5,633 Commits over 2,223 Days - 0.11cph!
Wheat collectable layer fix
Fixed Wheat collectable using corn model
RecipeLists can now reference other recipe lists and include their recipes.
Refactored all recipe related code to use the new combined recipe list.
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
Remove eat sound effect from pie items and move to animation event.
Applied IsArmor flag to all armor slot container mods.
Fix for more consistent item swapping
Fix some deployment issues with single plant pot
Merge from crafting_update
Resetstate now clears all player modifiers
Fix plant pots gibbing when harvesting plants.
Reduced plant pot water saturation from 9000 to 1000
Eeating wheat now gives wheat seeds instead of corn seeds.
Remove accidental blueprint component from pies
Remove "Eat" UI option for pies
Refactor protection getting
Fix player preview hover display stats
copyto now recreates armor slots and transfers inserts.
Recreate armor slots and move items over when reskinning an item with armor slots.
Fixed single plant pot pickup and repair pointing to large planter
Merge from cinematic_lod_convars
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
Merge from crafting_update
Fix cooling/warming/crafting quality tea item modifier enums
Merge from armor_slots, fix modifier enum and phrase conflicts
Merge from cosmetic_flowers
Enabled disabled LOD renderers.
Set lod distances.
Merge from cosmetic_flowers
Merge from presets_editor/quality
Max shadow distance text change.
Added tooltip to shadow distance setting.
Budge -> Budget typo fix.
Bump shadow cascades to four in max graphics preset
Removed some redundant settings, exposed extra ones in UI.
Fixed typo breaking compile
Some initial code cleanup, fixes.
Added magazine stand storage prefab now I fixed rotation bug issue.
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement.
Added new vase deployable item.
Added Vase class.
Added flower id protobuf and serialization.
Added ItemModCosmeticFlower, applied to cosmetic flowers.