userAdam Woolridgecancel

9,434 Commits over 2,769 Days - 0.14cph!

29 Days Ago
Reworked dog breed handling/setup. Harness equipping and retargeting tests.
30 Days Ago
more mesh switching wip
30 Days Ago
merge from main
30 Days Ago
breed definitions
30 Days Ago
Initial work for supporting dog breeds and runtime mesh switching. Protobuf update.
31 Days Ago
harness retargetting test
31 Days Ago
added ai.ClearIgnoredPlayers and ai.PrintIgnoredPlayers
31 Days Ago
UI fixes
31 Days Ago
cherry pick 74049
31 Days Ago
fixing
31 Days Ago
subtract merge from main
31 Days Ago
Disable harness requirement for taming during dev
31 Days Ago
merge from main
36 Days Ago
merge from main
37 Days Ago
Fix NRE when pets die
37 Days Ago
merge from pets main
37 Days Ago
telelport for unreasonable path distance vs distance
38 Days Ago
Cache door navmesh obstacle and toggle it with door open status
38 Days Ago
monument navmesh gen tool test
38 Days Ago
merge from main
39 Days Ago
Updated untamed AI design.
39 Days Ago
Fixed dogs not having a flee state. Added an error log for when a brain tries to change to a state that's not in the state dictionary.
39 Days Ago
merge from main
39 Days Ago
merge from brain_refactor2
43 Days Ago
client/server compile fixes
43 Days Ago
merge from navswitch
43 Days Ago
merge from pets main
43 Days Ago
cherry pick cast fix
43 Days Ago
reapply
43 Days Ago
Fix incorrect cast
44 Days Ago
Added harness item mod. Harness is now required to tame.
44 Days Ago
placeholder harness item, manifest.
44 Days Ago
Added inital pet inventory/container
45 Days Ago
merge from pets main
45 Days Ago
merge from brainrefactor merge
45 Days Ago
merge from main
45 Days Ago
merge from brain_refactor
45 Days Ago
merge from brain refactor
45 Days Ago
clean up
45 Days Ago
merge from main
45 Days Ago
merge from brain refactor merge fixes
46 Days Ago
Added a tool to add and setup MonumentNavMesh script and settings in a monument scene, then save the scene and run SceneToPrefab on it.
46 Days Ago
merge from main
46 Days Ago
merge from main
57 Days Ago
merge from main
57 Days Ago
merge from main
58 Days Ago
bit of refactoring
58 Days Ago
Reset any Navigator update delay when brain changes state
58 Days Ago
Can now set an update delay for the next BaseNavigator update. Added some delays to PetNavigator for situations where faster updates aren't needed.
58 Days Ago
codegen after merge. made pet UI a prefab to make future merges easier.