userAdam Wcancel

6,628 Commits over 2,404 Days - 0.11cph!

9 Months Ago
Required items rework. More UI wip.
9 Months Ago
9 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
9 Months Ago
Sails only work if they're outside
9 Months Ago
Merge from parent
9 Months Ago
merge from manual_anchor
9 Months Ago
Merge from main
9 Months Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
9 Months Ago
Merge from manual_anchor
9 Months Ago
Merge from negative_source_modifiers_godmode
9 Months Ago
Modifiers with a negative source (eg: incapacitate/blind darts) no longer get added to god mode players. Added Modifier.HasNegativeSoruce()
9 Months Ago
Merge from snake_los
9 Months Ago
Snake LOS improvements
9 Months Ago
Merge from parent
9 Months Ago
Merge from parent
9 Months Ago
Merge from m ain
9 Months Ago
Deployables can now be deployed on boats at sea
9 Months Ago
Merge from placement_improvements
9 Months Ago
Construction setup. Block fixes.
9 Months Ago
Applied same to temaining hull block types.
9 Months Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
9 Months Ago
Wheel
9 Months Ago
Merge from steering_wheels
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Comment
9 Months Ago
Layer changes
9 Months Ago
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9 Months Ago
Clamp max velocity
9 Months Ago
Sail and steering wheel bounds cleanup
9 Months Ago
Setup some basic steering wheel visual turning
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
9 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
9 Months Ago
Mass/health block tweaks
9 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
9 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
9 Months Ago
Placeholder icons for boat building station, sail, steering wheel.
9 Months Ago
Remove previous temporay forced global disabling of RendererBatch
9 Months Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
9 Months Ago
BBS collider tweaks. Improve ladder placement.
9 Months Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
9 Months Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
9 Months Ago
Merge from naval_update
9 Months Ago
SimpleFloatingEntity compile fix
9 Months Ago
ifdef rework to allow for client side boat validation checks
9 Months Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
9 Months Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
9 Months Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up