2,908 Commits over 4,018 Days - 0.03cph!
Edited torch prefab & v_torch to get new torch working.
committing latest burlap clothes source file
re-made burlap shirt prefab & added skinned mesh collider
re-exported burlap shirt with clean hierachy & added lower torso mesh
Added skinned mesh collider script
Added neckline to burlap_shirt LOD0
Re-made burlap_shirt prefab as it was causing the mesh to appear broken. Obviously some issues with updating prefabs in U5.
re-exported Burlap shirt with neckline ( I have a good felling about this one)
updated burlap LOD0 torso to include neck geometry
Updated player clothes source file
changed LOD settings for head to match other parts of the body ( as it was dropping out so early you could see the body & no head)
exported tweak naked legs mesh
skinned LOD2 naked torso mesh
Edited LOD2 torso to match seams of other LOD2 naked body parts
rigged view model bota bag
Added first pass bota bag view model source anim
Added swimming view model test source file
Adding view model anim tests
Added torch & torch_lit overlays to player controller so two sets of anims can be played ( like the view model anims)
Added source view model anims
Changed blends on player controller anims
Added anim events to flinch anims
Added idle_stand to revolver idle source file
updated player revolver anims
changed mask settings on head flinch
Added holdtype anims to player controller
Added revolver player anims
Edited wm_rock prefab ( target bone is now l_prop)
Added player anims to holdtype overlay player controller
more .meta changes to player anims
Added IK set weight anim events to rock & pickaxe player anims
working on revolver player anims
updated skinning on gloves
deleting erroneous holdtype files
holdtype anim source updates
Added revolver world model
Added hatchet player deploy / holster anims
changed rotation order of shoulder bones on player rig source file
Added rock deploy / holster holdtype anims
updated player torch meta file
Added initial player hatchett anim source file
Added holdtype source anims