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7,145 Commits over 2,496 Days - 0.12cph!

2 Months Ago
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3 Months Ago
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3 Months Ago
Merge from mfm2
3 Months Ago
attempt 2
3 Months Ago
wip/test merge from main
3 Months Ago
Refactor and additional fix
3 Months Ago
Don't open or process light radial menu if map is open
3 Months Ago
Merge from light_toggle_icon_fix
3 Months Ago
Fix light state not appearing on icon
3 Months Ago
Teleport boat fix
3 Months Ago
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3 Months Ago
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3 Months Ago
Add some velocity checks to gibs, force non convex and kinematic if below these. Convars for values. Increased the force timeout.
3 Months Ago
Merge from main
3 Months Ago
Compile fix
3 Months Ago
Merge from main
3 Months Ago
Merge from light_toggle_radial_bind_workaround
3 Months Ago
Potential workaround for needing a separate bind for new light toggle radial functionality to work correctly.
3 Months Ago
3 Months Ago
Gate the whole feature behind a new server var.
3 Months Ago
Move settle timeout to a convar.
3 Months Ago
Refactor duplicated code
3 Months Ago
Merge from main
3 Months Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
3 Months Ago
Merge from boat_deployable_sound_looping_fix
3 Months Ago
Boat deployable looping sounds fix
3 Months Ago
Merge from map_clan_names
3 Months Ago
Clan map name tags now respect clannametagcolour
3 Months Ago
Merge from main
3 Months Ago
Merge from boat_teleport_commands
3 Months Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
3 Months Ago
Merge from main
3 Months Ago
Fix a couple of wrapping issues