userAdam Wcancel

8,024 Commits over 2,618 Days - 0.13cph!

5 Months Ago
More billboard work, supports fake extreme distance, temp shader, mat.
5 Months Ago
Billboard tests
5 Months Ago
Update the test commands to just use the final stage
5 Months Ago
Quick test of a 2 stage descent
5 Months Ago
Calculate a suitable position as soon as a satellite is selected.
5 Months Ago
Merge from main
5 Months Ago
Push starting targeting radius out of its own monument bounds.
5 Months Ago
Temporarily make the control computer a monument so I can test stuff. Also bake the monument topology for computer when in editor mode and we have the monument script.
5 Months Ago
Kill any construction/deployables/vehicles that are somehow in the impact are during impact. Should only really be vehicles possible, due to pre-checking and reserving the space, but still...do em all
5 Months Ago
Debug rendering for pending crash site
5 Months Ago
Created SatellitePendingCrashSite entity - prefab with prevent building volume and script for future use. Assign to control computer. Spawns at satellite lock, keeps the target crash site clear of construction while the satellite descends.
5 Months Ago
Fix static causing reused initial positions across multiple computers
5 Months Ago
More map debug dot functionality
5 Months Ago
Default obstruction_tc_reorder to true
5 Months Ago
Merge from main
5 Months Ago
Merge from order_test
5 Months Ago
More debug logging, skip the double tc check when logging.
5 Months Ago
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5 Months Ago
Debug position dot now shows on the map during control, not just when locked in.
5 Months Ago
Cache last successful sample position, check it first on next thruster fire.
5 Months Ago
5 Months Ago
Include sample count
5 Months Ago
debug logs
5 Months Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
5 Months Ago
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5 Months Ago
Merge from main
5 Months Ago
Briefly show an "unsuitable location" error popup
5 Months Ago
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5 Months Ago
Focus map on final targeting position when locking in.
5 Months Ago
merge from main
5 Months Ago
Rework thruster debug labels so they fit nicely.
5 Months Ago
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
5 Months Ago
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
5 Months Ago
Merge from main
5 Months Ago
Merge from pttt
5 Months Ago
Fixes
5 Months Ago
Additional logging
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Pre-thruster testing... test
5 Months Ago
Convar'd and refactored a bunch of stuff for easier tweaking and testing.
5 Months Ago
Don't recent the targeting area on the final impact location when position is calculated, keep it at the last target location. Instead, show a map debug icon at the exact final location for testing.
5 Months Ago
Split EvaluateCrashSpot into sub functions ready for further changes. Add profiling to each.
5 Months Ago
Move cheaper check up