5,633 Commits over 2,223 Days - 0.11cph!
Added shadowProjection to mandatory defaults, set to Stable fit.
Remove option to change to close fit, removed convar.
Merge from crafting_update
Orchid, rose, sunflower clone seeds.
Orchid, rose, sunflower item icons.
Added and assigned orchid, rose, sunflower seed icons
Armor inserts now have material appropriate sounds.
Fix plantpot soil renderer pointing to an asset in the project not the prefab.
Rotated all pie projectile visuals 90 degrees
Remove armor slots from burlap shirt.
Remove armor slots from hide pants (old test data)
Explicity set wood and metal insert protection properties
Fixed armor insert icon alignment
Bumped all pie calories from 30->150
Show consumable info panel for pies
Merge from crafting_update
Deleted all the commented out graphics quality settings I initially exposed incase we wanted/needed them but ultimately became redundant.
No functionality change, removing commented out code only.
Remove some debug log spam.
Merge from vendingmachine_sellorder_slots_fix (UI.SellOrder.prefab)
Vending machine sell orders now also correctly show number of slots when an item has slots but no contents...
...meaning vending machine sell orders now correctly show number of armor slots even when empty.
Fix UI.SellOrder referencing the same item inventory slot twice so that the incorrect numhber of slots show.
Refactor copyto armor slot copying because it was getting silly
copyto fix for worn backpacks containing an item with armor slots and inserts
Merge from crafting_update
Changed tint renderer to list on FoodVisualConfig.
Populated the lists for pie entity and world model prefabs. Tint all the LODs.
Added a new bear pie projectile and material, set correct colour.
Updated all pie projectile materials to use the new pie colours.
Armor info panel UI changes so that everything can fit with ownership. Also fixes protection area text varying above/below slots.
Fix armour slot issue when reskinning certain items, which only showed up after item ownership merge (my bug - worked before the merge by luck)
Deleted unused leather insert item
Applied new colours to all pie entity, view and world model configs.
Merge from cookingv2/food_events
Tweaks. More debug log removal.
setup for hiding/showing third person pie models at correct times
Additional server-side pie consume check.
Pie entity bounds fix.