userAdam Wcancel

6,346 Commits over 2,345 Days - 0.11cph!

40 Days Ago
Potential fix for NPCAnimController NRE
40 Days Ago
Clear TriggerHurtNotChild source entity/hurt trigger user when converting boats to editable
40 Days Ago
Fix duplicate var name
40 Days Ago
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40 Days Ago
merge from boat_building
40 Days Ago
Tweak bbs deployable blocking collider
40 Days Ago
Merge from parent
41 Days Ago
merge from boat_building
41 Days Ago
compile fix
41 Days Ago
Merge from extended_decay
41 Days Ago
Reset decay when converting to editable
41 Days Ago
Add BoatBuildingBlockDecay.DecayDelayMinutes. Delay boat building block decay by 30 minutes.
41 Days Ago
Add BoatBuildingBlockDecay derrived class of BuildingBlockDecay. Add BoatBuildingBlockDecayDurationMultiplier convar. Boat building block decay duration doubles the standard decay by default. Replaced BuildingBlockDecay with BoatBuildingBlockDecay on all player boat building block prefabs.
41 Days Ago
Added "hull" to name check for isFoundation in BuildingBlockDecay
41 Days Ago
Boat damage cooldown fix
41 Days Ago
Finishing building via steering wheel now correctly runs the same clientside validations and toasts as finishing via the BBS
41 Days Ago
merge from boat_building
41 Days Ago
Fix occasional sail state/interaction being fucked after a load.
41 Days Ago
10 second powerdown grace period (PlayerBoat.DeepSeaTransitionPowerDownGraceDuration) after a boat transfers.
41 Days Ago
Merge from parent
41 Days Ago
merge from boat_building
41 Days Ago
Merge from deploy_fixes_wip
41 Days Ago
▉▌▊ ▄▍▇▌▊▍▅▊▍▄▍▇ ▌█▊▅▊.▇▆▇█▌▋▍▄▆▄▉█▅▇▊▆▍▆▌▆ ▄▊▄ █▌▍▍ ▄▆▊▆▇▍▊ ▊▆█▆▅▅█▌ ▇▌▊▆▋▋ ▇▄▍▅ ▋▍▊▊▆▍ ▉▍▌▌▋▊▌▅█▉▊ ▇▌ ▋▄▋ ▌▅▇▆▋▊▅. ▅▋▆ ▊ ▄▉▄▍▍▄▉ ▊▆▇▉▅▊▍ █▋▆▄▍ ▆▆▅▄▅█ ▇▍▅▌▌ ▊▅▉ ▄▋▊█ ▉▊▆▆▄▌▇▆▄ ▊▆▇▍ ▌▅ ▋▍█▍█ ▍▉▊▄▇▋ █▊█▊▊▅▌▇ ▋▇ ▋▍▅▇ ▊▌▇ ▋▋▌ ▍▍▉▇ ▉▉▌ ▅█▍▄▆▍▇▇ ▋▌█▍▄▉▉.
41 Days Ago
Merge from parent
42 Days Ago
Merge from parent
42 Days Ago
wip deepsea transition grace period
42 Days Ago
Added IReceiveDeepSeaNotifications. Entities using the interface will have OnEnterDeepSea / OnExitDeepSea called.
42 Days Ago
Now rename them so they match the order they get dynamically set to
42 Days Ago
Rename buoyancy transforms so I can tell which side is which
42 Days Ago
Can now specify a list of items that will get destroyed on boath death. Added embrasures. Don't instantly break doors/windows/embrasures on boat death, wait 15 seconds.
42 Days Ago
Rework killing certain children on boat death. Store a list at creation, populated with child added/removed. More efficient and flexible.
42 Days Ago
Remove ramp sockets from hulls
42 Days Ago
Revert hull_square, fucked it.
42 Days Ago
Mege from parent
42 Days Ago
merge from boat_building
42 Days Ago
Play codelock effects/sounds for steering wheel
42 Days Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
42 Days Ago
merge from boat_building
42 Days Ago
Holding shift disables rotation snapping
42 Days Ago
Merge from parent
42 Days Ago
merge from boat_building
42 Days Ago
Codegen
42 Days Ago
Merge from boat_deployables_rotation_snap_improvements
42 Days Ago
Merge from wheel_fixes_wip
42 Days Ago
42 Days Ago
Send update immediately for cooldown.
42 Days Ago
wip wheel fixes
43 Days Ago
Merge from parent
43 Days Ago
floor & floor.triangle snap directions
43 Days Ago
Rework target snapping so it can support triangles - a block can now provide snap directions. Added IPlacementDirectionProvider.