userAdam Wcancel

6,936 Commits over 2,465 Days - 0.12cph!

31 Days Ago
Reduce guaranteed slots from defensive to 1
31 Days Ago
Workbench level 2+3 loot panel assignment
31 Days Ago
Add a workbench vitals prefab with the new setup, replace existing ones with it.
31 Days Ago
Merge from vital_icons
31 Days Ago
merge from main
31 Days Ago
Ton of general workbench client/server compile fixes
31 Days Ago
Add a convar to gate the icon display behaviour.
31 Days Ago
Switch to FacepunchBehaviour. Reduce icon tick and move it to invokes.
31 Days Ago
Cleanup
31 Days Ago
WIP show icons of equipped upgrades in workbench vital panel
31 Days Ago
Merge from main
31 Days Ago
Merge from main
31 Days Ago
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31 Days Ago
Merge from main
31 Days Ago
Basic entry point calculation so it lands approx near target spot
31 Days Ago
Increase start height
31 Days Ago
Fix
31 Days Ago
Setup some placeholder art in the prefab, initial rotation.
31 Days Ago
Sync installed ugprades for the player's current workbench to the client. Show icons of any installed upgrades in workbench vital UI notification panel (wip, works but looks shit - Workbench level 1 only for now) Add placeholder icons for all upgrades.
31 Days Ago
Initial prototyping
31 Days Ago
Cache the highest level, most ugpraded workbench for player. Fixes a few bugs.
32 Days Ago
merge from workbench automated_tests
32 Days Ago
Test save, 11 workbenches, 9 with each individual upgrade equipped, two with four mixed each.
32 Days Ago
Merge from main
33 Days Ago
Merge from main
33 Days Ago
Automated test suite
33 Days Ago
Merge from visual_config
33 Days Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
33 Days Ago
Add placeholder placement transforms to Workbench1
33 Days Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
33 Days Ago
33 Days Ago
Merge from test
33 Days Ago
Merge from main
33 Days Ago
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