userAdam Wcancel

11,455 Commits over 3,561 Days - 0.13cph!

4 Years Ago
Added tooltip support
4 Years Ago
merge from main
4 Years Ago
State history rendering and convars
4 Years Ago
Added setdestination_navmesh_failsafe convar, npcs will attempt to place themselves on a navmesh when setdestination is called and they're not currently bound to navmesh. Added a warning when warping to a valid navmesh location but still not binding to it (mismatching agent type) to make it more obvious what's going wrong.
4 Years Ago
Moved GetBestRoamPosition from HumanNPC to AIInformationZone, optimised the loop checks.
4 Years Ago
merge from main
4 Years Ago
Merge from main
4 Years Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
4 Years Ago
merge from main
4 Years Ago
Simplified SetDucked
4 Years Ago
Compile fix
4 Years Ago
merge from main
4 Years Ago
StateDebugInfo now tracks state change type (enter/exit) and the world position at which the AI state changed.
4 Years Ago
Added StateDebugInfo, keep a history of the last 20 states and durations for a brain. (editor only)
4 Years Ago
Pulled HumanBrain / CH47Brain states out into partials instead of the main brain files, to make it clearer what's common and not. Removed some calculations on variables that never get used, distance checks, inverseloops etc. Some basic state cleanup.
4 Years Ago
Added AIThinkMode to base brain, all brains can set their think mode: interval or fixed update, as well as individual tick rates. Moved a bunch of ShouldThink/DoThink logic to base brain so it can be used by all brains instead of each having its own delta implementation, age tracking etc. Added "time in current state" to debug display.
4 Years Ago
Moved brain states to a new shared enum, AIState. State constructors set type. AddState no longer requires a type parameter. States are now automatically maintained, in a dictionary. Reworked current state handling to be a state ref, not using array indexes. Hooked up gizmo drawing to brain, calls it on any active state for debugging. Added basic debug rendering info to base brain (current state name for now).
4 Years Ago
Updated scrap tea item descriptions, changed bonus scrap spawn pos.
4 Years Ago
Disable a buff debug.log
4 Years Ago
Disable ingredient tooltip when there's no ingredient in a slot, to prevent blank tooltips
4 Years Ago
merge new mixing table UI to main
4 Years Ago
Increase item name width, disable auto width size
4 Years Ago
Disable auto size height on recipe item name. Apply Alistair's text height fix for name translations.
4 Years Ago
merge from main
4 Years Ago
Hovering produced item icon shows the item description as a tooltip
4 Years Ago
ingredient name and quantity tooltips
4 Years Ago
increase recipe list mouseweheel scroll speed
4 Years Ago
ingredient display
4 Years Ago
wip
4 Years Ago
Setup berry bounds
4 Years Ago
Mixing table particle functionality
4 Years Ago
Compile fix
4 Years Ago
Respect max stack size when creating items. Recipes can include liquid as an ingredient and will forward the liquid container's contents item.
4 Years Ago
Double berry spawn densities, added grass splat type.
4 Years Ago
Remove black berry from spawn population
4 Years Ago
Don't display a blank tooltip
4 Years Ago
changes to scrap calculation
4 Years Ago
allow mixing to start with any amount of items in matching recipes, return any excess ingredients to the player
4 Years Ago
Faster mixing table tick rate
4 Years Ago
Fixed blue berry name
4 Years Ago
merge new tea icons to main
4 Years Ago
added new tea icons.
4 Years Ago
Show active boost count in "Boosts Active" notification. Show remaining boost durations when hovering the boost icon on the character screen.
4 Years Ago
Removed greater and superior tea tiers.
4 Years Ago
fix berry plant mesh mismatch during crossbreed
4 Years Ago
set berry clone icons
4 Years Ago
Fixed produced item being thrown to the ground when it wasn't part of another valid recipe (top tier items)
4 Years Ago
Add blueprint known check to mixing table UI mix button
4 Years Ago
ore tea buffs
4 Years Ago
tea spawn changes