654 Commits over 4,353 Days - 0.01cph!
Fixed issue with glitch on clapping gesture
workcart mount pose - fix for snapping issues on head look
updated player card game anim
updated sitting card game pose for an idle animation
cardgame sitting position update
updated mount pose on card table seat prefab
cardgames -
added player sitting pose
updated player animator
added cardgame sit mountpose enum
set .deployable to use pose
added player card held model & worldmodel prefab
fixed clipping issues on vm anims
set workcart to use sit_workcart mount pose
Workcart - Updated Ik positions for hands
Added driving workcart player pose to player animator
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Added 3p jackhammer holdtype anims, override controller,
re-exported world model, updated positioning & holster offest in .entity,
removed offset values in .worldmodel, updated bounds on both prefabs
Jackhammer vm - added admire anim & hooked up in animator
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
vm bow - fixed thumb clipping through glove meshes
Thompson vm - Fixed finger clipping on admire anim
updated generic sitting pose
vm chainsaw - fixed issue with jacket clipping camera
kayak paddle - model & animation update
re-positioned scope attachment on l96 vm prefab
player animator paddling updates
added sit_raft_nopaddle anim and hooked up in player animator
updated beach chair player anim & mount position
added passenger sitting pose to player animator
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spas12 viewmodel - fixed issue with shell floating into weapon during reload
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small scope entity material fix and icon update
Added toolgun .worldmodel prefab & set .item to use it
made weapon world models relative sizes
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minicopter - removed tail mesh from main body
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scaled up minicopter fuel gauge, brightened indicator
added anim to cinematic controller
minicopter entity update - trying to fix transform child cant be loaded issue
deleted unused minicopter prefab
db shotgun worldmodel prefab lod fix