userAdam Wcancel

6,020 Commits over 2,284 Days - 0.11cph!

8 Days Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
8 Days Ago
wip BBS volume checks
10 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
10 Days Ago
merge from boat_construction_skin
10 Days Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
10 Days Ago
10 Days Ago
Cached missing blocks
10 Days Ago
Component comment fix
10 Days Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
10 Days Ago
Caching fixes. Profiling.
10 Days Ago
Switch at runtime test
10 Days Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
10 Days Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
10 Days Ago
Same for bbb.cs
10 Days Ago
Slight cleanup of bbs
10 Days Ago
merge from bbs_autoclose
10 Days Ago
10 Days Ago
wip auto close boat building station edit mode when no players/boats around.
10 Days Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
10 Days Ago
Prevent anchor being deployable on finished boats
10 Days Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
10 Days Ago
Fix steering wheel rotation not being correct visually when entering network range.
10 Days Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
10 Days Ago
Merge from parent
11 Days Ago
Switch ai.npcBarksEnabled to a replicated var to fix client compile for now.
11 Days Ago
merge from boat_building
11 Days Ago
Floor frame fixes
11 Days Ago
Merge from fish_pie_buff
11 Days Ago
Bumped fish pie comfort from 25% to 100%
11 Days Ago
Let's not server cull the collision for hull.triangle...
11 Days Ago
merge from show_toggle_growable_ui
11 Days Ago
Added to options UI under Settings / UI / Interaction
11 Days Ago
Added showToggleGrowableUI convar. Toggles if the show/hide growable UI option appears when looking at growables.
12 Days Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
12 Days Ago
Setup floor.wood prefabs, sockets, added to boat planner.
12 Days Ago
merge from boat_building
12 Days Ago
12 Days Ago
merge from boat_building
12 Days Ago
Compile fix
12 Days Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
12 Days Ago
Boats can't be edited if recently damaged
12 Days Ago
Find the nearest usable station, not just the first
12 Days Ago
Dock & edit test
12 Days Ago
Merge from parent
13 Days Ago
Merge from boat_building
13 Days Ago
Merge from health_rework
13 Days Ago
PlayerBoat.CalculateHealth() now takes the value of each block's actual health, not their defined ContributingHealth
13 Days Ago
BoatBuildingBlock takes it's MaxHealth from the ContributingHealth, not the construction grade. Blocks now show correct initial health values in edit mode.