branchrust_reboot/maincancel

34,881 Commits over 4,262 Days - 0.34cph!

8 Years Ago
Stone world model updated
8 Years Ago
compass mipmaps disabled
8 Years Ago
compass updates
8 Years Ago
Removed non-mrt blending path on a few shaders and water rendering
8 Years Ago
Nuked deprecated gui layer component from camera
8 Years Ago
compass displays ontop of scope/binocular/helmet overlays
8 Years Ago
First pass support for runtime instanced generic water pools
8 Years Ago
Updated native libraries
8 Years Ago
Unity 2018.1.4
8 Years Ago
skin approval
8 Years Ago
Bundle loading API preparations for the world SDK
8 Years Ago
Fix Junkpile Scientists not registering with Junkpiles properly.
8 Years Ago
Fix a potential NRE/NavAgent error in Sensory System.
8 Years Ago
Fixed compass modifying material asset
8 Years Ago
Refactoring
8 Years Ago
Updated GTAO/AO2 to latest; now <1ms on gtx 970/1060 at 1080p
8 Years Ago
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8 Years Ago
Fixed the fix and exposed some temporal params
8 Years Ago
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8 Years Ago
Updated native libraries
8 Years Ago
Fixed door sound effect errors on static maps
8 Years Ago
merge into main
8 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
8 Years Ago
Reduced temporal AO-related flickering
8 Years Ago
New world serialization format
8 Years Ago
network++
8 Years Ago
Removed bridge topology, added swamp topology
8 Years Ago
Cleanup
8 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
8 Years Ago
Updated LZ4
8 Years Ago
Subtracting 27348
8 Years Ago
Updated LZ4 (second attempt)
8 Years Ago
compass button added (default c) menu options for compass off/on/toggle/hold
8 Years Ago
BBQ exploit fix Small refinery can no longer be fully submerge underwater
8 Years Ago
fix for weird box behavior on rhib compass no longer displays over inventory
8 Years Ago
missing files
8 Years Ago
Added convar to enable/disable foot ik for NPCs. Improved offset in navigation agent, a cheap way of making NPCs hover less above the ground.
8 Years Ago
Fixed rivers not showing
8 Years Ago
Junkpile Scientists are again hostile to those that get too close. Improved range accuracy when collecting sensory data.
8 Years Ago
Added generic sitting 360 pose (hands not gripping chair) and added to player animator
8 Years Ago
Added hapis old rock cave prefab for modders working to restore old procgen maps
8 Years Ago
Another fix for number of junkpile scientists that can spawn in the game at once.
8 Years Ago
NPCs now respect aggression range better when receiving noise sensations.
8 Years Ago
skin approval
8 Years Ago
rhib uses updated passenger animation not holding invisible bench
8 Years Ago
Attempt to optimize navmesh carving with respect to building.
7 Years Ago
Cherry picked imposter bake fix from bandit_town
7 Years Ago
Merge from water3
7 Years Ago
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7 Years Ago
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