userAlex Webstercancel

2,073 Commits over 4,353 Days - 0.02cph!

1 Year Ago
sks updates: - 3p updates + corrected aiming - updated anims on rigged world model - got shell eject fx working
1 Year Ago
sks 3p - all attachments now positioned correctly
2 Years Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
2 Years Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
2 Years Ago
vm sks fixes - skinned missing bolt carrier part & mag lock
2 Years Ago
sks updates - fixed ironsights clipping camera, anim events fix
2 Years Ago
vm sks updates
2 Years Ago
vm sks updates
2 Years Ago
vm renderer script setup and activated
2 Years Ago
sks icon
2 Years Ago
sks entity - removed sar ref & updated bounds
2 Years Ago
folder clean up ( removed unneccessary inital model prefabs )
2 Years Ago
merge from main
2 Years Ago
3p sks updates
2 Years Ago
sks holster position updates
2 Years Ago
3p sks updates
2 Years Ago
viewmodel prefab - set shell root object on vm script
2 Years Ago
removed old mesh setup from v_sks.viewmodel prefab
2 Years Ago
viewmodel updates - material fix on prefab - added bullet mesh, textures & mat, added as child of mag - attachment tweaks
2 Years Ago
viewmodel updates inc bolt states & triggers
2 Years Ago
viewmodel updates
2 Years Ago
vm anim export update + some anim events
2 Years Ago
viewmodel prefab updates
2 Years Ago
added effects to effects folder (taken from SAR for now)
2 Years Ago
initial 3p setup, rigged worldmodel, set up override controller and entity prefab
2 Years Ago
set up vm minigun to use viewmodel renderer
2 Years Ago
set up vm paddle to use viewmodel renderer
2 Years Ago
fixed scale issue on military flamethrower.worldmodel
2 Years Ago
sks prefab setup progress
2 Years Ago
merge from main
2 Years Ago
viewmodel fix for errors when wearing clothes
2 Years Ago
3p minigun - shortened fire anim to be more responsive
2 Years Ago
added camera animation to deploy and admire anims
2 Years Ago
set up viewmodel renderer script with ammo belt materials included
2 Years Ago
fixed outline not appearing on worldmodel when dropped
2 Years Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
2 Years Ago
setup wider idle stance for 3p minigun
2 Years Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
2 Years Ago
- fixed issue with 3p anims being submerged - updated clip naming
2 Years Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
2 Years Ago
set up viewmodel rendererer script (and turned on)
2 Years Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
2 Years Ago
vm sks attachment and ironsights
2 Years Ago
sks vm prefab & test base rig file wip
2 Years Ago
sks vm prefab wip
2 Years Ago
test export
2 Years Ago
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2 Years Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
2 Years Ago
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
2 Years Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup