userAdam Wcancel

7,211 Commits over 2,557 Days - 0.12cph!

58 Days Ago
Setup control computer entity with the WIP model
58 Days Ago
Merge from sat_con_console
58 Days Ago
Manifest after changes
58 Days Ago
Clean up of prefabs + folders
2 Months Ago
Merge from satellite_art
2 Months Ago
Merge from playermaintainedmonuments
2 Months Ago
Recycler merge fix
2 Months Ago
Merge from satellite_crash
2 Months Ago
Merge from main
2 Months Ago
Stricter water checks
2 Months Ago
Refactor to allow for additional error messages. Add error message for trying to move target out of map bounds. Don't consume fuel if trying to move out of map bounds. Run cheap bounds check before others.
2 Months Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
2 Months Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
2 Months Ago
Update crash remains entity with new art
2 Months Ago
Merge from satellite_art
2 Months Ago
Gameplay tweaks
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Add the raw satellite model to the prefab for now
2 Months Ago
Missed one
2 Months Ago
Test save loading fixes I just used for testing/profiling on a real save
2 Months Ago
Merge from satellite_art
2 Months Ago
Merge from main
2 Months Ago
Cherry picking 155706
2 Months Ago
Base/Player/Horse modifier system pooling
2 Months Ago
Bump targeting budget
2 Months Ago
Merge from weaponracks_prefabattribute
2 Months Ago
Codegen
2 Months Ago
Merge from main (protobuf message rejig for conflicts)
2 Months Ago
Merge from monitor_screens
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Widescreen monitor
2 Months Ago
Screen zoom, focus targeting location, viewpoer + mask
2 Months Ago
2 Months Ago
Remove debug. Screen pos/scale tweaks
2 Months Ago
World-space monitor UI experiments. Show targeting map and locations.
2 Months Ago
Change instantiate approach so the script can be removed from rack-mounted world models too
2 Months Ago
Converted WorldModelRackMountConfig to a PrefabAttribute. World models no longer all have their own instance of this script at runtime.
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from multiframe_targeting
2 Months Ago
2 Months Ago
Auto lock count down
2 Months Ago
Double the move and nudge distances
2 Months Ago
Scale sampling count. Set some new defaults.
2 Months Ago
Frame times
2 Months Ago
Count frames
2 Months Ago
Compile fixes