userAdam Wcancel

7,162 Commits over 2,496 Days - 0.12cph!

21 Days Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
22 Days Ago
Merge from main
22 Days Ago
Merge from wb_comfort_range_upgrade
22 Days Ago
Merge from main
22 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
22 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
22 Days Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
22 Days Ago
Merge from main
22 Days Ago
Show faded fuel blocks when consumed instead of hiding them.
23 Days Ago
Merge from lockin
23 Days Ago
FIx map not appearing
23 Days Ago
wip keep locked trajectory visible but allow now control after locking in.
23 Days Ago
Fuel UI tweaks
23 Days Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
23 Days Ago
Initial conversion of fuel count display from just text to blocks.
23 Days Ago
Trigger an explosion at state transition too.
23 Days Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
23 Days Ago
Codegen
23 Days Ago
Merge from main
23 Days Ago
Merge from prototyping
23 Days Ago
Merge from combine
23 Days Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
23 Days Ago
Merge from parent
23 Days Ago
Merge from parent
23 Days Ago
Merge from main
23 Days Ago
Merge from rain_grace
23 Days Ago
Merge from main
23 Days Ago
Remove log
24 Days Ago
Move init somewhere more relevant
24 Days Ago
Comment
24 Days Ago
Merge from main
24 Days Ago
Quick refactor
24 Days Ago
24 Days Ago
Combine both entiities
24 Days Ago
wip rain grace period
25 Days Ago
Merge from main
25 Days Ago
Bunch more rework/refactor
25 Days Ago
Renames
25 Days Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
25 Days Ago
Quick refactor
25 Days Ago
Manifest
25 Days Ago
Codegen
25 Days Ago
Bunch of compile fixes
25 Days Ago
Merge from main
25 Days Ago
Merge from main
37 Days Ago
merge from workbench_upgrades
37 Days Ago
wb2 fix for the fix
37 Days Ago
Fix prototype visual clipping in wb2
37 Days Ago
Fix efficiency visual clipping
38 Days Ago
Merge from workbench_upgrades