1,994 Commits over 4,263 Days - 0.02cph!
minicopter entity update - trying to fix transform child cant be loaded issue
deleted unused minicopter prefab
minicopter fuel gauge setup
db shotgun worldmodel prefab lod fix
Added test player animator, bools & updated clips of some anims
player animator update - Added emotes base state, emote bool, blendtree setup
▋ ▇▍▉▇▇ ▇▇▊█▌▄ ▊▌▋▆▇▅ ▇▇▍▋ ▊█▌▅▌
▆ ▅▆▇▌█▌▌ ▉▄▅▆▍▆▄ ▉▍▉▆▍▌█▉▄ ▋█▍▉ █▌▇▋█▍▊▆
▊ ▆▅▊▉▌▉ ▇▅▍▍▍▍ ▋▍▋▊▊▆▌█ ▋▍▄█▉▇▊▊ █▅▄▅▌▊ ▅▍▅▆▄▉▉▋ ▄▌▇ ▉█▆▆▌
horse updates:
- updated walk to start/end in the passing position
- tweaked blend in/out transition points
- added looping idle
- fixed hair clipping on walk
tweaked horse blend times on controller
added 1st pass horse eating anim, added to animator
horse gallop update - fixed rear feet issue & looping hair movement
horse updates
turnpose - more head lean
gallop - reduced mane movement
walk - reduced head nodding
animator - tweaked transition blend time/points
combat vm knife anim & prefab updates
▉ ▌▆▋▉▉▍▇▌ ▆▉▊▄▅▅▋▇▇█▄▆ ▆▊▅▉▊ ▆▌█▍▌▌
▋ ▅▇▉▌▋█▋▋ ▆▉▅▌█▆▅▇▄▌▍▋ ▆▄▆▍▍▆▉▋▄ ▋▌▅██▇ ▇▋█ ▇█▆▋█▍ █▍▇▄▇▇▅▉▋▆ ▉▄▅▊ ▌█▌▄▋ █▊▍▇ ▍▌▋▊▉▉▉█▉▉▆█▄▍ ▉▇▋▉▆█ ▆▍▇▆▄▉▌▉ ▆▍▄▆█▉▇▅▉▊
fixed bow holdtype rotation
edited 3p poses
bow folder cleanup, 3p anim tweaks
Updated bow model, vm, holdtype and world
updated vm anims
prefab updates
old mat and file removal
▌ ▋▉▋▊▋ ▄▇▉▉▇▋▅ ▋▊▅▉ ▍▅ ▆▆▌▌▆▉▇▍ ▊▊▌▌▊▊▉▍▍▅ ▅▋▅ ▇▊▄▉▆▅ ▅▇▉▌▋
▌ ▅▅▇▋▍▅▇ ▇▌▌▅▌ ▋▆▌▊▋▅▉▍ ▇▉▉▇
▋ ▉▋▍▌▆▆ ▇▄ ▄█▉█▋▌▊▌▉ ▄▋▋▌▅▌▅ ▌█▅▉▊▇▉ ▄█▉▋▌█▄▌ ▇█▌ ▅▅▊ ▋▆▅▇▇ █▅▄▉▌▇ ▍▋▍▋▄▋█▊
▇ ▅▊ ▌▄▉▊▆▍ ▋▋▄▄▇ ▊█▄▉▆▅▍▊▄▋ ▋▇▋▆▇█▄ ▅▉ ▋▉▍▆█▋ █▊▅▄▊▇
▇ ▉▇▌ █▍▅ ▋ ▉▋▋▆▄█▇▉ ▅▌▋▌█▄ ▌ ▅▌▅▇▉▅ ▅▄▅▌▆▍▄██▉▊ ▄▌▅▉▇▋ ▌▍ ▌▄█▅▇ ▋▉▇▋▆▍▆▉ ▊ ▊█▋▊▇▋▉ ▆▄▊▆
▋ ▊▋▍ █▇▇▅ ▆▍ ▆█▍▍▊▊ ▊▅▇▄▊▉ ▅▇▌▇▉▍▄ ▄▅ ▋▇▍▄▌▆▋▋▊▍ ▋▍▋█▌▉▅▌▇▉▅
▊ █▍▄▉▍▉▅ ▋█▆ ▆▅▌▌▅▍▋▆ ▉▅▉▉ ▍█▋▄█▍▌ ▋▊▋▌▋▋▍▍ ▅▇▌▉▋▆▇▇ ▅▅█ ▌▄▇█▉
▋ █▄█▍▄▍▊ ▊▅▋ ▄ ▉▄▍▉ ▌▅▌▍▌▇ ▊▍▋▌█▍▆▅█▆ ▍█▋ ▍▌█▅▋▋▌▍▇▇▇ ▇▌▌▉▄▊
▌ ▇▉▉▉▆▋▍ ▊▆▌ ▆ ▌▆█▍ ▉▌▄▋▆ █ ▊▆█▄▉▊▆▌█▄
bone knife / combat knife anim update - quicker wind up when throwing
█ ▆▋█▌█▍ ▄▄ ▆▄▍ ▄▇▇▋▍▌▍▍▆ ▍▆█ ▊▌█▊▊▄ ▇▌▄▆▆▋▅▌ ▄█▍▋▇▆█ ▉▋▋▋
wip - added vertex colour to underwater vines
Vines mesh, anims and texture
updates to MGL 3p relax poses & override controller
fixed MGL admire /ironsight bug
fixed issue with 3p flamethrower reload
vm knife clipping fixes
added unique animator
updated viewmodel prefab to use new animator
MGL ADS fire anim + controller setup
Admire anim
anim updates
GL holdtype deploy and reload anims