2,955 Commits over 4,140 Days - 0.03cph!
Pickaxe - Fixed issue with hands intersecting when running
vm salvaged axe and salvaged hammer anim fix
fixed wrong texture appearing on satchel charge when thrown
vm salvaged Icepick and Water jug anim fix
fixed clipping arms on vm satchel charge
fixed clipping arm on vm beancan grenade
Big cleaver vm - fixed hands intersecting when aim running
Fixed bugs created with vm Bow update, Reverted bow anim changes, re-updated to latest rig and mesh
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
vm mp5 - fixed skinning issues
vm supply signal - fixed sounds not playing
viewmodel import and folder settings
viewmodel skinning update for SAR & Eoka
Double shotgun worldmodel update, material settings changed
prefab error fix for hammer & rock vm
updates to vm source files
updates to world double barrel shotgun rigged source
viewmodel prefab update - removed 'apply root motion' from animators
Admire animations - adding to DB
updates to vm admire source
Admire animations - adding more to DB
Admire animations - adding more to DB - 1st Pass
1st pass admires (added to existing _anim files)
animator setup - added admire triggers, conditions & transition networks
Added vm admire source to _anim files