userAdam Wcancel

12,480 Commits over 3,773 Days - 0.14cph!

48 Days Ago
Merge from jungle_update
48 Days Ago
Merge from reposition
48 Days Ago
Compile fix
48 Days Ago
Add code ready for a separate effect to be spawned on reposition to final position. Timing/tweaks.
48 Days Ago
Disable debug gizmo
48 Days Ago
Spawn leaf effect with correct direction
48 Days Ago
Timing and effect tweak
48 Days Ago
Shrink down in size and align to to terrain when escaping
48 Days Ago
Merge from blowpipe
48 Days Ago
Backpack holster setup
48 Days Ago
Setup holster info
49 Days Ago
Merge from blowpipe
49 Days Ago
Dart rotations
49 Days Ago
Merge from jungle_update
49 Days Ago
Fix dart rotations to work with recent projectile rotation changes
49 Days Ago
Merge from parent
49 Days Ago
Merge from jungle_update
49 Days Ago
Movement fixes.
49 Days Ago
Transition tweak
49 Days Ago
duration & speed tweeks
49 Days Ago
more wip
49 Days Ago
Merge from parent
49 Days Ago
Merge from jungle_update
49 Days Ago
Merge from parent
49 Days Ago
Respect ai.ignoreplayers and ai.addignoreplayer for attacks
49 Days Ago
Merge from jungle_update
52 Days Ago
More wip, smoother movement
52 Days Ago
More wip
52 Days Ago
wip movement before repositioning
53 Days Ago
Refactor reposition logic to determine target position before disappearing.
53 Days Ago
Merge from snakes
53 Days Ago
Stay visually alert briefly if attacked form out of range
53 Days Ago
Merge from turn
53 Days Ago
Tweaks
53 Days Ago
Don't allow placement on single racks
53 Days Ago
wip
53 Days Ago
Merge from jungle_update
53 Days Ago
Merge from snakes
53 Days Ago
Merge from jungle_update
53 Days Ago
Merge from no_corpse
53 Days Ago
Compile fix
53 Days Ago
Corpse removal timer
53 Days Ago
Merge from main
53 Days Ago
Snake LOD distance improvements
53 Days Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
54 Days Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
54 Days Ago
Fix metal detector sources not spawning in the jungle
54 Days Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
54 Days Ago
Hookup anim in holdtype so third person fire anim triggers
54 Days Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.