userAdam Wcancel

5,607 Commits over 2,223 Days - 0.11cph!

7 Months Ago
Link asbestos armor insert world model
7 Months Ago
Anim stuff
7 Months Ago
Fix? 3p pies anim import weirdness
7 Months Ago
Assign hold anim override
7 Months Ago
Fix return from aim frame range to remove glitching. Update anim controller for smoother/less delayed return on aim release.
7 Months Ago
Assign a temp pie impact effect to prevent NRE
7 Months Ago
Add support for throwing individual items in a stack instead of the entire stack. Setup pie anim controller to return to deploy after throw.
7 Months Ago
Setup leard armor insert worldmodel on the item
7 Months Ago
Better throw event timing in anim
7 Months Ago
Throw anim frame mismatch fix
7 Months Ago
Added generic pie.projectile. Setup test pie items as throwable.
7 Months Ago
Bunch of throwing setup. Removed revolved VM from vm. Setup throwing VM events. Converted Food heldentity to BaseMelee
7 Months Ago
Merge from main
7 Months Ago
Merge from main
7 Months Ago
Merge from main
7 Months Ago
Fun merge from main wip
7 Months Ago
Fix crafting quality tea item id
7 Months Ago
Added wooden armor insert item, setup protection stats. Setup world model.
7 Months Ago
Fix a bunch of situations where an unnecessary full preset change would be applied. Fix preset name detection for single element changes.
7 Months Ago
Fix mipmaps settings, re-exported defaults
7 Months Ago
Remove skin weights option, force to 4 bones.
7 Months Ago
Fix incorrect convar name for presets causing initial display error
7 Months Ago
Merge from fm1, restoring UI functionality after merge from main
7 Months Ago
Restore UI
7 Months Ago
Lead plate radiation protection
7 Months Ago
wip merge from main fixes
7 Months Ago
Armour plate insert world model setup
7 Months Ago
Merge from mfm1
7 Months Ago
Fix UI after merge
7 Months Ago
Fix test item after merge
7 Months Ago
merge from main wip
7 Months Ago
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7 Months Ago
Improved plant pot deployment rules
7 Months Ago
Merge from wip branch. Set plant pot lost changes.
7 Months Ago
Fix plant pot not working after merge from main
7 Months Ago
Apple pie temp icon, setup.
7 Months Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
7 Months Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
7 Months Ago
Set pie VM animator to always animate.
7 Months Ago
Refresh
7 Months Ago
Merge from consume_food
7 Months Ago
Setup ViewModelRenderer scripts. Re-nabled UsesViewModelCamera.
7 Months Ago
Pie eating. Animator setup. Added Consume event to pie eat anim.
7 Months Ago
Delete placeholder pie viewmodel. Delete placeholder pie entity. Moved to food_pie_generic entity. Copied FoodModelView on to new MV. Disabled my test consuming.
7 Months Ago
Merge again?
7 Months Ago
Merge from cookingv2
7 Months Ago
Plant pot bounds and collision.
7 Months Ago
DoPrepare on plant-wheat.
7 Months Ago
Add wheat plants to spawn prefabs
7 Months Ago
Corn collectable prefabs, population & autospawn setup