userAdam Wcancel

7,266 Commits over 2,588 Days - 0.12cph!

2 Months Ago
Server-side mount enforcement check for power
2 Months Ago
Abort the launch in the (unlikely) event the final lock-in search fails, prevents potentially locking up the event.
2 Months Ago
Manually force global broadcast, just incase - particularly for saves.
2 Months Ago
Fix safety delay not working with a potential range
2 Months Ago
Fixed the satellite prefab path for test commands
2 Months Ago
Enable saving on Satellite.entity again
2 Months Ago
Fix potential issue with satellite being destroyed before impact leading to bricked flow. Should never happen, but worth covering.
2 Months Ago
Trying new impact detection method out
2 Months Ago
Add debug drawing for impact
2 Months Ago
Merge from main
2 Months Ago
Merge from satellite_crash, fixing static control computer not being mountable at launch site.
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
Remove logging now.
2 Months Ago
Merge from monument_cc_logging
2 Months Ago
Remove control seeat from launch site s2p
2 Months Ago
Add the control chair to the control computer prefab itself
2 Months Ago
Fix mount anchor visibillity. Fix insanely large bounds after prefab/art changes.
2 Months Ago
Logging to figure out mount issue with control computer at monument
2 Months Ago
SatellitControlComputer.static.entity fixes and remove old disabled art
2 Months Ago
Disable saving on static control computer prefab
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
Merge from satellite_crash, keeping the monuments in conflict from this branch
2 Months Ago
Codegen
2 Months Ago
Merge from main
2 Months Ago
Add a hoverloot variant/keybind that only moves item types that already exist in the target container.
2 Months Ago
Added the twitch drops render scene to the "Scenes" unity menu
2 Months Ago
Deleted an old, broken prefab in scene
2 Months Ago
Position tweak
2 Months Ago
Merge from main
2 Months Ago
Merge from more_cleanup
2 Months Ago
Bunch of cleanup and refactor iterating,
2 Months Ago
Shrink satellite kill radius to match the new (smaller) satellite model. Fix model offset so it is centered in prefab.
2 Months Ago
Compact some serialization
2 Months Ago
Merge from targeting_refactor
2 Months Ago
Major refactor, moving shared/duplicated targeting data between client/server to a new CrashTargeting struct.
2 Months Ago
Remove some unused code
2 Months Ago
Merge from partials
2 Months Ago
Missed file
2 Months Ago
Partial and comment passes for SatelliteCrash
2 Months Ago
Comment cleanup pass
2 Months Ago
SatelliteControlComputer
2 Months Ago
Merge from satellite_crash
2 Months Ago
Phrase merge fixes again
2 Months Ago
Merge from main
2 Months Ago
Move the screen UI to the control computer prefab, not dynamically spawned. Refactor code to use it.
2 Months Ago
Merge from control console art
2 Months Ago
Manifest, id fixes.
2 Months Ago
Bunch of asset + folder cleanup, rename, organize.
2 Months Ago
Satellite prefab cleanup, remove placeholder art.
2 Months Ago
Merge from satellite_art