branchrust_reboot/maincancel

34,599 Commits over 4,444 Days - 0.32cph!

10 Years Ago
Cherry picked 17570
10 Years Ago
Fixed black terrain when switching to lower settings (RUST-1452) Fixed "No texture data available to upload" errors in debug mode
10 Years Ago
Disabled far splats for pvt; halved pvt cache memory footprint + nearly twice as fast overall
10 Years Ago
Fixed workshop not being able to import some v2 items If workshop can't load legacy item, open the directory for manual conversion
10 Years Ago
10 Years Ago
Should fix inconsistent emission on some workshop skins
10 Years Ago
junk resources - fbx/col/textures/mats
10 Years Ago
Weapon barrel
10 Years Ago
RUST-1135
10 Years Ago
10 Years Ago
Increase built time timeout
10 Years Ago
Fix for misaligned leather gloves
10 Years Ago
water bottle & bota bag world model updates
10 Years Ago
edit to jog right player anim ( to work better when holding bottles)
10 Years Ago
Should fix inconsistent emission on some workshop skins
10 Years Ago
Fix deployable placement sounds not being impacted by game volume slider Lots of new item UI sounds and tweaks to existing ones
10 Years Ago
reduced ammo chance in supply drop supply drop falls slightly slower reduced cost of most low level clothing items (burlap, beenie, candle hat, skirt etc)
10 Years Ago
Skin shit
10 Years Ago
protocol++
10 Years Ago
Fixed some beenie, barricade, bucket helmet, poncho skins not being selectable (doesn't need a game update)
10 Years Ago
Webrcon reply with error on running missing command
10 Years Ago
Changed view model prefab references to GameObjectRef View models are instantiated via the game manager View models log an error when shit is fucked
10 Years Ago
Fixed missing item in the editor builder loading
10 Years Ago
10 Years Ago
Can view workshop items by type
10 Years Ago
m92 pistol viewmodel / worldmodel / sounds
10 Years Ago
Workshop support multiple materials AK47 in workshop
10 Years Ago
Workshop voting on main menu
10 Years Ago
merge into main
10 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update
10 Years Ago
Thrownweapon edit
10 Years Ago
Merged from Prerelease
10 Years Ago
fixed dryfire on the m92 viewmodel
10 Years Ago
setup the IK positions for the satchel and c4 worldmodel
10 Years Ago
added code to play the 3rd person throw animation for the c4 / satchel charge
10 Years Ago
increased size of survey charge world model & when deployed
10 Years Ago
Andre's mac raknet fix
10 Years Ago
Updated Native Libraries ( reduced MTU size (players stuck on retrieving data) )
10 Years Ago
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
10 Years Ago
merge into main
10 Years Ago
tweaked m92 worldmodel tweaked the m92 attack sounds / anims so there's less of a pause between firing fixed the blend between throw animations
10 Years Ago
fix for repeating thrown objects (c4 etc)
10 Years Ago
Water bottle sounds Bota bag sounds
10 Years Ago
Merge from save139 (caves)
10 Years Ago
Fixed NREs from entities that spawn as child objects of cave pieces
10 Years Ago
Fixed mesh pop in (cave_large_hard)
10 Years Ago
Scene2Prefab
10 Years Ago
deploy event SFX setup for survey charge, beancan & f1 grenade
10 Years Ago
Fixed mesh pop in (cave_large_sewers_hard)
10 Years Ago
Scene2Prefab