userAdam Wcancel

12,702 Commits over 3,803 Days - 0.14cph!

54 Days Ago
Merge from parent
55 Days Ago
Compass marker distance values.
55 Days Ago
Refactor child entity handling interface calls. Call them on server load.
55 Days Ago
More load fixes, including speed + mass
55 Days Ago
Correctly restore thrust point after a load
58 Days Ago
Added IAnchorable, implemented for PlayerBoat. Toggle buoyancy flow force on/off with anhor raise/lower. Checks all anchors incase there's multiple.
58 Days Ago
Buoyancy flow force can be disabled per instance.
58 Days Ago
Add Lowered property for anchor. Raise/lower radial interactions. Basic cancelling out of thrust when anchored.
58 Days Ago
Anchor prefab/script setup. Manifest.
58 Days Ago
Anchor boiler
58 Days Ago
Merge from parent
58 Days Ago
Merge from main
59 Days Ago
Convars for aboard player and auto close sails checks.
59 Days Ago
Bunch of thrust position calculation improvements. Makes turning much more reliable on a bigger variet of boats for now.
59 Days Ago
Thrust position calculation fix
59 Days Ago
WIP Automatic thrust point calculation based on hull blocks
59 Days Ago
Tag hull pieces
59 Days Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
59 Days Ago
Implement AnyPlayersOnBoat
59 Days Ago
EngineOn now checks for open sails and thrust
60 Days Ago
Sail blocking tweaks
60 Days Ago
Test changes I used for auto driving boats for solo testing stuff
60 Days Ago
Fix some client/server domain issues with GetEntitiesInBuildArea
60 Days Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Cannon whitebox deployabke
2 Months Ago
Merge from deployable_cannon
2 Months Ago
Flip default anchor rotation so it's easier to place at edges
2 Months Ago
Initial setup of anchor as deployable.
2 Months Ago
Merge from manual_anchor
2 Months Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
2 Months Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from UI
2 Months Ago
Show tick for valid required items
2 Months Ago
Improve placement of boat building station
2 Months Ago
2 Months Ago
Show required item status. UI fixes.
2 Months Ago
Icon setup
2 Months Ago
Required items rework. More UI wip.
2 Months Ago
2 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
2 Months Ago
Sails only work if they're outside
2 Months Ago
Merge from parent
2 Months Ago
merge from manual_anchor
2 Months Ago
Merge from main
2 Months Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
2 Months Ago
Merge from manual_anchor
2 Months Ago
Merge from negative_source_modifiers_godmode