userAdam Wcancel

12,344 Commits over 3,712 Days - 0.14cph!

2 Years Ago
merge from silo
2 Years Ago
client/server compile fix
2 Years Ago
Prevent swapping saddles when any player is mounted
2 Years Ago
Can now swap saddle type via horse menu. Consumes saddle item from player inventory, returns previous saddle item.
2 Years Ago
Alternate design option test. Saddles not changeable. Can only equip a saddle through stable master purchase.
2 Years Ago
merge from main
2 Years Ago
bit more
2 Years Ago
Moved placement ghost functionality to its own class
2 Years Ago
wip
2 Years Ago
merge from main
2 Years Ago
Null check owner when checking for mounted player in Projectile to prevent NRE
2 Years Ago
Weapon placement rotation is no longer a clientvar
2 Years Ago
Check clientside if held weapon is accepted by the current rack type before showing the UI. Enforce weapon type check serverside.
2 Years Ago
Clear lookingAtWeaponSlot correctly so that UI doesn't get stuck. Updated test save.
2 Years Ago
codegen
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from wildspawn
2 Years Ago
remove some debug logging now I've tested
2 Years Ago
wip spawn with saddle changes
2 Years Ago
merge from silo/ai
2 Years Ago
set respawn timers, s2p monument, updated test scene.
2 Years Ago
updated AI prefab with scientist respawn setup
2 Years Ago
merge from silo
2 Years Ago
Fixed speed modifiers on new saddle items
2 Years Ago
Adding a saddle to a stables horse now purchases it too (removes it from sale)
2 Years Ago
code gen
2 Years Ago
merge from main
2 Years Ago
merge from silo
2 Years Ago
merge from silo
2 Years Ago
Added AI prefab to silo scene. S2P.
2 Years Ago
merge from silo_ai
2 Years Ago
Added final area, AI_MiddleMiddle. Move, cover and spawn data.
2 Years Ago
Cover points for the additional area
2 Years Ago
Expanded AI_Lower to include an additional area and added movepoints and spawner for it.
2 Years Ago
Resize and reposition AI_Lower AIZ
2 Years Ago
codegen
2 Years Ago
merge from main, conflict fix
2 Years Ago
merge from missile silo
2 Years Ago
AI_UpperRight scientist spawners
2 Years Ago
AI_UpperRight cover first pass and added some missing move point data
2 Years Ago
AI_UpperRight initial setup and first pass of movement data
2 Years Ago
tweak a movement point to suit navmesh data (needs some manual navmeh gemetry adding later)
2 Years Ago
AI_MiddleRight data/spwaners first pass
2 Years Ago
AI_Lower spawners
2 Years Ago
first pass AI cover points for AI_Lower section
2 Years Ago
wip AI_Lower cover points
2 Years Ago
merge from main
2 Years Ago
merge from silo
2 Years Ago
Data wip for AI_Lower