userAdam Wcancel

12,170 Commits over 3,712 Days - 0.14cph!

49 Days Ago
FoodVisualConfig setup for entity/third person too.
49 Days Ago
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
50 Days Ago
Directional item dropping. Throw items to the ground in the direction you drag the icons.
50 Days Ago
Pie world model visuals now match their view model versions: matching tin colour and correct toppers. Added WorldModelVisualConfig for applying FoodVisualConfigs to world model items.
50 Days Ago
Fixed pie tin tinting. Assigned placeholder tin colours for all pie VMs.
50 Days Ago
Food visual color tinting support via property block.
50 Days Ago
Refactored some FoodViewModel visual config code so I can use it for the world and 3p models going forwards. WIP tint code.
50 Days Ago
Merge from main
50 Days Ago
Subtract 113075 (branch name) for now until I get chance to fix an issue.
50 Days Ago
Merge from main very latest now it's working again
50 Days Ago
Merge from main
50 Days Ago
Merge from main
50 Days Ago
Merge from unity_editor_show_branch_name
50 Days Ago
Cleanup
50 Days Ago
Rename from BranchTitleTest to BranchName. Add some enabled checks.
50 Days Ago
Merge from main
50 Days Ago
Disable a debug log
50 Days Ago
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50 Days Ago
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51 Days Ago
Pies folder/naming cleanup. Manifest.
51 Days Ago
Setup food_pie_generic.entity materials
51 Days Ago
Fix being able to spam the eat action
51 Days Ago
Restored options UI again
51 Days Ago
Merge from main
51 Days Ago
scene
51 Days Ago
scene
51 Days Ago
More containers. Manifest.
51 Days Ago
Added function to get the best storage area for a given item, based on size and remaining space. Try storage areas in a random order. Added function to get the available remaining storage volume of a storage area. No longer over-fill storage areas.
51 Days Ago
Attempt to place loot in descending size order. Function to order loot by size.
51 Days Ago
Added and assigned what icon
51 Days Ago
Functions to calculate the total storage volume available, and the total storage volume required for a list of loot
52 Days Ago
ServerInit. Nicer placement.
52 Days Ago
Fixes
52 Days Ago
Prefab and settings tweaks
52 Days Ago
Pick a random area for each item. Areas can now be offset. Random offset per item.
52 Days Ago
Move more stuff to DoPrepare. Some inital runtime stuff.
52 Days Ago
Initial prefab setup
52 Days Ago
Offset item positions
52 Days Ago
More debug drawing
52 Days Ago
Some hackweek as fuck wip code/tests
52 Days Ago
Bunch of WorldModel DoPrepare precalculations including largest dimension and collision based bounds. Functions for aligning an object based on largest and 2nd largest dimensions. Can now determine all items in the most "sensible" orientation: largest dimension sideways then 2nd largest upwards. Bunch of supporting code. Test functions to spawn all items with world models in a scene. Debug rendering of bounds and directions.
54 Days Ago
Manifest update for new items. Egg icon.
54 Days Ago
Setup 8 pie types: Items, recipes, pie VM settings. Added them to recipe list.
54 Days Ago
Linked chicken pie output item to chicken pie recipe. Added Brea recipe/item.
54 Days Ago
Test item tweak
54 Days Ago
Don't start attacks or hazzards when dead
54 Days Ago
Zero the Y when calculating look forward
54 Days Ago
Added a cooldown timer for the main triggered attack, use regular attack when on cooldown.