userAdam Wcancel

7,249 Commits over 2,588 Days - 0.12cph!

30 Days Ago
Merge from main
30 Days Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
30 Days Ago
Merge from satellite_crash
30 Days Ago
UI cleanup
30 Days Ago
Moved another UI file before starting UI cleanup
30 Days Ago
Move UI scripts to own folder
30 Days Ago
Delete unused script
30 Days Ago
Descent cleanup
30 Days Ago
Inspector cleanup
30 Days Ago
Cleanup
30 Days Ago
Cleanup.
30 Days Ago
Move CrashTargeting struct to its own file
30 Days Ago
Final pos/radius save tweaks.
30 Days Ago
Merge from PMM
31 Days Ago
Merge from satellite_crash
31 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
31 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
31 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
31 Days Ago
Add Aiming Module to launch costs
33 Days Ago
Merge from satellite_crash
33 Days Ago
Merge from satellite_internal_meshfix
33 Days Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
33 Days Ago
Gate debug dot to editor only
33 Days Ago
Manifest
33 Days Ago
33 Days Ago
Thruster item setup
33 Days Ago
Fix grass
33 Days Ago
initial/wip
33 Days Ago
Merge from playermaintainedmonuments
34 Days Ago
Merge from PMM
34 Days Ago
Merge from PMM
34 Days Ago
Merge from satellite_crash
34 Days Ago
merge from PMM
34 Days Ago
Codegen
34 Days Ago
Satellite remains now check the satellite collider for salvage hits. Hide teh satellite model and collision when fully salvaged, keep the terrain. Runs on a flag so it remains correct across network vis. Add Model componet so bone ids get added.
34 Days Ago
Reduce the post-impact trail duration from 45 seconds to 10
34 Days Ago
Merge from playermaintainedmonuments
34 Days Ago
S2P launch site
34 Days Ago
Merge from satellite_crash
34 Days Ago
Revert accidental mount position override on static version of computer - butt in chair.
34 Days Ago
Merge from satellite_crash
34 Days Ago
Code gen
34 Days Ago
Merge from satellite_crash
34 Days Ago
Move the kill radius from the prefab and split into two separate convars (it was doing two jobs before). Bump search clear radius.
34 Days Ago
Time the search in the debug commands too
34 Days Ago
Codegen
34 Days Ago
Merge from satellite_crash
34 Days Ago
Rename
34 Days Ago
Default site_check_physical_surface to true
34 Days Ago
Added satellite.launchquick - same as regular launch, still performs all the regular computer targeting validations, but fast forwards the descent to the final 30 seconds