userAdam Wcancel

6,140 Commits over 2,284 Days - 0.11cph!

5 Months Ago
Initial setup of anchor as deployable.
5 Months Ago
Merge from manual_anchor
5 Months Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
5 Months Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Merge from UI
5 Months Ago
Show tick for valid required items
5 Months Ago
Improve placement of boat building station
5 Months Ago
5 Months Ago
Show required item status. UI fixes.
5 Months Ago
Icon setup
5 Months Ago
Required items rework. More UI wip.
5 Months Ago
5 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
5 Months Ago
Sails only work if they're outside
5 Months Ago
Merge from parent
5 Months Ago
merge from manual_anchor
5 Months Ago
Merge from main
5 Months Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
5 Months Ago
Merge from manual_anchor
5 Months Ago
Merge from negative_source_modifiers_godmode
5 Months Ago
Modifiers with a negative source (eg: incapacitate/blind darts) no longer get added to god mode players. Added Modifier.HasNegativeSoruce()
5 Months Ago
Merge from snake_los
5 Months Ago
Snake LOS improvements
5 Months Ago
Merge from parent
5 Months Ago
Merge from parent
5 Months Ago
Merge from m ain
5 Months Ago
Deployables can now be deployed on boats at sea
5 Months Ago
Merge from placement_improvements
5 Months Ago
Construction setup. Block fixes.
5 Months Ago
Applied same to temaining hull block types.
5 Months Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
5 Months Ago
Wheel
5 Months Ago
Merge from steering_wheels
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Comment
5 Months Ago
Layer changes
5 Months Ago
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5 Months Ago
Clamp max velocity
5 Months Ago
Sail and steering wheel bounds cleanup
5 Months Ago
Setup some basic steering wheel visual turning
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
5 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
5 Months Ago
Mass/health block tweaks
5 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
5 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.