userAlex Webstercancel

2,622 Commits over 3,622 Days - 0.03cph!

5 Years Ago
▋▉▋▍▌▆ ▆▇ ▄▄█▉█▋▌▊, ▌▉▄▋▋▌▅ .▌▅▌█▅▉ ▊▇▉▄█▉▋▌ █▄▌ ▇█▌ ▅▅▊▋▆ ▅▇▇█▅▄ ▉▌▇▍▋▍▋▄
5 Years Ago
▇▅ ▊▌▄▉▊▆ ▍▋▋▄, ▄▇▊█▄▉▆▅▍▊ ▄▋▋▇▋▆, ▇█ ▄▅▉▋▉▍ ▆█▋█▊▅
5 Years Ago
▇▉▇ ▌█▍ ▅ ▋▉▋▋▆▄█▇ ▉▅▌▋▌█ ( ▄▌▅▌▅▇ ▉▅▅▄▅▌▆▍▄), ██▉▊▄▌ ▅▉ ▇▋▌▍▌ ▄█▅▇▋▉▇▋ & ▆▍▆▉▊▊█ ▋▊▇▋
5 Years Ago
▇▉▌▉▋▄▊ ▊▊▄ █ ▋▄▉▋▉▍
5 Years Ago
▋▊▋ ▍█▇▇ ▅▆ ▍▆█▍▍▊ ▊▊▅▇▄, ▊▉▅▇▌▇▉ ▍▄ ▄▅▋▇▍▄▌▆▋▋ ▊▍▋▍▋█▌▉▅▌▇
5 Years Ago
▊█▍▄▉▍▉ ▅▋█ ▆▆▅▌▌▅▍, ▋▆▉▅ ▉▉▍█▋▄█ ▍▌▋▊▋▌▋▋ ▍▍▅▇▌▉▋▆ ▇▇▅ ▅█▌▄▇
5 Years Ago
▋█▄█▍▄▍ ▊▊▅ ▋ ▄▉▄, ▍▉▌▅▌, ▍▌▇▊▍▋▌█▍▆ ▅█▆ .▍█▋▍▌█▅▋▋▌ ▍▇▇▇▇▌
5 Years Ago
▌▇▉▉▉▆▋ ▍▊▆ ▌ ▆▌▆, █▍▉▌▄ & ▋▆█▊▆█▄▉▊▆
5 Years Ago
updated source
5 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
5 Years Ago
█▆▋█▌█ ▍▄ ▄▆▄ ▍/▄▇▇▋▍▌▍ ▍▆▍ ▆█▊▌█, ▊▊-▄▇▌▄▆ ▆▋▅▌▄█▍ ▋▇▆█
5 Years Ago
source files
5 Years Ago
wip source files
5 Years Ago
Updated bone knife throw source
5 Years Ago
wip - added vertex colour to underwater vines
5 Years Ago
static vines mesh
5 Years Ago
Vines mesh, anims and texture
5 Years Ago
updates to MGL 3p relax poses & override controller
5 Years Ago
3p relax anims for MGL
5 Years Ago
fixed MGL admire /ironsight bug
5 Years Ago
fixed issue with 3p flamethrower reload
5 Years Ago
gl asset folder clean up
5 Years Ago
vm knife clipping fixes added unique animator updated viewmodel prefab to use new animator
5 Years Ago
MGL ADS fire anim + controller setup Admire anim anim updates
5 Years Ago
GL holdtype deploy and reload anims
5 Years Ago
grenade launcher holdtype setup holdtype anims override controller entity updates ( bounds, parented hand) world model update ( scale and rotation) world model prefab setup
5 Years Ago
gl vm updates, entity reload timings
5 Years Ago
▆▇▌▊▇▉ █▊▍▍▊▌▌ ▊▉▋▉▄▋▉▇ ▋▉ ▌▋▆▍
5 Years Ago
▋▄▅█▌ ▊▄▅▌▉▍▄▅▄▌ ▅▅█▊▆▆ ▉▇▉▊▊▄ █▌ ▍▇▉▊▌▌▌▋
5 Years Ago
▆▌█▆█ ▋▉▊▋ ▅▆▆█
5 Years Ago
▋▉▋▄▍▌▅ ▅▊ ▋██▋▄█▌▇▆ ▊█▍▄▄▌ █▇▇ ▆▇▇▊▄ ▌▋▅▋ ▄▄▆▌▊
5 Years Ago
bolt rifle fractional reload anim fix
5 Years Ago
source files
5 Years Ago
Added control rig and constraints to base weapon attachment hierarchy Driven key attributes for Left/Right hand attachments
5 Years Ago
merge from main
5 Years Ago
player animator update - fixed issue with relaxed gun pose not blending out correctly, increased speed of sway to better match movement
5 Years Ago
▅▊▆▅▌▄ ▌▇▄▋▉▍▌▆ ▍▄▌▊▇▍█ ▇▉▅▋ ▅▊▆▍▆▍ ▇▄▉ ▅▋▅▅▋▄▊▌▉ ▋▊▆▅▉▄▆█▇▊, ▊▆▋▅▄█
5 Years Ago
▍▋▄▋▅▄▉▊▇ & ▍▌▄▄▇▊ ▋▌▌▄▌
5 Years Ago
▇▍▅▋▄▅ ▌█▍▉▊▄ ▆▆▄▌█▅▆▉▌, ▍█▋▊▊, ▆▄▇▆▆▅▉▄▌, ▇██▌▅█ ▌▅▆ ▌▋▅▋▆▆ █▅▌▆▊▇█▇ ▄▇▍▌▅▊▆
5 Years Ago
merge from main
5 Years Ago
re-skinned updated model added joint for fuel gauge updated .entity prefab with Toms updated model Added anims for fuel gauge added fuelFraction param to animator set gauge glass material to transparent
5 Years Ago
updated mini-copter sitting pose added co-pilot pose and added posetype in animator
5 Years Ago
▄▊▉▉▉ ▅▌ ▌▄▌█, ▄▇▄▆▍ ▊▇▋▌▆▍
5 Years Ago
door knocker animator setup, added 'knock' anim events
5 Years Ago
detonator effect and sound folders
5 Years Ago
updated detonator source
5 Years Ago
source file
5 Years Ago
source viewmodel files
5 Years Ago
vm detonator updates, added detonator entity
5 Years Ago
detonator viewmodel/worldmodel setup (with placeholder anims)