11,616 Commits over 3,622 Days - 0.13cph!
rebuild customisation DB for fun
removed now unused shit from all the customisation item asset files
made the default platform available again.
added an error stating item type when unable to find an available default item.
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fixed the fix for tile undertrims.
server ifdef'd some stuff I added this morning to fix server builds
disable single player panel behind multiplayer
save the seed of our last daily challenge submission, use it to toggle new item marker on missions button.
Added mission highlight marker to missions button, visible when you have active missions.
Added avatar dizzy sound, play it on menu avatar spin and avatar ball hit.
added tooltips for current rotation and map mode icons on map buttons.
do avatar jiggle on item manual selection for avatar items, not appearance change event
Added missing Hit anim sound events for Booster, Grabber and Mortar.
Mortar hit anim audio def volume increased 0->1.
squad editor tooltips reworded and typos fixed.
Set match history portrait textures to clamp to prevent white edges
AI Difficulty tickbox audio.
Option tickbox audio.
Added item unlock sound.
Play item unlock sound + crowd cheer sounds when unlocking customisation items.
Play confetti effect at correct arena positions depending on item type when unlocking customisation items.
confetti when unlocking items in the customisation editor
Only play hover audio when first trigger hover anim (not when it's already playing)
increase celebration chance 50->75%
Fix duplicate tile under trims
Added ambience volume option
Added ambience audio mixed group.
Moved crowd ambient track to ambience group.
button click audio for solo/multiplayer panel buttons
extra thick border line for rotation maps
disabled post exposure on avatar PP
separate material for single player world map
Only show opponent tile hovers when it's their turn (so it doesn't look wrong when playing bots)
Disable TAA on in-game avatar cams.
Fix avatar portrait IDS in some matches.
Fix avatar intro rotation directions in some matches.
bots don't try and load PR cache
Version++
Network++
CustomisationProfile++
can now toggle rotation clamping, defaults of off, enabled for ball launcher.
Ball launcher rot speed tweak
Tile trim debris blasts off during unit explosions. (togglable per tileset)
TileView keeps a list of it's trim pieces
set ball launcher materials up again, ball life increased to 5 seconds, but destroys after 2 collisions.
physics matrix changes.