2,918 Commits over 4,018 Days - 0.03cph!
Added vm admire source to _anim files
animator setup - added admire triggers, conditions & transition networks
1st pass admires (added to existing _anim files)
Admire animations - adding more to DB - 1st Pass
Admire animations - adding more to DB
updates to vm admire source
Admire animations - adding to DB
viewmodel prefab update - removed 'apply root motion' from animators
updates to world double barrel shotgun rigged source
updates to vm source files
prefab error fix for hammer & rock vm
Double shotgun worldmodel update, material settings changed
viewmodel skinning update for SAR & Eoka
viewmodel import and folder settings
vm supply signal - fixed sounds not playing
vm mp5 - fixed skinning issues
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
Fixed bugs created with vm Bow update, Reverted bow anim changes, re-updated to latest rig and mesh
Big cleaver vm - fixed hands intersecting when aim running
fixed clipping arm on vm beancan grenade
fixed clipping arms on vm satchel charge
vm salvaged Icepick and Water jug anim fix
fixed wrong texture appearing on satchel charge when thrown
vm salvaged axe and salvaged hammer anim fix
Pickaxe - Fixed issue with hands intersecting when running
removed old unused bolt vm anims