userAdam Wcancel

7,166 Commits over 2,496 Days - 0.12cph!

22 Days Ago
Compile fix
22 Days Ago
spelt targeting wrong
22 Days Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
23 Days Ago
Merge from main
23 Days Ago
Merge from wb_comfort_range_upgrade
23 Days Ago
Merge from main
23 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
23 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
23 Days Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
23 Days Ago
Merge from main
24 Days Ago
Show faded fuel blocks when consumed instead of hiding them.
24 Days Ago
Merge from lockin
24 Days Ago
FIx map not appearing
24 Days Ago
wip keep locked trajectory visible but allow now control after locking in.
24 Days Ago
Fuel UI tweaks
24 Days Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
24 Days Ago
Initial conversion of fuel count display from just text to blocks.
24 Days Ago
Trigger an explosion at state transition too.
24 Days Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
24 Days Ago
Codegen
24 Days Ago
Merge from main
24 Days Ago
Merge from prototyping
24 Days Ago
Merge from combine
24 Days Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
24 Days Ago
Merge from parent
24 Days Ago
Merge from parent
24 Days Ago
Merge from main
24 Days Ago
Merge from rain_grace
24 Days Ago
Merge from main
24 Days Ago
Remove log
25 Days Ago
Move init somewhere more relevant
25 Days Ago
Comment
25 Days Ago
Merge from main
25 Days Ago
Quick refactor
25 Days Ago
25 Days Ago
Combine both entiities
25 Days Ago
wip rain grace period
26 Days Ago
Merge from main
26 Days Ago
Bunch more rework/refactor
26 Days Ago
Renames
26 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
26 Days Ago
Quick refactor
26 Days Ago
Manifest
26 Days Ago
Codegen
26 Days Ago
Bunch of compile fixes
26 Days Ago
Merge from main
27 Days Ago
Merge from main
38 Days Ago
merge from workbench_upgrades