userAdam Wcancel

7,033 Commits over 2,465 Days - 0.12cph!

30 Days Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
30 Days Ago
Merge from main
31 Days Ago
Merge from main
32 Days Ago
Setup engineering bench filler/item visuals
33 Days Ago
wb3 setup
33 Days Ago
restore wb2 placement mesh ref
33 Days Ago
Hook up t2 filler/upgrade item links
33 Days Ago
Initial filler visuals implementation
33 Days Ago
Apply similar rounding to recycle bin effect as the recycler, to calculate nice chance of refund
33 Days Ago
Merge from main
34 Days Ago
Merge from workbench_upgrades
34 Days Ago
Entities can now block item moves client side before checking with server. Override for workbench, check client-side for deployables blocking slots too, show error toast if can't insert upgrade because of this.
34 Days Ago
Setup clearance for io tablle
34 Days Ago
merge from clearance
34 Days Ago
Tidy up upgrade icon display in workbench vital now we've got human-made icons
34 Days Ago
Merge from hierachy_optim
34 Days Ago
Context menu to cache visual position. Remove ServerCull from visual point transform hierachy. Setup realmedremove, strip the whole visual point hierachy for client+server
34 Days Ago
Merge from workbench_upgrades
34 Days Ago
Merge from main
34 Days Ago
Merge from main
35 Days Ago
Remove unintended antivehicle damage scaling
35 Days Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
35 Days Ago
Merge from workbench_upgrades
35 Days Ago
Merge from main
35 Days Ago
actually tick the save
35 Days Ago
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.
35 Days Ago
Add support for upto 10 upgrade icons in the vital panel at once. Now expands to two icon rows if needed.
35 Days Ago
io table too
35 Days Ago
Set workbench slots to 10 for now until we decide fore sure - easier testing/visuals
35 Days Ago
Setup remaining item->visual links
36 Days Ago
Merge from main
36 Days Ago
Merge from industrial_crafter
36 Days Ago
Craft speed multiplier fix. Pool fix
36 Days Ago
adding an industrial crafter test setup save
36 Days Ago
36 Days Ago
Merge from parent
36 Days Ago
More setup tests
36 Days Ago
Test placement for accelerate. item setup.
36 Days Ago
Merge from parent
36 Days Ago
Merge from parent
36 Days Ago
Merge from main
40 Days Ago
wip industrial crafter support for upgrades
40 Days Ago
Merge from workbench_upgrades
40 Days Ago
Set item ownership for bonus items
40 Days Ago
Prisoner hood ragdoll fix
40 Days Ago
Merge from workbench_upgrades
40 Days Ago
Merge from main
40 Days Ago
Efficiency workbench upgrade now creates bonus item with the same skin as the source item.
40 Days Ago
Visual spawn points wb1 test
41 Days Ago
Prisoner hood overlay fixes