reporust_rebootcancel

108,647 Commits over 3,867 Days - 1.17cph!

9 Years Ago
client compile fix (sorry!)
9 Years Ago
greybox implementation
9 Years Ago
merge from main
9 Years Ago
water extinguishes fireballs
9 Years Ago
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9 Years Ago
heli code cleanup 3
9 Years Ago
heli code cleanup pass 2
9 Years Ago
Removed EntityComponent.Awake since it's redundant
9 Years Ago
Removed BaseEntity.Is<T> (server ai gc)
9 Years Ago
heli code cleanup pass 1
9 Years Ago
Sentry detailed greybox models
9 Years Ago
Added MeshColliderBatch tag Less GC + cpu by skipping GetComponent<MeshColliderBatch> if MeshColliderBatch tag isn't set on gameobject
9 Years Ago
AISenseRedirect is redudant (we use .ToBaseEntity) (server perf and gc)
9 Years Ago
All prefabs start disabled
9 Years Ago
Throw error in CreateModulator if array out of bounds OnHolster/OnDeploy should only be called for local players
9 Years Ago
Load ambient sounds in background (fixes 20ms+ spikes)
9 Years Ago
All projection distance on decals changed to .1 Added Metalore and stone decals.
9 Years Ago
Sound profiling
9 Years Ago
Tool cupboard model, textures, lods and gibs
9 Years Ago
Merged Diogo's awesome water in
9 Years Ago
Fixed doors not shutting clientside, on the first USE Server Corpse Profiling
9 Years Ago
Added gc.interval convar
9 Years Ago
Fixed comfort/radiation/heat triggers not working
9 Years Ago
Enitty save pooling tweaks
9 Years Ago
Don't add road and river mesh filters and renderers on the server
9 Years Ago
BuildInformation generator
9 Years Ago
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9 Years Ago
Sqlite perf
9 Years Ago
Fixed rocket damage
9 Years Ago
More editor NRE fixes
9 Years Ago
Editor NRE fix
9 Years Ago
Decay is entity component (fixes decay reset)
9 Years Ago
Shadervariants
9 Years Ago
Merge from main
9 Years Ago
Some more profiling
9 Years Ago
Fixed devbranch branding not showing
9 Years Ago
Fixed pool sometimes not setting object to null on free
9 Years Ago
Re-enabled EAC logging, disable automatically on exception
9 Years Ago
renamed to grass.displace
9 Years Ago
Added graphics.grassdisplace (to enable/disable grass displacement)
9 Years Ago
Clear server log files on startup
9 Years Ago
k_EAuthSessionResponseVACCheckTimedOut fix (kinda) Server browser perf
9 Years Ago
Performance stuff Bug reporter - report correct memory amounts
9 Years Ago
Server fix
9 Years Ago
In game bug reporter
9 Years Ago
Disabled some EAC stuff - causing IndexOutOfRangeException spam on the server
9 Years Ago
SoundFade NRE fix (I think.. I can't reproduce it) Fix sounds sometimes stopping early with GameObject pooling enabled
9 Years Ago
Scenes 2 prefabs, all
9 Years Ago
Fixed DDraw line shader
9 Years Ago
In the editor, compare entity networking IDs instead of references in BaseEntity.IsVisible