branchrust_reboot/maincancel

34,596 Commits over 4,444 Days - 0.32cph!

10 Years Ago
Editor terrain splat map bake properly sets red channel when no source data
10 Years Ago
Fixed incorrect planter_small pivot orientation, updated deployable prefab
10 Years Ago
fixed flipped normals and pivots on planters gibs
10 Years Ago
Updated Sentry addresses
10 Years Ago
Fixed NRE
10 Years Ago
re-enabled small planters fixed small planter construction cost
10 Years Ago
plants no longer block building
10 Years Ago
minor xmas balance
10 Years Ago
fixed the headtracking when player uses alt-look
10 Years Ago
Pushed min shadow distance to 50
10 Years Ago
Fixed non-obvious behaviour of max shadow dist when locked to 50 (cascades=none); slider now auto-updates (RUST-1429)
10 Years Ago
Fixed grass displacement clamping issue (RUST-1490)
10 Years Ago
Admins can chat as much as they want
10 Years Ago
Server restart countdown is less spammy when a lot of time is left
10 Years Ago
Fixed a bunch of NREs
10 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can
10 Years Ago
Fixed RUST-1486 and RUST-1489
10 Years Ago
fixed normals on player mesh
10 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
10 Years Ago
Candle hat effect position tweak (RUST-1486)
10 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
10 Years Ago
Fixed playermodel serialization errors
10 Years Ago
Lerp Cull speedup
10 Years Ago
NRE fixes
10 Years Ago
Crafted items go in belt bar if appropriate
10 Years Ago
Move to best slot when right clicking from loot
10 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
10 Years Ago
10 Years Ago
10 Years Ago
Plugin updates
10 Years Ago
Slight garbage in TonemappingColorGrading
10 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
10 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
10 Years Ago
Fixes
9 Years Ago
Fixed not being able to build
9 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
9 Years Ago
9 Years Ago
Multiple players can access storage containers at the same time
9 Years Ago
9 Years Ago
network++
9 Years Ago
Force entities to be root objects
9 Years Ago
Clear Networkable delegates on destroy
9 Years Ago
Disable gameobject in DoServerDestroy
9 Years Ago
Low quality modes have shadows (performance vs fairness)
9 Years Ago
Fixed codelock interation
9 Years Ago
Should fix crates not despawning
9 Years Ago
Touching autoturret
9 Years Ago
tweaked anims for the ak47 and the salvaged axe.
9 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
9 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)