userAdam Wcancel

6,415 Commits over 2,345 Days - 0.11cph!

5 Months Ago
Merge from quicksave_to_gamesetup_save
5 Months Ago
Socket name fixes. Manifest Prefab updates.
5 Months Ago
Stair localization fixes. Stair wood setup. Initial stair prefab setup. Test save update.
5 Months Ago
wip stairs setup
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Merge from naval_update
5 Months Ago
Merge from naval_update
5 Months Ago
Further cannon setup. Collision setup so it works nicely with cannon low wall.
5 Months Ago
Merge from boat_building
5 Months Ago
Merge from naval_update
5 Months Ago
Cannon deploy placement fix.
5 Months Ago
Cannon art/prefab updates. Assign placement prefab.
5 Months Ago
Merge from boat_building
5 Months Ago
Fix all boat building block localizations
5 Months Ago
Add and setup low cannon wall. Added to boat planner.
5 Months Ago
Merge from deployable_cannon
5 Months Ago
Fix cannon not appearing
5 Months Ago
Make previous compile fix match the other ifdef behaviour
5 Months Ago
Compile fix
5 Months Ago
Add parenting trigger to plank so you don't instantly drop off the boat when walking on a plank
5 Months Ago
Setup triangle floor block and add to boat building planner.
5 Months Ago
Only tick steering update when a player is mounted to the wheel
5 Months Ago
5 Months Ago
Some wip placement checks
5 Months Ago
Merge from boat_building
5 Months Ago
Remove rounded foundaction block from planner list
5 Months Ago
Tweak dismount positions for steering wheel for more lenient mounting
5 Months Ago
Cherry pick quick-save to GameSetup specified save file so I can merge to main after lockdown.
5 Months Ago
Added an option to the Game menu to quick save to the savefile specified on the GameSetup object, without the need to deal with the file dialog.
5 Months Ago
Merge from naval_update
5 Months Ago
Disable my test scene loading in craggy
5 Months Ago
Merge from boat_building
5 Months Ago
Compile fixes
5 Months Ago
Merge from boat_building
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Player built boats can now enter the deep sea: TriggerDeepSeaPortal now fowards the parent PlayerBoat entity if the triggering entity is a BoatBuildingBlock
5 Months Ago
More post merge fixes. Restored naval items/phrases. New test save for deep sea boat testing.
5 Months Ago
Manifest after merge
5 Months Ago
Merge from naval_update
5 Months Ago
Merge from deep_sea
5 Months Ago
Merge from naval_update
5 Months Ago
Merge from main
5 Months Ago
Fixes to get things working again
5 Months Ago
Merge from parent
6 Months Ago
PlayerBoatLock cleanup
6 Months Ago
Merge from wheel_lock
6 Months Ago
Don't show enter code option if already authed. Lock now shares auth list instead of separate list. Transfer code with auth list.