userAdam Wcancel

6,619 Commits over 2,404 Days - 0.11cph!

6 Months Ago
Full anchor functionality wip
6 Months Ago
Merge from manual_anchor
6 Months Ago
Merge from parent
6 Months Ago
Merge from main
6 Months Ago
Merge from quicksave_to_gamesetup_save
6 Months Ago
Socket name fixes. Manifest Prefab updates.
6 Months Ago
Stair localization fixes. Stair wood setup. Initial stair prefab setup. Test save update.
6 Months Ago
wip stairs setup
6 Months Ago
Merge from parent
6 Months Ago
Merge from main
6 Months Ago
Merge from naval_update
6 Months Ago
Merge from naval_update
6 Months Ago
Further cannon setup. Collision setup so it works nicely with cannon low wall.
6 Months Ago
Merge from boat_building
6 Months Ago
Merge from naval_update
6 Months Ago
Cannon deploy placement fix.
6 Months Ago
Cannon art/prefab updates. Assign placement prefab.
6 Months Ago
Merge from boat_building
6 Months Ago
Fix all boat building block localizations
6 Months Ago
Add and setup low cannon wall. Added to boat planner.
6 Months Ago
Merge from deployable_cannon
6 Months Ago
Fix cannon not appearing
6 Months Ago
Make previous compile fix match the other ifdef behaviour
6 Months Ago
Compile fix
6 Months Ago
Add parenting trigger to plank so you don't instantly drop off the boat when walking on a plank
6 Months Ago
Setup triangle floor block and add to boat building planner.
6 Months Ago
Only tick steering update when a player is mounted to the wheel
6 Months Ago
6 Months Ago
Some wip placement checks
6 Months Ago
Merge from boat_building
6 Months Ago
Remove rounded foundaction block from planner list
6 Months Ago
Tweak dismount positions for steering wheel for more lenient mounting
6 Months Ago
Cherry pick quick-save to GameSetup specified save file so I can merge to main after lockdown.
6 Months Ago
Added an option to the Game menu to quick save to the savefile specified on the GameSetup object, without the need to deal with the file dialog.
6 Months Ago
Merge from naval_update
6 Months Ago
Disable my test scene loading in craggy
6 Months Ago
Merge from boat_building
6 Months Ago
Compile fixes
6 Months Ago
Merge from boat_building
6 Months Ago
Merge from parent
6 Months Ago
Merge from main
6 Months Ago
Player built boats can now enter the deep sea: TriggerDeepSeaPortal now fowards the parent PlayerBoat entity if the triggering entity is a BoatBuildingBlock
6 Months Ago
More post merge fixes. Restored naval items/phrases. New test save for deep sea boat testing.
6 Months Ago
Manifest after merge
6 Months Ago
Merge from naval_update
6 Months Ago
Merge from deep_sea
6 Months Ago
Merge from naval_update
6 Months Ago
Merge from main
7 Months Ago
Fixes to get things working again