userAdam Wcancel

7,119 Commits over 2,496 Days - 0.12cph!

5 Months Ago
Slightly delay BakeDragAngles on init
5 Months Ago
Merge from parent
5 Months Ago
Merge from naval_update
5 Months Ago
Merge from small_engine_colliders_fix
5 Months Ago
Merge from parent
5 Months Ago
Merge from naval_update
5 Months Ago
merge from naval_update
5 Months Ago
▅▊▇█▋█ ▌▌▊▌▆▆▄ ▋▆ ▆▉▅▍▆█▆▅▇ █▆▌▍▇▊ ▍▋▌▇ █▌▆▆ ▍▉▆▄▄▋▆▄▉ ▄▌▆▌ ▅▌▄▋▍▉▍▄ ▉▊▌▉▍ ▍█▇▋ ▇▇▍▇▅█▍█ ▅▇▄▇▊▋ ▅▄▌▌▌ ▌▊▉
5 Months Ago
Optimise HasRequiredItem
5 Months Ago
Only show block and deployable limits if enabled and above a threshold.
5 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
5 Months Ago
Kill boat during load if it saved when sinking
5 Months Ago
Bunch more wip/experiments
5 Months Ago
Merge from parent
5 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
5 Months Ago
Merge from parent
5 Months Ago
Profile save
5 Months Ago
Merge from naval_update
5 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
5 Months Ago
Simplify wooden collision
5 Months Ago
Merge from parent
5 Months Ago
Merge from small_engine_col_simpler
5 Months Ago
▅▊▉▍ ▌▆█▅▅▍▉▊ ▅▄▇▅▉ ▋▋█▉▋▉ █▄▆▌ ▊▍▆ ▄█▋█▊▄ ▆▆▄ ▇▋▇▆▍ █▋▅ ▊▉▉▉▇
5 Months Ago
▄▋▊▅▊▊ ▇▉▌▄ ▊▉▉▄█▆▆▄▍▍▍▅▄▄█
5 Months Ago
Get rid of a .toarray
5 Months Ago
▉▋▍█▋▍▄ ▋▍▋▆▇▍▍▉▋▌ ▆▅██▊▄▆ ▄▄█▆▊▍▋▊▋▇ ▇▆▆▆▅▉ ▅▋▉▌ ▍▅▋█▉▉▌█▉█ █▍▊▋▇▋ ▉▋▅▍▄▉▊▉▉▇█▉ ▅▊▇▋ ▅▆▇▍▆▄
5 Months Ago
Added playerboat.kill_all_above_deployable_count command.
5 Months Ago
Merge from deployable_limit
5 Months Ago
Enforce limit
5 Months Ago
Deployable limit convar wip
5 Months Ago
Track/assign editing boat. Toggle finished flag.
5 Months Ago
5 Months Ago
Compile fix
5 Months Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
5 Months Ago
Applying all my recent shelved work.
5 Months Ago
Merge from naval_update
5 Months Ago
merge from naval_update
5 Months Ago
Prevent storage adaptor placement on boats
5 Months Ago
Merge from naval_update
5 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
5 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
5 Months Ago
Debug drawing
5 Months Ago
Merge from naval_update
5 Months Ago
Change all applicable refs to GetParentBoat to GetParentFinishedBoat
5 Months Ago
Remove the word Player from a bunch of PlayerBoat static functions
5 Months Ago
Refactor some stuff to IsChildOfFinishedInteractablePlayerBoat (very placholder function name)
5 Months Ago
Add finished check
5 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
5 Months Ago
wip/tests
5 Months Ago
Merge from naval_update