branchrust_reboot/maincancel

34,631 Commits over 4,444 Days - 0.32cph!

10 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can
10 Years Ago
Fixed RUST-1486 and RUST-1489
10 Years Ago
fixed normals on player mesh
10 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
10 Years Ago
Candle hat effect position tweak (RUST-1486)
10 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
10 Years Ago
Fixed playermodel serialization errors
10 Years Ago
Lerp Cull speedup
10 Years Ago
NRE fixes
10 Years Ago
Crafted items go in belt bar if appropriate
10 Years Ago
Move to best slot when right clicking from loot
10 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
10 Years Ago
10 Years Ago
10 Years Ago
Plugin updates
10 Years Ago
Slight garbage in TonemappingColorGrading
10 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
10 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
10 Years Ago
Fixes
10 Years Ago
Fixed not being able to build
10 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
10 Years Ago
10 Years Ago
Multiple players can access storage containers at the same time
10 Years Ago
10 Years Ago
network++
10 Years Ago
Force entities to be root objects
10 Years Ago
Clear Networkable delegates on destroy
10 Years Ago
Disable gameobject in DoServerDestroy
10 Years Ago
Low quality modes have shadows (performance vs fairness)
10 Years Ago
Fixed codelock interation
10 Years Ago
Should fix crates not despawning
10 Years Ago
Touching autoturret
10 Years Ago
tweaked anims for the ak47 and the salvaged axe.
10 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
9 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
9 Years Ago
9 Years Ago
tweaked lr300 rifle anims
9 Years Ago
tweaked the SMG animations ( made them less floaty ) fixed the sound timings on the lr300 and ak47 animations ( the sounds better match the animations now )
9 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
9 Years Ago
RenderInfo command
9 Years Ago
9 Years Ago
9 Years Ago
Renderinfo exe
9 Years Ago
Deleted Empty folders
9 Years Ago
Hatchet cleanup
9 Years Ago
Torch perf tweaks
9 Years Ago
hatchet perf tweaks
9 Years Ago
renderinfo fix
9 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
9 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality