.
8 Days Ago
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
8 Days Ago
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
8 Days Ago
Merge from main
8 Days Ago
Merge from pttt
9 Days Ago
Fixes
9 Days Ago
Additional logging
9 Days Ago
Merge from parent
9 Days Ago
Merge from main
9 Days Ago
Pre-thruster testing... test
9 Days Ago
Convar'd and refactored a bunch of stuff for easier tweaking and testing.
9 Days Ago
Don't recent the targeting area on the final impact location when position is calculated, keep it at the last target location. Instead, show a map debug icon at the exact final location for testing.
9 Days Ago
Split EvaluateCrashSpot into sub functions ready for further changes. Add profiling to each.
9 Days Ago
Move cheaper check up
9 Days Ago
Add debug logging behind a convar for satellite crash location calculations
9 Days Ago
Merge from main
9 Days Ago
Metas galore
9 Days Ago
Merge from main
10 Days Ago
Fixed issue allow random position to fall outside of the targeting radius. Reworked to also be more random and less weighted around center of targeting radius.
10 Days Ago
CR fix
10 Days Ago
Fix rotation/offset bug now I can actually see what the thrusters are meant to be doing.
10 Days Ago
Added ConVar.Satellite.show_thruster_effects to toggle editor debug display. Some wip refactor/cleanup.
10 Days Ago
Thruster UI button tweak to allow for the extra text
10 Days Ago
Show the thruster effect type in thruster UI when client+server for easier testing. Don't seen anything at all except thruster labels to the client for consistency + security.
10 Days Ago
Refactor/rename for more obvious separation of targeting and final calculation positions.
10 Days Ago
Merge from main
10 Days Ago
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10 Days Ago
Merge from shelves_fixes
10 Days Ago
Slightly tweaked area check positions
10 Days Ago
Merge from main
10 Days Ago
Merge from main
11 Days Ago
Client compile fix.
11 Days Ago
manifest