userAdam Wcancel

6,281 Commits over 2,284 Days - 0.11cph!

5 Days Ago
Finishing building via steering wheel now correctly runs the same clientside validations and toasts as finishing via the BBS
5 Days Ago
merge from boat_building
5 Days Ago
Fix occasional sail state/interaction being fucked after a load.
5 Days Ago
10 second powerdown grace period (PlayerBoat.DeepSeaTransitionPowerDownGraceDuration) after a boat transfers.
5 Days Ago
Merge from parent
5 Days Ago
merge from boat_building
5 Days Ago
Merge from deploy_fixes_wip
5 Days Ago
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5 Days Ago
Merge from parent
6 Days Ago
Merge from parent
6 Days Ago
wip deepsea transition grace period
6 Days Ago
Added IReceiveDeepSeaNotifications. Entities using the interface will have OnEnterDeepSea / OnExitDeepSea called.
6 Days Ago
Now rename them so they match the order they get dynamically set to
6 Days Ago
Rename buoyancy transforms so I can tell which side is which
6 Days Ago
Can now specify a list of items that will get destroyed on boath death. Added embrasures. Don't instantly break doors/windows/embrasures on boat death, wait 15 seconds.
6 Days Ago
Rework killing certain children on boat death. Store a list at creation, populated with child added/removed. More efficient and flexible.
6 Days Ago
Remove ramp sockets from hulls
6 Days Ago
Revert hull_square, fucked it.
6 Days Ago
Mege from parent
6 Days Ago
merge from boat_building
6 Days Ago
Play codelock effects/sounds for steering wheel
6 Days Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
6 Days Ago
merge from boat_building
6 Days Ago
Holding shift disables rotation snapping
6 Days Ago
Merge from parent
6 Days Ago
merge from boat_building
6 Days Ago
Codegen
6 Days Ago
Merge from boat_deployables_rotation_snap_improvements
6 Days Ago
Merge from wheel_fixes_wip
6 Days Ago
6 Days Ago
Send update immediately for cooldown.
6 Days Ago
wip wheel fixes
6 Days Ago
Merge from parent
7 Days Ago
floor & floor.triangle snap directions
7 Days Ago
Rework target snapping so it can support triangles - a block can now provide snap directions. Added IPlacementDirectionProvider.
7 Days Ago
Let's not insta kill a GhostShip when a playerboat drives into it (it's a big JunkPileWater)
7 Days Ago
Implement cooldown for deploy and edit. Also respects PlayerBoat.EditEnabled convar.
7 Days Ago
Fix rare boat building UI nre when using enterdeepsea.
7 Days Ago
Wrapped ValidDismountPosition debug log in the debug convar.
7 Days Ago
Boats now powerdown on death. Boat specific deployables no longer interactable with when the boat is dead.
7 Days Ago
Small engine deployment guide fixes.
7 Days Ago
Refactor some invoking. Remove some debug logging.
7 Days Ago
Show a game tip the first three times you mount a steering wheel, prompting the player to look at the middle of the wheel for options.
7 Days Ago
Reduced the size of the secondary interaction collider for the steering wheel so that you have to look at the center of a finished boat's wheel (only when mounted) to see the menu options. Stops them popping up and interferring when just steering. Ton of other misc wheel interaction/menu fixes.
7 Days Ago
Small engine detailed colliders.
7 Days Ago
Fix steering wheel art not getting removed from server.
7 Days Ago
Merge from parent
7 Days Ago
merge from boat_building
7 Days Ago
Merge from cardinal_snapped_placement_test
7 Days Ago
Revert a ddraw debug duration back from my testing.