userAlex Webstercancel
branchrust_reboot/maincancel

628 Commits over 4,353 Days - 0.01cph!

5 Years Ago
set workcart to use sit_workcart mount pose
5 Years Ago
Workcart - Updated Ik positions for hands
5 Years Ago
Added driving workcart player pose to player animator
5 Years Ago
Added 3p jackhammer holdtype anims, override controller, re-exported world model, updated positioning & holster offest in .entity, removed offset values in .worldmodel, updated bounds on both prefabs
5 Years Ago
Jackhammer vm - added admire anim & hooked up in animator
5 Years Ago
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
6 Years Ago
vm bow - fixed thumb clipping through glove meshes
6 Years Ago
Thompson vm - Fixed finger clipping on admire anim
6 Years Ago
updated generic sitting pose
6 Years Ago
vm chainsaw - fixed issue with jacket clipping camera
6 Years Ago
paddle material fixes
6 Years Ago
kayak paddle - model & animation update
6 Years Ago
re-positioned scope attachment on l96 vm prefab
6 Years Ago
vm paddle updates
6 Years Ago
player animator paddling updates
6 Years Ago
added sit_raft_nopaddle anim and hooked up in player animator
6 Years Ago
updated beach chair player anim & mount position
6 Years Ago
added passenger sitting pose to player animator
6 Years Ago
spas12 viewmodel - fixed issue with shell floating into weapon during reload
6 Years Ago
small scope entity material fix and icon update
6 Years Ago
Added toolgun .worldmodel prefab & set .item to use it
6 Years Ago
made weapon world models relative sizes
7 Years Ago
minicopter - removed tail mesh from main body
7 Years Ago
scaled up minicopter fuel gauge, brightened indicator
7 Years Ago
added anim to cinematic controller
7 Years Ago
minicopter entity update - trying to fix transform child cant be loaded issue
7 Years Ago
deleted unused minicopter prefab
7 Years Ago
minicopter texture fixes
7 Years Ago
db shotgun worldmodel prefab lod fix
7 Years Ago
gallop update
7 Years Ago
updated horse idle
7 Years Ago
updated horse idle
7 Years Ago
horse updates: - updated walk to start/end in the passing position - tweaked blend in/out transition points - added looping idle - fixed hair clipping on walk
7 Years Ago
tweaked horse blend times on controller
7 Years Ago
added 1st pass horse eating anim, added to animator
7 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
7 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
7 Years Ago
horse turn update
7 Years Ago
horse turnpose rear
7 Years Ago
vm bow update
7 Years Ago
fixed bow holdtype rotation edited 3p poses
7 Years Ago
bow folder cleanup, 3p anim tweaks
7 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
7 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
7 Years Ago
wip - added vertex colour to underwater vines
7 Years Ago
static vines mesh
7 Years Ago
Vines mesh, anims and texture
7 Years Ago
updates to MGL 3p relax poses & override controller
7 Years Ago
3p relax anims for MGL
7 Years Ago
fixed MGL admire /ironsight bug