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6,894 Commits over 2,435 Days - 0.12cph!

29 Days Ago
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31 Days Ago
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31 Days Ago
Merge from mfm2
31 Days Ago
attempt 2
31 Days Ago
wip/test merge from main
31 Days Ago
Refactor and additional fix
32 Days Ago
Don't open or process light radial menu if map is open
32 Days Ago
Merge from light_toggle_icon_fix
32 Days Ago
Fix light state not appearing on icon
32 Days Ago
Teleport boat fix
32 Days Ago
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32 Days Ago
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32 Days Ago
Add some velocity checks to gibs, force non convex and kinematic if below these. Convars for values. Increased the force timeout.
32 Days Ago
Merge from main
33 Days Ago
Compile fix
33 Days Ago
Merge from main
33 Days Ago
Merge from light_toggle_radial_bind_workaround
33 Days Ago
Potential workaround for needing a separate bind for new light toggle radial functionality to work correctly.
33 Days Ago
33 Days Ago
Gate the whole feature behind a new server var.
33 Days Ago
Move settle timeout to a convar.
33 Days Ago
Refactor duplicated code
33 Days Ago
Merge from main
33 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
33 Days Ago
Merge from boat_deployable_sound_looping_fix
33 Days Ago
Boat deployable looping sounds fix
33 Days Ago
Merge from map_clan_names
33 Days Ago
Clan map name tags now respect clannametagcolour
34 Days Ago
Merge from main
34 Days Ago
Merge from boat_teleport_commands
34 Days Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
34 Days Ago
Merge from main
34 Days Ago
Fix a couple of wrapping issues
34 Days Ago
Codegen