userAdam Wcancel

7,240 Commits over 2,588 Days - 0.12cph!

2 Months Ago
Deleted an old, broken prefab in scene
2 Months Ago
Position tweak
2 Months Ago
Merge from main
2 Months Ago
Merge from more_cleanup
2 Months Ago
Bunch of cleanup and refactor iterating,
2 Months Ago
Shrink satellite kill radius to match the new (smaller) satellite model. Fix model offset so it is centered in prefab.
2 Months Ago
Compact some serialization
2 Months Ago
Merge from targeting_refactor
2 Months Ago
Major refactor, moving shared/duplicated targeting data between client/server to a new CrashTargeting struct.
2 Months Ago
Remove some unused code
2 Months Ago
Merge from partials
2 Months Ago
Missed file
2 Months Ago
Partial and comment passes for SatelliteCrash
2 Months Ago
Comment cleanup pass
2 Months Ago
SatelliteControlComputer
2 Months Ago
Merge from satellite_crash
2 Months Ago
Phrase merge fixes again
2 Months Ago
Merge from main
2 Months Ago
Move the screen UI to the control computer prefab, not dynamically spawned. Refactor code to use it.
2 Months Ago
Merge from control console art
2 Months Ago
Manifest, id fixes.
2 Months Ago
Bunch of asset + folder cleanup, rename, organize.
2 Months Ago
Satellite prefab cleanup, remove placeholder art.
2 Months Ago
Merge from satellite_art
2 Months Ago
More ui
2 Months Ago
UI tweaks
2 Months Ago
Manifest
2 Months Ago
Fixed phrase merge, restored 37 phrases
2 Months Ago
Merge from main (broken merged phrases)
2 Months Ago
Setup control computer entity with the WIP model
2 Months Ago
Merge from sat_con_console
2 Months Ago
Manifest after changes
2 Months Ago
Clean up of prefabs + folders
2 Months Ago
Merge from satellite_art
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
Recycler merge fix
2 Months Ago
Merge from satellite_crash
2 Months Ago
Merge from main
2 Months Ago
Stricter water checks
2 Months Ago
Refactor to allow for additional error messages. Add error message for trying to move target out of map bounds. Don't consume fuel if trying to move out of map bounds. Run cheap bounds check before others.
2 Months Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
2 Months Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
2 Months Ago
Update crash remains entity with new art
2 Months Ago
Merge from satellite_art
2 Months Ago
Gameplay tweaks
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Add the raw satellite model to the prefab for now
2 Months Ago
Missed one