userAdam Wcancel

6,955 Commits over 2,465 Days - 0.12cph!

5 Days Ago
Quick icon panel cleanup. Static RPC guard.
5 Days Ago
Merge from workbench_upgrades
5 Days Ago
Merge from test_fixes
5 Days Ago
Fixed a few more test issues causes by correctly testing all benches. All tests now pass.
5 Days Ago
Bunch of text fixes. Tests now correctly run on all 4 benches. Tests now output which bench failed a test.
5 Days Ago
Merge from workbench_upgrades
5 Days Ago
Upgrade items initial inventory sounds
5 Days Ago
Merge from main
6 Days Ago
Merge from workbench_upgrades
6 Days Ago
Fix defensive upgrade description.
6 Days Ago
Merge from main
7 Days Ago
merge from workbench_upgrades
7 Days Ago
Prefab cleanup pass
7 Days Ago
Merge from workbench_upgrades
7 Days Ago
WB1 corpse fix
7 Days Ago
Move PB to shared, common. WB1-3
7 Days Ago
io table
7 Days Ago
wb3 pb setup
7 Days Ago
T2 bench prevent building setup
7 Days Ago
T1 bench prevent building setup
7 Days Ago
Ignore the full filler, just use the individuals.
7 Days Ago
Merge from workbench_upgrades
7 Days Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
7 Days Ago
Merge from main
8 Days Ago
Merge from main
9 Days Ago
Setup engineering bench filler/item visuals
10 Days Ago
wb3 setup
10 Days Ago
restore wb2 placement mesh ref
10 Days Ago
Hook up t2 filler/upgrade item links
10 Days Ago
Initial filler visuals implementation
10 Days Ago
Apply similar rounding to recycle bin effect as the recycler, to calculate nice chance of refund
10 Days Ago
Merge from main
11 Days Ago
Merge from workbench_upgrades
11 Days Ago
Entities can now block item moves client side before checking with server. Override for workbench, check client-side for deployables blocking slots too, show error toast if can't insert upgrade because of this.
11 Days Ago
Setup clearance for io tablle
11 Days Ago
merge from clearance
11 Days Ago
Tidy up upgrade icon display in workbench vital now we've got human-made icons
11 Days Ago
Merge from hierachy_optim
11 Days Ago
Context menu to cache visual position. Remove ServerCull from visual point transform hierachy. Setup realmedremove, strip the whole visual point hierachy for client+server
11 Days Ago
Merge from workbench_upgrades
11 Days Ago
Merge from main
11 Days Ago
Merge from main
12 Days Ago
Remove unintended antivehicle damage scaling
12 Days Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
12 Days Ago
Merge from workbench_upgrades
12 Days Ago
Merge from main
12 Days Ago
actually tick the save
12 Days Ago
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.
12 Days Ago
Add support for upto 10 upgrade icons in the vital panel at once. Now expands to two icon rows if needed.
12 Days Ago
io table too