628 Commits over 4,353 Days - 0.01cph!
set workcart to use sit_workcart mount pose
Workcart - Updated Ik positions for hands
Added driving workcart player pose to player animator
Added 3p jackhammer holdtype anims, override controller,
re-exported world model, updated positioning & holster offest in .entity,
removed offset values in .worldmodel, updated bounds on both prefabs
Jackhammer vm - added admire anim & hooked up in animator
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
vm bow - fixed thumb clipping through glove meshes
Thompson vm - Fixed finger clipping on admire anim
updated generic sitting pose
vm chainsaw - fixed issue with jacket clipping camera
kayak paddle - model & animation update
re-positioned scope attachment on l96 vm prefab
player animator paddling updates
added sit_raft_nopaddle anim and hooked up in player animator
updated beach chair player anim & mount position
added passenger sitting pose to player animator
spas12 viewmodel - fixed issue with shell floating into weapon during reload
small scope entity material fix and icon update
Added toolgun .worldmodel prefab & set .item to use it
made weapon world models relative sizes
minicopter - removed tail mesh from main body
scaled up minicopter fuel gauge, brightened indicator
added anim to cinematic controller
minicopter entity update - trying to fix transform child cant be loaded issue
deleted unused minicopter prefab
db shotgun worldmodel prefab lod fix
horse updates:
- updated walk to start/end in the passing position
- tweaked blend in/out transition points
- added looping idle
- fixed hair clipping on walk
tweaked horse blend times on controller
added 1st pass horse eating anim, added to animator
horse gallop update - fixed rear feet issue & looping hair movement
horse updates
turnpose - more head lean
gallop - reduced mane movement
walk - reduced head nodding
animator - tweaked transition blend time/points
fixed bow holdtype rotation
edited 3p poses
bow folder cleanup, 3p anim tweaks
Updated bow model, vm, holdtype and world
updated vm anims
prefab updates
old mat and file removal
bone knife / combat knife anim update - quicker wind up when throwing
wip - added vertex colour to underwater vines
Vines mesh, anims and texture
updates to MGL 3p relax poses & override controller
fixed MGL admire /ironsight bug