userAdam Wcancel

6,116 Commits over 2,284 Days - 0.11cph!

27 Days Ago
GetPlayerBoats can now see boats clientside.
27 Days Ago
Merge from parent
28 Days Ago
Merge from boat_building
28 Days Ago
Merge from parent
28 Days Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
28 Days Ago
Also show block health if damaged or player is holding hammer
28 Days Ago
Enable repair for boat building station
28 Days Ago
Merge from boat_building
28 Days Ago
Merge from parent
28 Days Ago
Remove dismount transforms from PlayerBoat prefab
28 Days Ago
Remove dismount overrides from PlayerBoat now they're not needed
28 Days Ago
Merge from bbb_deploy_changes
28 Days Ago
More PlayerBoat prefab cleanup
28 Days Ago
Merge the two separate layers/loops into one for GetDeployedEntities
28 Days Ago
Remove BoatBuildingBlock.ForceDeployableSetParent override. BoatBuildingStation.GetDeployedEntities() now grabs consutrction layer non-building block entities (doors, windows, etc) to parent them instead of relying on previous BBB override.
28 Days Ago
Remove unintended building volume from PlayerBoat
28 Days Ago
Merge from refactor_boatchecks
28 Days Ago
Refactor not playerboat checks
28 Days Ago
Refactoring boat checks
28 Days Ago
Merge from parent
29 Days Ago
Compile fix
29 Days Ago
PlayerBoat HasValidDismountPosition and GetDismountPosition now check for steering wheel positions, because player boats are dynamic and can have no pre-determined dismount points.
29 Days Ago
wip parenting changes
29 Days Ago
Merge from parent
29 Days Ago
Merge from boat_building
29 Days Ago
Auth placement/building fix
29 Days Ago
Merge from parent
32 Days Ago
Fix anchor visual state on entering network range or loading in.
32 Days Ago
Fix anchor not anchoring
32 Days Ago
Fixed anchor culling when lowered.
32 Days Ago
Check for boat auth before entering edit mode
32 Days Ago
Merge from boat_building
32 Days Ago
Merge from naval_update
33 Days Ago
Remove the interaction timers from anchors to match the recent removal of timers from other items.
33 Days Ago
Added translation strings for boat validation enum so we can show nicer toast error messages.
33 Days Ago
Setup prevent building volume on small engine.
33 Days Ago
Only show the finish editing option if we're looking at the station, not the netting.
33 Days Ago
Resize boat building station netting area to support max size boats of 10x5. Reposition colliders, volumes, buoys.
33 Days Ago
Removed empty RealmedRemove component from hull_square
33 Days Ago
Anchor collision primitives setup. Tweaks to volumes.
33 Days Ago
Disable the large vehicle colliders around BBS netting
33 Days Ago
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34 Days Ago
Merge from boat_building
34 Days Ago
Merge from auth2
34 Days Ago
Merge from naval_update
34 Days Ago
Compile fixes
34 Days Ago
Only show steering wheel health bar in edit mode
34 Days Ago
Rework steering wheel priv linking to fix save issue
34 Days Ago
Modified mounted steering wheel interaction collider so interactions only show when looking down towards the bottom of the wheel. This prevents the interactions showing when trying to drive the boat normally. Override and implemented LookingAtEngine on PlayerBoatPrivilege
34 Days Ago
All boat items (steering, sail, engines, etc) are usable by anyone until a wheel lock code is set, and then only if you're authed on the wheel.