userAdam Wcancel

7,057 Commits over 2,496 Days - 0.12cph!

33 Days Ago
Merge from workbench_upgrades
33 Days Ago
Add poolable to upgrade visuals
33 Days Ago
Quick icon panel cleanup. Static RPC guard.
33 Days Ago
Merge from workbench_upgrades
33 Days Ago
Merge from test_fixes
33 Days Ago
Fixed a few more test issues causes by correctly testing all benches. All tests now pass.
33 Days Ago
Bunch of text fixes. Tests now correctly run on all 4 benches. Tests now output which bench failed a test.
33 Days Ago
Merge from workbench_upgrades
33 Days Ago
Upgrade items initial inventory sounds
33 Days Ago
Merge from main
34 Days Ago
Merge from workbench_upgrades
34 Days Ago
Fix defensive upgrade description.
34 Days Ago
Merge from main
35 Days Ago
merge from workbench_upgrades
35 Days Ago
Prefab cleanup pass
35 Days Ago
Merge from workbench_upgrades
35 Days Ago
WB1 corpse fix
35 Days Ago
Move PB to shared, common. WB1-3
35 Days Ago
io table
35 Days Ago
wb3 pb setup
35 Days Ago
T2 bench prevent building setup
35 Days Ago
T1 bench prevent building setup
35 Days Ago
Ignore the full filler, just use the individuals.
35 Days Ago
Merge from workbench_upgrades
35 Days Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
36 Days Ago
Merge from main
37 Days Ago
Merge from main
37 Days Ago
Setup engineering bench filler/item visuals
38 Days Ago
wb3 setup
38 Days Ago
restore wb2 placement mesh ref
38 Days Ago
Hook up t2 filler/upgrade item links
38 Days Ago
Initial filler visuals implementation
38 Days Ago
Apply similar rounding to recycle bin effect as the recycler, to calculate nice chance of refund
39 Days Ago
Merge from main
39 Days Ago
Merge from workbench_upgrades
39 Days Ago
Entities can now block item moves client side before checking with server. Override for workbench, check client-side for deployables blocking slots too, show error toast if can't insert upgrade because of this.
39 Days Ago
Setup clearance for io tablle
39 Days Ago
merge from clearance
39 Days Ago
Tidy up upgrade icon display in workbench vital now we've got human-made icons
39 Days Ago
Merge from hierachy_optim
39 Days Ago
Context menu to cache visual position. Remove ServerCull from visual point transform hierachy. Setup realmedremove, strip the whole visual point hierachy for client+server
39 Days Ago
Merge from workbench_upgrades
39 Days Ago
Merge from main
39 Days Ago
Merge from main
40 Days Ago
Remove unintended antivehicle damage scaling
40 Days Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
40 Days Ago
Merge from workbench_upgrades
40 Days Ago
Merge from main
40 Days Ago
actually tick the save
40 Days Ago
Disable colliders on comfort/accelerated visuals. Add test save with all benches maxed out.