userAdam Wcancel

7,156 Commits over 2,557 Days - 0.12cph!

2 Months Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
2 Months Ago
Merge from main
2 Months Ago
Targeting flashes
2 Months Ago
More map anim/behaviour tweaks
2 Months Ago
Switch to delta
2 Months Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
2 Months Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
2 Months Ago
Lerp satellite targeting adjustments.
2 Months Ago
Compile fix
2 Months Ago
Add prevent building volume to crash remains
2 Months Ago
Codegen
2 Months Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
2 Months Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
2 Months Ago
Disable detect collisions for falling satellite
2 Months Ago
Menu priorities
2 Months Ago
Inventory access always available. Mount hidden until powered.
2 Months Ago
Tweak remains offset
2 Months Ago
Disable free powerup in the editor by default
2 Months Ago
Add notification when codegen Clean & Generate finishes running and reloading
2 Months Ago
Rename inventory access menu
2 Months Ago
SatelliteData.cs cleanup
2 Months Ago
Merge from main
2 Months Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
2 Months Ago
Switch from hardcoded tech trash define to ItemAmount
2 Months Ago
Trigger server notification on impact not stage 2 start
2 Months Ago
SatelliteData translation phrases
2 Months Ago
Add support for real windows notifications
2 Months Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
2 Months Ago
Metas
2 Months Ago
Comment cleanup
2 Months Ago
Same for SatelliteCrash
2 Months Ago
Splitting to partials
2 Months Ago
Misc cleanup
2 Months Ago
Merge from refactor
2 Months Ago
Merge from main
2 Months Ago
Loot ground scatter now has additional checks
2 Months Ago
SatellitePendingCrashSite prefab fixes
2 Months Ago
Metas doing my head in
2 Months Ago
Compile fix
2 Months Ago
Major refactor/cleanup wip
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from u6fixes
2 Months Ago
Change default ADS sensitivity multiplier to 0.2
2 Months Ago
merge from u6fixes
2 Months Ago
Gamepad works again. More debug updates.
2 Months Ago
More fixes. Some debug commands.
2 Months Ago
More fixes to use new input system.
2 Months Ago
Another fix
2 Months Ago
Merge from mfm_u6