userAdam Wcancel

11,556 Commits over 3,591 Days - 0.13cph!

22 Days Ago
Remove old shadow distance
22 Days Ago
Bunch of texture streaming related setup/rework. Rewored AdjustTextureStreamingBudget() to take budget directly from convar. Added streaming budgets to presets. Fixed bug with preset editor and non-UI linked convars.
23 Days Ago
Merge from simple_upgrade
23 Days Ago
Can't upgrade after recent damage
23 Days Ago
Fixing branch name typo because I can't live with it.
23 Days Ago
Bunch of shadow cascades and distance related stuff.
23 Days Ago
Merge from simple_upgrade
23 Days Ago
Fix cancel radial menu appearance behaviour for upgradables. Fix the pre-existing missing icon error message.
23 Days Ago
Merge from main
24 Days Ago
Percentage based shadow distance. Still enforcing previous shadow distances based on cascades for workarounds.
24 Days Ago
Code gen
24 Days Ago
Merge from main
24 Days Ago
Merge from simple_upgrade
24 Days Ago
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24 Days Ago
Merge from simple_upgrade
24 Days Ago
Merge from main
27 Days Ago
Menu improvements. Additional RPC checks. Some refactoring.
27 Days Ago
Add an alternate render method
28 Days Ago
Upgradable items can now alternatively use the upgrade item as upgrade cost, instead of the item ingredients. High externall walls and gates use the upgrade item as cost.
28 Days Ago
Merge from simple_upgrade
28 Days Ago
Check item blueprint is unlocked.
28 Days Ago
Merge from main
28 Days Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
28 Days Ago
mp5 temp fix
28 Days Ago
Merge from main and restore graphics options UI after conflict
28 Days Ago
Manifest
29 Days Ago
Force a code gen
29 Days Ago
Merge from main
29 Days Ago
Merge from simple_upgrade
29 Days Ago
Restore child entities. Allow gates with locks to be upgraded again, copy the lock across instead.
29 Days Ago
Merge from simple_upgrade
29 Days Ago
Call AttachToBuilding
29 Days Ago
Merge from simple_upgrade
29 Days Ago
set ID
29 Days Ago
Merge from simple_upgrade
29 Days Ago
Pool for menu options
29 Days Ago
Fix compile error in none.
29 Days Ago
Remove some randomly added Usings
29 Days Ago
Remove redundant check
29 Days Ago
Additional checks
29 Days Ago
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29 Days Ago
Merge from main (keeping main changes to external wall prefabs)
30 Days Ago
Remove now uneeded sound defs.
30 Days Ago
Fix double ifdef
30 Days Ago
Refactor to remove duplication.
30 Days Ago
Effects
30 Days Ago
Show building blocked message in upgrade menu.
30 Days Ago
Layer exclusions when upgrading
30 Days Ago
Increase stone wall player deploy volume area to include collision area. Set time placed.
30 Days Ago
Bunch of compile fixes