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1,134 Commits over 3,653 Days - 0.01cph!

9 Years Ago
WIP
9 Years Ago
merge from main
9 Years Ago
WIP
9 Years Ago
Quick fix for high external gate sounds
9 Years Ago
Thrown hatchet/pick flight sound
9 Years Ago
Door sound timing fixes
9 Years Ago
Player water movement sounds
9 Years Ago
Distant rocket launcher attack sounds
9 Years Ago
Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
9 Years Ago
Underwater bubble sounds Underwater bullet trail sounds
9 Years Ago
First pass at stone construction sounds
9 Years Ago
Large fire sounds
9 Years Ago
Landmine sounds
9 Years Ago
helicopter rotor sound tweak
9 Years Ago
Missing file
9 Years Ago
Autoturret sounds
9 Years Ago
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9 Years Ago
Melee grass impacts
9 Years Ago
Melee cloth impact sounds
9 Years Ago
Large wood gate sounds
9 Years Ago
Rock weapon strike sounds less like a land slide
9 Years Ago
Super distant gunshot polish/consistency pass
9 Years Ago
Salvage ice pick deploy sound polish
9 Years Ago
Small stash dig sounds
9 Years Ago
Construction and upgrade sounds, first pass
9 Years Ago
Bullet ricochet sounds, first pass
9 Years Ago
Survey charge sounds, first pass
9 Years Ago
GC allocation reduction in Sound and Ambience systems Use a coroutine to stop/recycle sounds instead of invokes
9 Years Ago
SoundFade NRE fix (I think.. I can't reproduce it) Fix sounds sometimes stopping early with GameObject pooling enabled
9 Years Ago
Fix hitmarker not being impacted by volume slider
9 Years Ago
Fix viewmodel sounds not switching to first person correctly
9 Years Ago
Fix some impact sounds playing twice
9 Years Ago
Unparent child Sound when returning a SoundPlayer to the pool
9 Years Ago
Fix sounds recycling early when triggered rapidly
9 Years Ago
Third person reload sounds should work again
9 Years Ago
Gunshot/explosion volume ducking tweaks
9 Years Ago
Tone down wounded heartbeat loop a bit
9 Years Ago
Rocket flight sound is audible from a little farther away
9 Years Ago
First pass at thunder sounds
9 Years Ago
Metal and wood door impact sounds
9 Years Ago
Tree impact sounds
9 Years Ago
First pass at silenced gunshots
9 Years Ago
Bush rustle EQ tweaks
9 Years Ago
Fix sounds sometimes stopping early when returned to the pool and used again quickly
9 Years Ago
Scale sound volumes so fades sound linear instead of being mathematically linear Mixer cleanup Gunshots and explosions duck world sounds a little bit Sound templates are pooled Control reverb spread wander intensity with an animation curve and calm it down a bit
9 Years Ago
AK and Bolt use better gunshot sounds
9 Years Ago
AnimationEvents can play sounds directly Player gear/clothing movement sound files
9 Years Ago
A bunch of extra gunshot sounds
9 Years Ago
Electric buzz sounds for petur
9 Years Ago
Slight left/right panning on local player footsteps