branchrust_reboot/maincancel

35,221 Commits over 4,536 Days - 0.32cph!

11 Years Ago
compile fix
11 Years Ago
Small steam inventory icons are now 200x200 instead of 128x128
11 Years Ago
Fixed ragdoll head stretching
11 Years Ago
Can't interact with lock while door is moving Default option when looking at lock is to open door (hold down USE to get full options)
11 Years Ago
11 Years Ago
client.disconnect called before trying to join another server
11 Years Ago
RUST-51: Excess Low Grade not been refunded when placed in hats.
11 Years Ago
Bush/tree ambience tweaks
11 Years Ago
Chain link impact sounds
11 Years Ago
First pass at item pick/drop ui sounds
11 Years Ago
Merge from save115 HapisIsland, procedural generation and dungeon updates
11 Years Ago
Overflowed large furnaces shoot items out of its chimney
11 Years Ago
11 Years Ago
Billboard trans texture size (sorry guys)
11 Years Ago
initialize conditional models on server start again
11 Years Ago
Automatically writecfg after changing vars in the console/binding keys
11 Years Ago
Fix for RUST-654 (turret roof exploit)
11 Years Ago
Undone 13766 (fixes weapon mods)
11 Years Ago
Fixed cheat reporter setting reporting player's entityid instead of steamid
11 Years Ago
fix for decay reset when repairing
11 Years Ago
Merge from save115_fixes
11 Years Ago
Terrain triggers are now on appropriate layer for all dungeons
11 Years Ago
Merge from water 2.9
11 Years Ago
fix for heli not doing damage in some situations
11 Years Ago
Merge from save115_fixes
11 Years Ago
Fixed shader related black river bug Fixed water camera NRE
11 Years Ago
New stone, sulfur and metal ore world pickup models
11 Years Ago
Linux server console error
11 Years Ago
Player viewmode flag override for bawng
11 Years Ago
11 Years Ago
Fixed legacyGL/Linux water shader compilation errors Fixed broken water SSR on GLcore/OSX
11 Years Ago
Fixed mega ammo exploit
11 Years Ago
Fixed Physics.IgnoreCollision performance regression on certain hardware
11 Years Ago
It's the return of the tree stump! -wood pickup model
11 Years Ago
Fixed missing airfield wall colliders
11 Years Ago
Slight changes to sewers drain colliders
10 Years Ago
Fixed river mesh shading in low quality modes
10 Years Ago
Fixed terrain parallax occlusion mapping on legacyGL/Linux
10 Years Ago
Fixed black cargo plane trails on legacyGL/Linux
10 Years Ago
Added forward path to speedtree shaders Disabled deferred path on billboards to allow turning off shadow receive
10 Years Ago
Added "Decal Shadow" toggle option to Rust/Standard; allows fade/transparent mesh decals to receive shadows from main light
10 Years Ago
Reverted road_decals to previous
10 Years Ago
Fixed PVT-version of terrain parallax occlusion mapping on legacyGL/Linux
10 Years Ago
Fixed missing decal shadow shader property error in some Rust/Standard based materials
10 Years Ago
Added Server.queriesPerSecond Added Server.ipQueriesPerMin
10 Years Ago
Fixed item stack overflow not overflowing into inventory etc (RUST-670)
10 Years Ago
Upped queriesPerSecond default
10 Years Ago
EAC Updates
10 Years Ago
Added skin
10 Years Ago
Skin balance