userAdam Wcancel

6,337 Commits over 2,314 Days - 0.11cph!

6 Months Ago
BBS collider tweaks. Improve ladder placement.
6 Months Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
6 Months Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
6 Months Ago
Merge from naval_update
6 Months Ago
SimpleFloatingEntity compile fix
6 Months Ago
ifdef rework to allow for client side boat validation checks
6 Months Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
6 Months Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
6 Months Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
6 Months Ago
Merge from parent
6 Months Ago
Merge from main
6 Months Ago
Terrain deploy volume
6 Months Ago
6 Months Ago
Block placement rules wip
6 Months Ago
Remove RendererBatch from whitebox pieces
6 Months Ago
Manifest
6 Months Ago
Merge from parent
6 Months Ago
Finally fixed it
6 Months Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
6 Months Ago
Fixes
6 Months Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
6 Months Ago
6 Months Ago
WIP propper build area check using bounds instead of the temporary radius test
6 Months Ago
Client compile fixes
6 Months Ago
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6 Months Ago
Merge from parent
6 Months Ago
Merge from main
7 Months Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
7 Months Ago
Steering wheel maintains current steering level even with no mounted player
7 Months Ago
Initial boat validation setup. Added basic requirements.
7 Months Ago
WIP editing of previously finished boats at the boat building station.
7 Months Ago
Boat building station WIP changes for a togglable edit mode.
7 Months Ago
Merge from parent
7 Months Ago
Merge from main
7 Months Ago
More creation calculations
7 Months Ago
Merge from building_interaction
7 Months Ago
Added BuildingBlock interactable check functions/calls. Override for boat blocks, only allowing building related interactions when the boat is editable.
7 Months Ago
Loading fixes/support
7 Months Ago
Merge from trying_stuff_out
7 Months Ago
Merge from parent
7 Months Ago
Merge from main
7 Months Ago
Health forwarding
7 Months Ago
Boat blocks forward damage to parent boat
7 Months Ago
Initial boat max health calculation. New test save.
7 Months Ago
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7 Months Ago
Setup collision & layers when finishing boat building, fixes a bunch of issues and player built boats now interact with other physics vehicles. Test changes on just hull_square for now. Added BoatBuildingBlock.
7 Months Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
7 Months Ago
Correctly check for demolish support when checking flag
7 Months Ago
7 Months Ago
Remove some unnecessary items from prefab. Remove old collision test.