646 Commits over 4,018 Days - 0.01cph!
associated with the old bow view model. Causing issues.
added new bow view model anims, meta clips & initial controller
Adding quick sleeping anim
Replaced/added clothing files with updated meshes & LODS on new rig.
updated player skeleton:
- cleaner naming
- improved bone placement
- removed weapon bones
- added new L & R prop bones
- added penis bone
- added eye & jaw bones
deleted redundant old clothing assets.
added teeth & eye player textures
fixed issue with eye texture
re-exported jog anim on new rig
commiting batch 1 of re-exported anims on new rig.
Commiting batch 2 of re-exported anims on new rig.
updated anim controller with anim for sleeping as well as a couple of missing jump anims. Jump anims will need some love once everythings in.
commiting batch 3 of re-exported anims on new rig
commiting batch 4 of re-exported anims on new rig.
commited character part assets to test seams
skinning updates to player mesh parts
bow idle exported with correct prop position
Added flinch additives folder & animations
Added sleeping flinch anims
Added torch viewmodel anim exports (ignite / attack / combo / extinguish)
added placeholder torch world model
re-exported Torch viewmodel anims
re-exported torch view model anims
Updated torch view model anims & anim controller
Updated torch view model anims
removed placeholder anim events on torch view model anims
Added anim events to torch view model anims
tweaked deploy torch view model anim
Added 1st pass player torch anim set
new exported anims for the torch
updated anim controller for torch. Now contains lit idle / attack / hit triggers
fixed rock holdtype stand / attack anims
changed world model rock prefab
updated held position of torch
commited w_rock meta file
changes to hold type anims & world meshes for correct weapon placement
reset positions of all world model weapon prefabs
re-export torch world model & edited bow prefab
fixed hole in neck player mesh issue
changes to pickaxe world model. Added quick hammer world model.
updates to torch player anims
updates to player pickaxe idle & attack anims
Added player pickaxe anims for deploy / holster