userAdam Wcancel

7,889 Commits over 2,588 Days - 0.13cph!

2 Months Ago
Increase descent time from 5 minutes to 10 minutes.
2 Months Ago
Remove old placeholder gibs (heli stuff) code and prefabs.
2 Months Ago
Switch ItemAmount to ItemAmountRanged for computer powerup cost list. Powerup cost is now 6-12 tech trash instead of a constant 10.
2 Months Ago
Bump thruster distance from 100 to 200
2 Months Ago
Randomise nudge direction when tightening radius, don't just use thruster directions, and vary (and increase) the direction moved.
2 Months Ago
Pick a random spot on the map for initial target location when taking control of a satellite instead of starting near the control computer.
2 Months Ago
Merge from PMM
2 Months Ago
Hook up particles to stage based inspector references for later. Realm remove particles server-side
2 Months Ago
LOD / distance fixes. Clamp satellite.descent_seconds to min of 60 seconds as it needs this long for correct transitions
2 Months Ago
LOD/fake render setup for new stuff
2 Months Ago
Enable model
2 Months Ago
Fixes
2 Months Ago
Re-add to prefab
2 Months Ago
Debug rendering for directions
2 Months Ago
Rotate impact effect to match satellite travel direction
2 Months Ago
Merge from PMM
2 Months Ago
Comment purge/cleanup
2 Months Ago
When the raycast checks are enabled, also store the first height map success result, and fall back to that if need be.
2 Months Ago
Add terrain raycast checks, default off, behind a convar.
2 Months Ago
Merge from satellite_crash
2 Months Ago
Fixed a bug in satellite.launch
2 Months Ago
merge from satellite_crash
2 Months Ago
Satellite.launch now includes trhe usual debug rendering for target location.
2 Months Ago
Merge from satellite_crash
2 Months Ago
Codegen
2 Months Ago
Merge from satellite_crash
2 Months Ago
Merge from PMM
2 Months Ago
Merge from crash_fix
2 Months Ago
Default satellite client positioning changes to off. Default flat land serverside gating on.
2 Months Ago
Crash fixes/tweaks/wip
2 Months Ago
GetExtrapolationTime tweak
2 Months Ago
Remove old placeholder explosion/effect, use new one.
2 Months Ago
merge from satellite_crash
2 Months Ago
Moved fuel counts to convars
2 Months Ago
Merge from recyclebin_storage
2 Months Ago
Merge from main
2 Months Ago
Merge from PMM
2 Months Ago
WIP industrial crafter support
2 Months Ago
Merge from main
2 Months Ago
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
2 Months Ago
Rework satellite loot setup to be inspector driven
2 Months Ago
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
2 Months Ago
Merge from satellite_crash
2 Months Ago
S2P launch site to get control computer changes
2 Months Ago
Enable saving on static control computer
2 Months Ago
Merge from PMM
2 Months Ago
Bump CPS
2 Months Ago
Additional potential UI state/race fix
2 Months Ago
Merge from satellite_crash
2 Months Ago
Fixed a tricky save/load bug for non-locked in targets. Also removed some specific-player control tracking that we don't need any more.