userAlex Webstercancel

2,632 Commits over 3,653 Days - 0.03cph!

5 Years Ago
re-skinned updated model added joint for fuel gauge updated .entity prefab with Toms updated model Added anims for fuel gauge added fuelFraction param to animator set gauge glass material to transparent
5 Years Ago
updated mini-copter sitting pose added co-pilot pose and added posetype in animator
5 Years Ago
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5 Years Ago
door knocker animator setup, added 'knock' anim events
5 Years Ago
detonator effect and sound folders
5 Years Ago
updated detonator source
5 Years Ago
source file
5 Years Ago
source viewmodel files
5 Years Ago
vm detonator updates, added detonator entity
5 Years Ago
detonator viewmodel/worldmodel setup (with placeholder anims)
5 Years Ago
Updated camera with Toms new model
5 Years Ago
updates to minicopter animator and control poses
5 Years Ago
updated sitting pose, updated animator
5 Years Ago
player animator blendtree setup, poses
5 Years Ago
Minicopter pose and animator updates, layer and mask added
5 Years Ago
updated Minicopter poses for yaw,roll,pitch
5 Years Ago
updated uvs on Minicopter planes for blur texture
5 Years Ago
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5 Years Ago
vm sound and effects fixes
5 Years Ago
Added placeholder sound and effects folders for cake and m39 viewmodels
5 Years Ago
fix for warped l96 and m39
5 Years Ago
anim event fix
5 Years Ago
Added rifle holdtype anims, updated controller gesture layer to use upper body mask, updated mask
5 Years Ago
mesh file clean up
5 Years Ago
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5 Years Ago
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5 Years Ago
Wire holdtype, worldmodel prefab and lods
5 Years Ago
holdtype entity, 3rd person weapon attachments, vm dryfire anim update
5 Years Ago
deleted unneeded prefabs/duplicate m39 assets
5 Years Ago
reduced ironsight thickness
5 Years Ago
separated sights, rebuilt prefab, made sights hideable, hooked up shell release effect, skinned rest of chamber to move when pulled back, scaled up ironsight
5 Years Ago
anim updates, added pullback, added world model prefab and setup
5 Years Ago
m39 vm setup, anims, anim events, animator, attachments, ironsights
5 Years Ago
Added anim events for wire renderer visibility
5 Years Ago
updated vm wire anims, updated cable skinning
5 Years Ago
reverted wire animator back to previous version
5 Years Ago
anim updates
5 Years Ago
updated wire anims & animator
5 Years Ago
vm wire proto
5 Years Ago
updated source file
5 Years Ago
re-skinned and re-exported Matts updated mesh
5 Years Ago
anim updates
5 Years Ago
viewmodel arms fbx, layer mask, edited salvaged axe prefab for test
5 Years Ago
anim update
5 Years Ago
Unit react animations, updated animators
6 Years Ago
Added spray fx test
6 Years Ago
vm anims, model, textures, material, vm and wm prefabs
6 Years Ago
grabber changed back to generic rig
6 Years Ago
Celeb Anims, some idle updates, added celebs to controllers, source files
6 Years Ago
merge from main