reporust_rebootcancel

159,439 Commits over 4,597 Days - 1.45cph!

12 Years Ago
More gunshot pass 2 tweaks. Bang bang!
12 Years Ago
merge from main
12 Years Ago
merge from main/gunshots2
12 Years Ago
hit marker sound for helk
12 Years Ago
Hapis patch candidate. Atmospheric tweaks. Network++
12 Years Ago
Proper ammotype change prediction ServerProjectile aimcone calculated on server
12 Years Ago
merge from main
12 Years Ago
added supply signal
12 Years Ago
missing files
12 Years Ago
Builder tweaks
12 Years Ago
Delete old eac0.bin when generating hashes
12 Years Ago
Force LOD grid init when accessed for the first time
12 Years Ago
Hash order tweaking
12 Years Ago
added headshot sound
12 Years Ago
Reverted some mesh import scales (don't change stuff like that globally in non-wiping updates - adjust individual prefabs instead, cc Petur)
12 Years Ago
LOD distance tweaks
12 Years Ago
HV pistol/rifle ammo
12 Years Ago
Tweaked player LODs so they don't dissapear so soon with low lodbias
12 Years Ago
WIP smoke rocket (disabled)
12 Years Ago
code cleanup spawn rules
12 Years Ago
merge into main
12 Years Ago
Added ST shaders to always-include list (fixes trees on OSX)
12 Years Ago
phrases
12 Years Ago
proper supply signal icon
12 Years Ago
HV rocket balance
12 Years Ago
Show startup errors in bootstrap
12 Years Ago
Fixing cursor not working on startup
12 Years Ago
Use windows bundles on osx/linux test Fixed stone barricade cost
12 Years Ago
New error report url Icons
12 Years Ago
Optimized procedural material setup Added edit mode support to material setup Converted procedural rocks on Hapis Island to the LOD grid Applied the reverted rock scales on the mesh import settings to the procedural Hapis Island rock prefabs instead
12 Years Ago
shader includes
12 Years Ago
Error report fix
12 Years Ago
Added profiler sample to inner LOD grid loop
12 Years Ago
Old gunshots for now
12 Years Ago
Removing debug output
12 Years Ago
Hapis LOD errors.
12 Years Ago
Fix disappearing horse footstep sound def references
12 Years Ago
Crystals use LOD2 instead of LOD0 for cols.
12 Years Ago
Asset bundle/Shader load order
12 Years Ago
Trying to escape shader compile hell
12 Years Ago
some texture res changes water drums model/lods/texture quarry models/lods/collisions bunch of small generic textures + prefab for the mining quarry
12 Years Ago
Tweaked generic rock materials Tweaked biome rock material blending
12 Years Ago
protocol++
12 Years Ago
Fix startup error
12 Years Ago
Linked Hapis Island camera to the prefab Switched to SMAA
12 Years Ago
fixed the ak47 not using the right holdtype.
12 Years Ago
phrases + fix 556 ammo name
12 Years Ago
Added LOD grid to BuildingTest scene Added LOD container script (switches between entire renderers) LOD usability tweaks
12 Years Ago
added some jump animations for when the player is strafing left/right and does a jump
12 Years Ago
Fixed refractive fire particles doing a grab pass for every individual instance