branchrust_reboot/maincancel

34,604 Commits over 4,444 Days - 0.32cph!

10 Years Ago
Disable gameobject in DoServerDestroy
10 Years Ago
Low quality modes have shadows (performance vs fairness)
10 Years Ago
Fixed codelock interation
10 Years Ago
Should fix crates not despawning
10 Years Ago
Touching autoturret
9 Years Ago
tweaked anims for the ak47 and the salvaged axe.
9 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
9 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
9 Years Ago
9 Years Ago
tweaked lr300 rifle anims
9 Years Ago
tweaked the SMG animations ( made them less floaty ) fixed the sound timings on the lr300 and ak47 animations ( the sounds better match the animations now )
9 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
9 Years Ago
RenderInfo command
9 Years Ago
9 Years Ago
9 Years Ago
Renderinfo exe
9 Years Ago
Deleted Empty folders
9 Years Ago
Hatchet cleanup
9 Years Ago
Torch perf tweaks
9 Years Ago
hatchet perf tweaks
9 Years Ago
renderinfo fix
9 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
9 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
9 Years Ago
Merge from save140
9 Years Ago
Added LOD's and colliders to the truck cabin
9 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
9 Years Ago
Screenspace shadows
9 Years Ago
9 Years Ago
Updated RenderInfo
9 Years Ago
Added prevent building volumes to harbors
9 Years Ago
Fixed layer on static doors
9 Years Ago
Death transition
9 Years Ago
Scene2Prefab (updated static industrial doors)
9 Years Ago
Enabled instancing support on all rust/std shaders
9 Years Ago
disabled xmas content protocol++
9 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
9 Years Ago
9 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
9 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
9 Years Ago
added distance culling to bed/pookie/rock
9 Years Ago
added proper rock LODs
9 Years Ago
Cherry picked 18108 from prerelease
9 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
9 Years Ago
Removed screenspace shadows
9 Years Ago
Snow piles on tree bases cull
9 Years Ago
Log warning when entity switches to null network group
9 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
9 Years Ago
Fixed ak, lr300 viewmodels casting shadows
9 Years Ago
Added color and detailST as instanced properties (rock instancing)
9 Years Ago
Fixed crane rotation and moved flatbeds