branchrust_reboot/maincancel

34,919 Commits over 4,293 Days - 0.34cph!

10 Years Ago
AH logs include frame number
10 Years Ago
Fixed flow control warnings in ocean and river shaders
10 Years Ago
Added warning to RandomizeStartPosition when called on a sound missing audioClip
10 Years Ago
AH tweaks
10 Years Ago
Added back river flow; still needs work
10 Years Ago
slight tweaks to the rifle walk animation
10 Years Ago
Added repair functionality to furnaces, boxes, repair bench / research table and water catchers / purifier
10 Years Ago
Slower decay on furnaces and boxes (2 days delay + 4 days duration)
10 Years Ago
Changed default decay tick interval to 10 minutes
10 Years Ago
Fixed river flow transitions to ocean
10 Years Ago
Fixed purple water in dx9 Fixed compilation errors in legacy gl
10 Years Ago
Attempt to fix RUST-689
10 Years Ago
Added river foam
10 Years Ago
mesh compression @low for building block meshes and colliders
10 Years Ago
Fixed LOS issues in caves (RUST-1039)
10 Years Ago
Transparent layer (fence, glass)
10 Years Ago
Touched water shaders to fix out-of-date staging
10 Years Ago
Implemented throw weapon AH protection (throw_protection, throw_penalty)
10 Years Ago
Attack entity repeat delay cooldown test (RUST-1043)
10 Years Ago
Transparent layer tweak (RUST-842)
10 Years Ago
Attack entity repeat delay cooldown test 2 (RUST-1043)
10 Years Ago
Fixed BaseMelee editor / standalone inconsistency
10 Years Ago
Attempt at fixing revz graphic distortion/feedback when using low quality + near draw distance (RUST-987)
10 Years Ago
EAC update
10 Years Ago
EAC hashtool missing files
10 Years Ago
Reduced high quality water mesh tessellation by ~20%
10 Years Ago
RustBuilder update
10 Years Ago
▄▍▅▌▅ ▆▋ ▉▋▊▊▊ ▊█▅▊▅▄▉▊▄ ▄█ ▊▍▉▋▆▊▌▌▍▉ █▄▆▌▌▅▄▋▆▌█ (▅▍▋▉ ██▉▌█▊█▄ ▉█▌▉▉▉▌ ▍▌▊▅▅ ▇▌ ▌▆▍ ▉▍▋▅▍▉▄▌▅ ▋▆▆▍▉, ▍▄▄▋ ▇▍▉▉▅▇▍▊ █▋▊▆)
10 Years Ago
Tweaks for heli / turret LOS checks with chainlink fence (RUST-1044)
10 Years Ago
LSO: Fixed decal materials not receiving LSO LSO: Fixed state not saved to cfg (RUST-1051) LSO: Added intensity param set to 0.9 to improve balance between darkest and lightest LSO: Fixed height normalization error LSO: Added max height map size (4096)
10 Years Ago
More LSO tweaks: reduced bias, now more pronounced everywhere, increased radius and exponent
10 Years Ago
Launcher rebuild
10 Years Ago
EAC hashtool config updates
10 Years Ago
RustBuilder update
10 Years Ago
EAC hashtool config test
10 Years Ago
Network++
10 Years Ago
/main becomes /prerelease
10 Years Ago
Rebuilt plugins
10 Years Ago
Unity 5.4.0b24
10 Years Ago
RUST-1073 PRERELEASE - Voice chat not working after initial use
10 Years Ago
RUST-1097 Streamer mode should mask ownership
10 Years Ago
Moved upgrade notices closert to the belt bar, less obstructive
10 Years Ago
Quick craft shows amount in queue
10 Years Ago
AntiHack.projectile_protection 1 fix(ish)
10 Years Ago
unlockedSkins is redundant
10 Years Ago
Server perf tweaks
10 Years Ago
Missed upgrade icon
10 Years Ago
Sqlite Profiling
10 Years Ago
Dropped skinned items show the right skin Fixed weapon skins not showing properly in third person (fucking gooseman) DoPrepare automatically tags renderers skin0 if untagged - this is majority wanted behaviour
10 Years Ago
Launcher updates