1,199 Commits over 3,926 Days - 0.01cph!
helicopter rotor sound tweak
First pass at stone construction sounds
Underwater bubble sounds
Underwater bullet trail sounds
Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
Distant rocket launcher attack sounds
Player water movement sounds
Thrown hatchet/pick flight sound
Quick fix for high external gate sounds
Lots of tweaks, fixes, and new bits
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merge from main/ambience2
Set player voice audiosource priority to max
Fix bug when disabling/destroying AmbienceEmitters
Ambience GC fix + a few minor optimizations
AmbienceEmitter CompareTo outside if client
Soft target melee weapon impact sounds + some impact sound fixes
first pass at m249 sounds
Sand and snow impact sounds + grass impact sound tweaks
New player body fall sounds
Stone external gate sounds + wood external gate sound tweaks
stone hatchet soft strike sound tweak
Sand, snow, cloth, clothflesh bullet impacts + misc bullet impact fixes
AudioClip import settings
Ambience sting timing tweaks
Fall damage sound tweaks
Only play fall damage sounds when taking 20+ damage
Hatchet strike sound polish
Melee impact sound polish
Ensure all light buzz sounds in new rad towns are LODed correctly
Add local voice limiting to helicopter weapon sounds