userAlex Webstercancel

2,639 Commits over 3,653 Days - 0.03cph!

1 Year Ago
trainyard vacuum source rig & anims
1 Year Ago
vacuum tube 1st pass anims and anim controller
1 Year Ago
hmlmg vm source anims
1 Year Ago
HMLMG - reduced pop on ADS attack
1 Year Ago
hmlmg scope attachment fixes
1 Year Ago
vm updates - removed gun moving back on bolt pull - added ADS idle & fire, with reduced movement - setup additional deploy - tweaked original deploy - ammo belt secondary movement refinement - fixed wrist shearing
1 Year Ago
removed unnecessary viewmodel prefab, renamed worldmodel prefab
1 Year Ago
world model prefab setup, item prefab updated to use correct worldmodel prefab
1 Year Ago
renderer setup to use viewmodel script
1 Year Ago
updated lmg vm base file
1 Year Ago
updates to vm attachments and base file, sep ironsights mesh, prefab setup
1 Year Ago
correct positioning for all attachments on player entity, updated anims and animator
1 Year Ago
source update
1 Year Ago
player anim, entity and world model animator updates, added anims for world weapon, added separate ammo box model and lods, effect setup
1 Year Ago
source update
1 Year Ago
entity updates
1 Year Ago
added effects folder
1 Year Ago
entity updates (still stuff to resolve)
1 Year Ago
anim updates, rigged world model, override controller, world animator
1 Year Ago
source update
1 Year Ago
source files
1 Year Ago
prefab, controller, and anim updates
1 Year Ago
merge from main
1 Year Ago
vm prefab updates
1 Year Ago
anim updates
2 Years Ago
updates to viewmodel prefab
2 Years Ago
lmg - updates to base export and anims, added initial vm prefab
2 Years Ago
initial files and animator
2 Years Ago
merge from main
2 Years Ago
prebuilt vm weapon prefabs
2 Years Ago
merge from main
2 Years Ago
lr300 vm sprint anim test
2 Years Ago
added base camMotion rig file and camera anim tests
2 Years Ago
updated files
2 Years Ago
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2 Years Ago
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2 Years Ago
vm source
2 Years Ago
player zipline source update
2 Years Ago
vm zipline test - anims and animator
2 Years Ago
zipline player anim updates, updated ik target positions on zipline mountable prefab
2 Years Ago
player animator transition state test
2 Years Ago
player idle to zipline transition anim
2 Years Ago
source files
2 Years Ago
zipline player anim updates
2 Years Ago
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2 Years Ago
updated player keycard override controller with same idle pose as other weapons
2 Years Ago
fixed feet glitch on player attack intros
2 Years Ago
source anim update
2 Years Ago
updates to player keycard anims & override controller