userAdam Wcancel

5,924 Commits over 2,253 Days - 0.11cph!

6 Months Ago
More wip, smoother movement
6 Months Ago
More wip
6 Months Ago
wip movement before repositioning
7 Months Ago
Refactor reposition logic to determine target position before disappearing.
7 Months Ago
Merge from snakes
7 Months Ago
Stay visually alert briefly if attacked form out of range
7 Months Ago
Tweaks
7 Months Ago
Merge from turn
7 Months Ago
Don't allow placement on single racks
7 Months Ago
wip
7 Months Ago
Merge from snakes
7 Months Ago
Merge from jungle_update
7 Months Ago
Merge from no_corpse
7 Months Ago
Compile fix
7 Months Ago
Corpse removal timer
7 Months Ago
Merge from main
7 Months Ago
Snake LOD distance improvements
7 Months Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
7 Months Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
7 Months Ago
Fix metal detector sources not spawning in the jungle
7 Months Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
7 Months Ago
Hookup anim in holdtype so third person fire anim triggers
7 Months Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
7 Months Ago
Dart damage tweaks. Lowered radiation dart effect strength.
7 Months Ago
Dart and blowpipe LOD and outline fixes
7 Months Ago
Delete bone dart folder
7 Months Ago
Reduced velocity of all darts
7 Months Ago
Fix spelling
7 Months Ago
Spelling fix part 2
7 Months Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
7 Months Ago
Make it easier to find a new position for non-flat terrain
7 Months Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
7 Months Ago
Setup for wall mounted weapon racks. Too small for other types.
7 Months Ago
Merge from boomerang
7 Months Ago
Merge from blowpipe
7 Months Ago
Blowpipe weapon racks setup.
7 Months Ago
blowpipe worldmodel LODGroup
7 Months Ago
Merge from blowpipe
7 Months Ago
Fix headshot marker not happening
7 Months Ago
Merge from main
7 Months Ago
Merge from jungle_update
7 Months Ago
Merge from snakes
7 Months Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
7 Months Ago
Fix delayed triggers after repositioning.
7 Months Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
7 Months Ago
Face towards player when re-appearing
7 Months Ago
Merge from jungle_update
7 Months Ago
Merge from jungle_update
7 Months Ago
Obscure vision overlay improvements
7 Months Ago
Merge from blowpipe