userAlex Webstercancel
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1,940 Commits over 4,202 Days - 0.02cph!

2 Years Ago
updated 3p revolver override controller
2 Years Ago
player animator update - set add_breathe layer to use foot ik flag
2 Years Ago
updated world bow anims
2 Years Ago
updated rigged world bow model
2 Years Ago
added bow icon
2 Years Ago
w_revolver anims set to not include parent bone in anim data
2 Years Ago
w_revolver entity updates
2 Years Ago
new player mask, updated 3p revolver anim meta
2 Years Ago
3p anim organization, moving anims
2 Years Ago
legacy bow entity updates
2 Years Ago
3p bow prefab setup
2 Years Ago
viewmodel anim updates
2 Years Ago
vm legacy bow - set up viewmodel renderer
2 Years Ago
changed bow fabric mat from fade to cutout
2 Years Ago
legacy bow vm - ironsight updates, anims tweaked
2 Years Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
2 Years Ago
barrel attachment update
2 Years Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
2 Years Ago
vm reload updates
2 Years Ago
added icon
2 Years Ago
merge from main
2 Years Ago
3p m4 shotgun anim updates, setup override controller
2 Years Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
2 Years Ago
disabled animator on 3p entity
2 Years Ago
set up attachment positions
2 Years Ago
viewmodel prefab fixes
2 Years Ago
merge from main
2 Years Ago
Viewmodel renderer setup
2 Years Ago
updated ironsights
2 Years Ago
m4 shotgun - added admire
2 Years Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
2 Years Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
2 Years Ago
merge from main
2 Years Ago
lr300 override controller updates
2 Years Ago
legacy bow - initial prefab work
2 Years Ago
vm legacy bow - base rig and anim file
2 Years Ago
merge from main
2 Years Ago
updated delays for saloon door gestures
2 Years Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
2 Years Ago
Added effects to skinning knife effects folder
2 Years Ago
removed confusing additional skinning knife prefabs
2 Years Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
2 Years Ago
reduced push gesture delay
2 Years Ago
push door gesture update
2 Years Ago
replaced kick anim in animator, added additional avatar
2 Years Ago
lr300 holdtype override updates
2 Years Ago
updates to push gesture asset and gestures animator
2 Years Ago
set reverse close anim to play at same speed (2) as standard close anim in the animator
2 Years Ago
removed delay from saloon door anims
2 Years Ago
push doors vm and 3p anim, added to v gestures and player animator