userAdam Wcancel

7,127 Commits over 2,557 Days - 0.12cph!

7 Days Ago
Gate debug dot to editor only
7 Days Ago
Manifest
7 Days Ago
7 Days Ago
Thruster item setup
7 Days Ago
Fix grass
7 Days Ago
initial/wip
7 Days Ago
Merge from playermaintainedmonuments
8 Days Ago
Merge from PMM
8 Days Ago
Merge from PMM
8 Days Ago
Merge from satellite_crash
8 Days Ago
merge from PMM
8 Days Ago
Codegen
8 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
8 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
8 Days Ago
Merge from playermaintainedmonuments
8 Days Ago
S2P launch site
8 Days Ago
Merge from satellite_crash
8 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
8 Days Ago
Merge from satellite_crash
8 Days Ago
Code gen
8 Days Ago
Merge from satellite_crash
8 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
8 Days Ago
Time the search in the debug commands too
8 Days Ago
Codegen
8 Days Ago
Merge from satellite_crash
8 Days Ago
Rename
8 Days Ago
Default site_check_physical_surface to true
8 Days Ago
Added satellite.launchquick - same as regular launch, still performs all the regular computer targeting validations, but fast forwards the descent to the final 30 seconds
8 Days Ago
Merge from satellite_crash
8 Days Ago
Added small, high radiation area to satellite remains
8 Days Ago
Remove the previous implementation of radiation zone. Can add it manually to the impact remains now instead.
8 Days Ago
Merge from PMM
9 Days Ago
Merge from satellite_crash
9 Days Ago
Merge from rb_oofed
9 Days Ago
Remove rigibody altogether and just use velocity stand in along same path. Implementation has evovled to the point it's not even needed now (probably).
9 Days Ago
Keep the trail in place after impact and shrink it over 45 seconds so players can still see the impact trajectory
9 Days Ago
Merge from align
9 Days Ago
Merge from demos
9 Days Ago
More, and related refactor.
9 Days Ago
Bunch more
9 Days Ago
Bunch of fixes for potential demo issues
9 Days Ago
Merge from fx_rework1
9 Days Ago
Phase 2 resume fix
9 Days Ago
Codegen
9 Days Ago
Move all the descent code to a partial while I'm at it
9 Days Ago
Refactor, moving the new flight curve calc/build to its own class.
9 Days Ago
More cleanup
9 Days Ago
Move SatelliteTrailFadeOut to its own file. More comment cleanup.
9 Days Ago
Comment cleanup
9 Days Ago
Descent phase time defaults