userAdam Wcancel

6,915 Commits over 2,435 Days - 0.12cph!

6 Months Ago
6 Months Ago
Cached missing blocks
6 Months Ago
Component comment fix
6 Months Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
6 Months Ago
Caching fixes. Profiling.
6 Months Ago
Switch at runtime test
6 Months Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
6 Months Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
6 Months Ago
Same for bbb.cs
6 Months Ago
Slight cleanup of bbs
6 Months Ago
merge from bbs_autoclose
6 Months Ago
6 Months Ago
wip auto close boat building station edit mode when no players/boats around.
6 Months Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
6 Months Ago
Prevent anchor being deployable on finished boats
6 Months Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
6 Months Ago
Fix steering wheel rotation not being correct visually when entering network range.
6 Months Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
6 Months Ago
Merge from parent
6 Months Ago
Switch ai.npcBarksEnabled to a replicated var to fix client compile for now.
6 Months Ago
merge from boat_building
6 Months Ago
Floor frame fixes
6 Months Ago
Merge from fish_pie_buff
6 Months Ago
Bumped fish pie comfort from 25% to 100%
6 Months Ago
Let's not server cull the collision for hull.triangle...
6 Months Ago
merge from show_toggle_growable_ui
6 Months Ago
Added to options UI under Settings / UI / Interaction
6 Months Ago
Added showToggleGrowableUI convar. Toggles if the show/hide growable UI option appears when looking at growables.
6 Months Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
6 Months Ago
Setup floor.wood prefabs, sockets, added to boat planner.
6 Months Ago
merge from boat_building
6 Months Ago
6 Months Ago
merge from boat_building
6 Months Ago
Compile fix
6 Months Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
6 Months Ago
Boats can't be edited if recently damaged
6 Months Ago
Find the nearest usable station, not just the first
6 Months Ago
Dock & edit test
6 Months Ago
Merge from parent
6 Months Ago
Merge from boat_building
6 Months Ago
Merge from health_rework
6 Months Ago
PlayerBoat.CalculateHealth() now takes the value of each block's actual health, not their defined ContributingHealth
6 Months Ago
BoatBuildingBlock takes it's MaxHealth from the ContributingHealth, not the construction grade. Blocks now show correct initial health values in edit mode.
6 Months Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
6 Months Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
6 Months Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
6 Months Ago
Remove unncessary vehicle seats/mount point spawning
6 Months Ago
GetPlayerBoats can now see boats clientside.