2,946 Commits over 4,109 Days - 0.03cph!
more work done on rock viewmodel
added rock folder & textures ( mesh contained within viewmodel anim)
added rock viewmodel, clips, & anim controller
updated viewmodel scene with rock anim
added initial bow viewmodel setup file
more updates to bow rig setup
worked further into bow view model
Added naked player rig ( for facial bones ot be added)
working into the bow view model
updates to bow anim, trying to fix export issues
associated with the old bow view model. Causing issues.
added new bow view model anims, meta clips & initial controller
Moved old skinned meshes to clean parent folder. These will be removed fropm Plastic once LODS have been skinned & exported on new rig.
Added new viewmodel rig with updated skeleton changes. _ML indicates this file still uses Minhs controller layout on top.
Added new player rig. Still using the current controller layout with additional basic Facial UI. It is also now skinned to the naked male mesh to better show deformation of the body when animating Skeletal changes include:
- renaming the hierachy
- removing weapon bones
- adding l & r prop bones
- adding eyes/jaw & penis bone
- repositioning ankle bones
renamed my old viewModel rig
deleted _ML version of viewmodel rig, recreated as default with no suffix
rig updates added to VM_rig_AW
Adding quick sleeping anim
Added source file for basic clothes range & relevant LODS
Added source file for naked body parts & relevant LODS so far.
source file added for sleeping anim
updated clothing parts source file
Added hats source file & LODS.
Updated clothing parts source file with hand LODS.
Skinned hands & lods, imported head & feet into one central source file. Starting to make lods for feet.
updated clothes parts source file & new leg LODS
Updated clothes parts source file with basic_feet & naked_torso LODS
Added an fbx for all clothing parts + LODS
Replaced/added clothing files with updated meshes & LODS on new rig.
updated player skeleton:
- cleaner naming
- improved bone placement
- removed weapon bones
- added new L & R prop bones
- added penis bone
- added eye & jaw bones
deleted redundant old clothing assets.
re-organised clothing file folders
added teeth & eye player textures
fixed issue with eye texture
re-exported jog anim on new rig
commiting batch 1 of re-exported anims on new rig.