userAdam Wcancel

12,310 Commits over 3,712 Days - 0.14cph!

3 Months Ago
Removed commented out code.
3 Months Ago
Remove test convar
3 Months Ago
Merge from primitive
3 Months Ago
Merge from main
4 Months Ago
Merge from main, codegen.
4 Months Ago
Merge from main
4 Months Ago
Setup population convar and fix error. Increase snake trigger radius.
4 Months Ago
Merge compile fix
4 Months Ago
Added snake spawn population. Updated world spawns. Move snake files. Manifest.
4 Months Ago
Increase client side trigger radius so snakes turn towards players earlier
4 Months Ago
Manifest
4 Months Ago
Codegen
4 Months Ago
Merge from main, resolve conflicts.
4 Months Ago
Merge from main, resolve conflicts.
4 Months Ago
Merge from main
4 Months Ago
Added convar (accessibility.disableMovementInInventory) to block player input when then inventory screen is open. Added a UI toggle option for it in the Accessibility options menu UI.
4 Months Ago
TerrainTexturing now monitors individual terrain related settings for change, instead of the Unity QualitySettings level
4 Months Ago
Change default filename. Fix export button appearing when it shouldn't.
4 Months Ago
Merge from main
4 Months Ago
Merge from clean_and_generate_codegen
4 Months Ago
Change reload detection method
4 Months Ago
Manually import generated code assets after clean and build to prevent any additional processing steps the next time you tab out/back to Unity. Simplify the whole process now I've fixed this issue.
4 Months Ago
Order fix
4 Months Ago
Added a combined "Clean and Generate" Codegen option that seems to work (fixed a bunch of issues with it, but still testing)
4 Months Ago
4 Months Ago
Merge from quality
4 Months Ago
Merge from main
4 Months Ago
Merge from black_bg_fix
4 Months Ago
Disable TAA in TwitchDrops render scene to fix black BG in renders
4 Months Ago
Merge from main
4 Months Ago
Cherrypick latest skins
4 Months Ago
Add filename to inspector. Only show save preset button if there's a filename specified. Potential NRE fixes.
4 Months Ago
Merge from defaults
4 Months Ago
4 Months Ago
Editor exporting of presets as default configs. Load defaults before convars.
4 Months Ago
Converted Screen sub options UI to a prefab. More UI setup. Standardised caps and formating across all graphics options.
4 Months Ago
Bunch more options UI layout
4 Months Ago
More organising and combining. Deleted now unused menu items and removed their refs in presets.
4 Months Ago
Started organising options layouts
4 Months Ago
Merge from main
4 Months Ago
Disable some now-duplicate options in graphics options screen
4 Months Ago
Merge from presets_editor/quality/
4 Months Ago
Merge from main
4 Months Ago
LOD settings
4 Months Ago
Added asyncUpload settings to mandatory defaults
4 Months Ago
Set shadow cascade splits in mandatory defaults
4 Months Ago
Particle raycasy budget preset values
4 Months Ago
Added streaming texture presets
4 Months Ago
Commented out any quality settings we probably don't want the client to be able to control. Added a SetMandatoryDefaults() function to set any stuff we definitely want set as default, across any quality levels.
4 Months Ago
More conversion wip